--名推理
function c58577036.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c58577036.target)
	e1:SetOperation(c58577036.operation)
	c:RegisterEffect(e1)
end
function c58577036.filter(c,e,tp)
	return c:IsSummonableCard() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c58577036.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c58577036.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c58577036.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,1-tp,567)
	local lv=Duel.AnnounceNumber(1-tp,1,2,3,4,5,6,7,8,9,10,11,12)
	local g=Duel.GetMatchingGroup(Card.IsSummonableCard,tp,LOCATION_DECK,0,nil)
	local dcount=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
	local seq=-1
	local tc=g:GetFirst()
	local spcard=nil
	while tc do
		if tc:GetSequence()>seq then 
			seq=tc:GetSequence()
			spcard=tc
		end
		tc=g:GetNext()
	end
	if seq==-1 then
		Duel.ConfirmDecktop(tp,dcount)
		Duel.ShuffleDeck(tp)
		return
	end
	Duel.ConfirmDecktop(tp,dcount-seq)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and lv~=spcard:GetLevel()
		and spcard:IsCanBeSpecialSummoned(e,0,tp,false,false) then
		Duel.DisableShuffleCheck()
		if dcount-seq==1 then Duel.SpecialSummon(spcard,0,tp,tp,false,false,POS_FACEUP)
		else
			Duel.SpecialSummonStep(spcard,0,tp,tp,false,false,POS_FACEUP)
			Duel.DiscardDeck(tp,dcount-seq-1,REASON_EFFECT)
			Duel.SpecialSummonComplete()
		end
	else
		Duel.DiscardDeck(tp,dcount-seq,REASON_EFFECT)
	end
end
