--真実の眼
function c34694160.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_PUBLIC)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(0,LOCATION_HAND)
	c:RegisterEffect(e2)
	--recover
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34694160,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCategory(CATEGORY_RECOVER)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_REPEAT)
	e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c34694160.reccon)
	e3:SetTarget(c34694160.rectg)
	e3:SetOperation(c34694160.recop)
	c:RegisterEffect(e3)
end
function c34694160.reccon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and Duel.IsExistingMatchingCard(Card.IsType,tp,0,LOCATION_HAND,1,nil,TYPE_SPELL)
end
function c34694160.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,1000)
end
function c34694160.recop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
