--フェニックス·ギア·フリード
function c69488544.initial_effect(c)
	aux.EnableDualAttribute(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(69488544,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c69488544.spcon)
	e1:SetTarget(c69488544.sptg)
	e1:SetOperation(c69488544.spop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(69488544,1))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c69488544.negcon)
	e2:SetCost(c69488544.negcost)
	e2:SetTarget(c69488544.negtg)
	e2:SetOperation(c69488544.negop)
	c:RegisterEffect(e2)
end
function c69488544.spcon(e,tp,eg,ep,ev,re,r,rp)
	return aux.IsDualState(e) and rp~=tp and re:IsActiveType(TYPE_SPELL) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c69488544.filter(c,e,tp)
	return c:IsType(TYPE_DUAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c69488544.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c69488544.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)~=0
		and Duel.IsExistingTarget(c69488544.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c69488544.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c69488544.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c69488544.negcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not aux.IsDualState(e) or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	if not g or not g:IsExists(Card.IsLocation,1,nil,LOCATION_MZONE) then return false end
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainInactivatable(ev)
end
function c69488544.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_EQUIP) and c:IsAbleToGraveAsCost()
end
function c69488544.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c69488544.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c69488544.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c69488544.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsDestructable() then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c69488544.negop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateActivation(ev)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(re:GetHandler(),REASON_EFFECT)
	end
end
