--念動増幅装置
function c68392533.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c68392533.target)
	e1:SetOperation(c68392533.operation)
	c:RegisterEffect(e1)
	--Cost Change
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_LPCOST_CHANGE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(1,1)
	e2:SetValue(c68392533.costchange)
	c:RegisterEffect(e2)
	--Equip limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_EQUIP_LIMIT)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetValue(c68392533.eqlimit)
	c:RegisterEffect(e3)
	--tohand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(68392533,0))
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c68392533.thcon)
	e4:SetCost(c68392533.thcost)
	e4:SetTarget(c68392533.thtg)
	e4:SetOperation(c68392533.thop)
	c:RegisterEffect(e4)
end
function c68392533.eqlimit(e,c)
	return c:IsRace(RACE_PSYCHO)
end
function c68392533.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_PSYCHO)
end
function c68392533.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c68392533.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c68392533.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c68392533.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c68392533.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,c,tc)
	end
end
function c68392533.costchange(e,re,rp,val)
	if re:GetHandler()==e:GetHandler():GetEquipTarget() then
		return 0
	else return val end
end
function c68392533.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=c:GetPreviousEquipTarget()
	return c:IsReason(REASON_LOST_TARGET) and ec and ec:IsReason(REASON_DESTROY)
end
function c68392533.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,1000) end
	Duel.PayLPCost(tp,1000)
end
function c68392533.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToHand() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c68392533.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,c)
	end
end
