--アンティ勝負
function c34236961.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c34236961.target)
	e1:SetOperation(c34236961.activate)
	c:RegisterEffect(e1)
end
function c34236961.condition(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local h1=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
		if e:GetHandler():IsLocation(LOCATION_HAND) then h1=h1-1 end
		local h2=Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)
		return (h1>0 and h2>0)
	end
end
function c34236961.activate(e,tp,eg,ep,ev,re,r,rp)
	local g1=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND,0,1,1,nil)
	local g2=Duel.SelectMatchingCard(1-tp,nil,1-tp,LOCATION_HAND,0,1,1,nil)
        if g1:GetCount()>0 and g2:GetCount()>0 then
		Duel.ConfirmCards(1-tp,g1)
		Duel.ConfirmCards(tp,g2)
		local atpsl=g1:GetFirst()
		local ntpsl=g2:GetFirst()
		local atplv=atpsl:IsType(TYPE_MONSTER) and atpsl:GetLevel() or 0
		local ntplv=ntpsl:IsType(TYPE_MONSTER) and ntpsl:GetLevel() or 0
		if atplv==ntplv then
			Duel.ShuffleHand(tp)
			Duel.ShuffleHand(1-tp)
		elseif atplv>ntplv then
			Duel.Damage(1-tp,1000,REASON_EFFECT)
			Duel.SendtoGrave(g2,REASON_EFFECT)
			Duel.ShuffleHand(tp)
		else
			Duel.Damage(tp,1000,REASON_EFFECT)
			Duel.SendtoGrave(g1,REASON_EFFECT)
			Duel.ShuffleHand(1-tp)
		end
	end
end
