--混沌空間
function c94243005.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--add counter
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_REMOVE)
	e2:SetOperation(c94243005.ctop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetDescription(aux.Stringid(94243005,0))
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetCountLimit(1)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTarget(c94243005.sptg)
	e3:SetOperation(c94243005.spop)
	c:RegisterEffect(e3)
	--search
	local e4=Effect.CreateEffect(c)
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetDescription(aux.Stringid(94243005,1))
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetCondition(c94243005.thcon)
	e4:SetTarget(c94243005.thtg)
	e4:SetOperation(c94243005.thop)
	c:RegisterEffect(e4)
end
function c94243005.ctfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_MONSTER) and not c:IsPreviousLocation(0x80+LOCATION_SZONE)
end
function c94243005.ctop(e,tp,eg,ep,ev,re,r,rp)
	local ct=eg:FilterCount(c94243005.ctfilter,nil)
	if ct>0 then
		e:GetHandler():AddCounter(0x13,ct)
	end
end
function c94243005.spfilter(c,e,tp)
	local lv=c:GetLevel()
	return lv>3 and c:IsFaceup() and Duel.IsCanRemoveCounter(tp,1,0,0x13,lv,REASON_COST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c94243005.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c94243005.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0
		and Duel.IsExistingTarget(c94243005.spfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c94243005.spfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil,e,tp)
	Duel.RemoveCounter(tp,1,0,0x13,g:GetFirst():GetLevel(),REASON_COST)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c94243005.spop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c94243005.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=c:GetCounter(0x13)
	e:SetLabel(ct)
	return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp
		and ct>0 and rp~=tp and bit.band(r,REASON_EFFECT)~=0
end
function c94243005.thfilter(c,lv)
	return c:IsLevelBelow(lv) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToHand()
end
function c94243005.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c94243005.thfilter,tp,LOCATION_DECK,0,1,nil,e:GetLabel()) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c94243005.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c94243005.thfilter,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
	if g:GetCount()~=0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
