--E·HERO バブルマン·ネオ
function c5285665.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c5285665.spcon)
	e2:SetOperation(c5285665.spop)
	c:RegisterEffect(e2)
	--change code
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_CHANGE_CODE)
	e3:SetValue(79979666)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(5285665,0))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_DAMAGE_STEP_END)
	e4:SetTarget(c5285665.destg)
	e4:SetOperation(c5285665.desop)
	c:RegisterEffect(e4)
end
function c5285665.spfilter(c,code)
	return c:IsCode(code) and c:IsAbleToGraveAsCost()
end
function c5285665.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
		and Duel.IsExistingMatchingCard(c5285665.spfilter,tp,LOCATION_MZONE,0,1,nil,79979666)
		and Duel.IsExistingMatchingCard(c5285665.spfilter,tp,LOCATION_HAND,0,1,nil,46411259)
end
function c5285665.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g1=Duel.SelectMatchingCard(tp,c5285665.spfilter,tp,LOCATION_MZONE,0,1,1,nil,79979666)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g2=Duel.SelectMatchingCard(tp,c5285665.spfilter,tp,LOCATION_HAND,0,1,1,nil,46411259)
	g1:Merge(g2)
	Duel.SendtoGrave(g1,REASON_COST)
end
function c5285665.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local bc=e:GetHandler():GetBattleTarget()
	if chk==0 then return bc and bc:IsRelateToBattle() end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
end
function c5285665.desop(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	if bc:IsRelateToBattle() then
		Duel.Destroy(bc,REASON_EFFECT)
	end
end
