--ドラゴン·ウォリアー
function c49868263.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode2(c,75953262,67957315,false,false)
	--negate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(49868263,0))
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_CHAINING)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c49868263.discon)
	e1:SetCost(c49868263.discost)
	e1:SetTarget(c49868263.distg)
	e1:SetOperation(c49868263.disop)
	c:RegisterEffect(e1)
	--disable effect
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetOperation(c49868263.disop2)
	c:RegisterEffect(e2)
	--disable
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_DISABLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
	e3:SetTarget(c49868263.distg2)
	c:RegisterEffect(e3)
	--self destroy
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_SELF_DESTROY)
	e4:SetRange(LOCATION_MZONE)
	e4:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
	e4:SetTarget(c49868263.distg2)
	c:RegisterEffect(e4)
end
c49868263.material_count=2
c49868263.material={75953262,67957315}
function c49868263.discon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetActiveType()==TYPE_TRAP and Duel.IsChainDisablable(ev)
end
function c49868263.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,1000) end
	Duel.PayLPCost(tp,1000)
end
function c49868263.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c49868263.disop(e,tp,eg,ep,ev,re,r,rp,chk)
	Duel.NegateEffect(ev)
end
function c49868263.disop2(e,tp,eg,ep,ev,re,r,rp)
	if re:IsActiveType(TYPE_SPELL) and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then
		local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
		if g and g:IsContains(e:GetHandler()) then
			Duel.NegateEffect(ev)
			if re:GetHandler():IsRelateToEffect(re) then
				Duel.Destroy(re:GetHandler(),REASON_EFFECT)
			end
		end
	end
end
function c49868263.distg2(e,c)
	return c:GetCardTargetCount()>0 and c:IsType(TYPE_SPELL)
		and c:GetCardTarget():IsContains(e:GetHandler())
end
