--¥«©`¥É¡¤¥Ö¥ì¥¤¥«©`
function c51047350.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM+EFFECT_FLAG_UNCOPYABLE)
	e1:SetTargetRange(POS_FACEUP_ATTACK,0)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c51047350.spcon)
	e1:SetOperation(c51047350.spop)
	c:RegisterEffect(e1)
end
function c51047350.filter(c)
	return c:GetSequence()~=5 and c:IsAbleToGraveAsCost()
end
function c51047350.spcon(e,c)
	if c==nil then return true end
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
		Duel.IsExistingMatchingCard(c51047350.filter,c:GetControler(),LOCATION_SZONE,0,1,nil)
end
function c51047350.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c51047350.filter,tp,LOCATION_SZONE,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
