--カラクリ小町 弐弐四
function c24621460.initial_effect(c)
	--must attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_MUST_ATTACK)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_EP)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetCondition(c24621460.becon)
	c:RegisterEffect(e2)
	--pos change
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(24621460,0))
	e3:SetCategory(CATEGORY_POSITION)
	e3:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
	e3:SetCode(EVENT_BE_BATTLE_TARGET)
	e3:SetOperation(c24621460.posop)
	c:RegisterEffect(e3)
	--extra summon
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_MZONE)
	e4:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
	e4:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
	e4:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x11))
	c:RegisterEffect(e4)
end
function c24621460.becon(e)
	return e:GetHandler():IsAttackable()
end
function c24621460.posop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		Duel.ChangePosition(c,POS_FACEUP_DEFENCE,0,POS_FACEUP_ATTACK,0)
	end
end
