--武神帝－ツクヨミ
function c73289035.initial_effect(c)
	c:SetUniqueOnField(1,0,73289035)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4),2)
	c:EnableReviveLimit()
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(73289035,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(c73289035.cost)
	e1:SetTarget(c73289035.target)
	e1:SetOperation(c73289035.operation)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCondition(c73289035.spcon)
	e2:SetTarget(c73289035.sptg)
	e2:SetOperation(c73289035.spop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_REMOVE)
	c:RegisterEffect(e3)
	local e4=e2:Clone()
	e4:SetCode(EVENT_TO_DECK)
	c:RegisterEffect(e4)
end
function c73289035.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c73289035.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_HAND)
end
function c73289035.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
	if g:GetCount()>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
		Duel.Draw(tp,2,REASON_EFFECT)
	end
end
function c73289035.spcon(e,tp,eg,ep,ev,re,r,rp)
	local ct=e:GetHandler():GetOverlayCount()
	e:SetLabel(ct)
	return rp~=tp and bit.band(r,REASON_EFFECT)~=0 and ct>0
		and e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c73289035.spfilter(c,e,tp)
	return c:GetLevel()==4 and c:IsSetCard(0x88) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c73289035.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c73289035.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c73289035.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	local ct=e:GetLabel()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ct>ft then ct=ft end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c73289035.spfilter,tp,LOCATION_GRAVE,0,1,ct,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c73289035.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<g:GetCount() then return end
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
