--俊足なカバ バリキテリウム
function c7409792.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c7409792.spcon)
	e1:SetOperation(c7409792.spop)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--spsummon success
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetOperation(c7409792.trigop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(7409792,0))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_EVENT_PLAYER)
	e3:SetCode(7409792)
	e3:SetTarget(c7409792.target)
	e3:SetOperation(c7409792.operation)
	c:RegisterEffect(e3)
end
function c7409792.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetFlagEffect(tp,7409792)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
function c7409792.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.RegisterFlagEffect(tp,7409792,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c7409792.trigop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 then
		Duel.RaiseSingleEvent(e:GetHandler(),7409792,e,r,rp,1-tp,0)
	end
end
function c7409792.filter(c,e,tp)
	return c:GetLevel()==4 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c7409792.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c7409792.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c7409792.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c7409792.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c7409792.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
