--ライトロード・アーチャー フェリス
function c73176465.initial_effect(c)
	c:SetStatus(STATUS_UNSUMMONABLE_CARD,true)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(73176465,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetCondition(c73176465.condtion)
	e1:SetTarget(c73176465.target)
	e1:SetOperation(c73176465.operation)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(73176465,1))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DECKDES)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCost(c73176465.descost)
	e2:SetTarget(c73176465.destg)
	e2:SetOperation(c73176465.desop)
	c:RegisterEffect(e2)
	--cannot pendulum summon
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetCode(EFFECT_SPSUMMON_CONDITION)
	e3:SetValue(c73176465.splimit)
	c:RegisterEffect(e3)
end
function c73176465.splimit(e,se,sp,st)
	return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function c73176465.condtion(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,REASON_EFFECT)~=0 and re:IsActiveType(TYPE_MONSTER)
		and e:GetHandler():IsPreviousLocation(LOCATION_DECK)
end
function c73176465.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c73176465.operation(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
	end
end
function c73176465.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsReleasable() end
	Duel.Release(e:GetHandler(),REASON_COST)
end
function c73176465.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsDestructable() end
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3)
		and Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,0,0,tp,3)
end
function c73176465.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		Duel.BreakEffect()
		Duel.DiscardDeck(tp,3,REASON_EFFECT)
	end
end
