--ラヴァル炎樹海の妖女
function c15169262.initial_effect(c)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(15169262,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetCondition(c15169262.condition)
	e1:SetOperation(c15169262.operation)
	c:RegisterEffect(e1)
end
function c15169262.condition(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(e:GetHandler():GetPreviousLocation(),LOCATION_ONFIELD)~=0
end
function c15169262.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x39)
end
function c15169262.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c15169262.filter,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	if not tc then return end
	local c=e:GetHandler()
	local atk=Duel.GetMatchingGroupCount(Card.IsSetCard,tp,LOCATION_GRAVE,0,nil,0x39)*200
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(atk)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
