--DDD死偉王ヘル・アーマゲドン
function c47198668.initial_effect(c)
	--pendulum summon
	aux.AddPendulumProcedure(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--atk up
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_PZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1)
	e2:SetTarget(c47198668.atktg1)
	e2:SetOperation(c47198668.atkop1)
	c:RegisterEffect(e2)
	--atk up
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_ATKCHANGE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_DESTROYED)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCountLimit(1)
	e3:SetCost(c47198668.atkcost)
	e3:SetTarget(c47198668.atktg2)
	e3:SetOperation(c47198668.atkop2)
	c:RegisterEffect(e3)
	--indes
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetValue(c47198668.efilter)
	c:RegisterEffect(e4)
end
function c47198668.filter1(c)
	return c:IsFaceup() and c:IsSetCard(0xaf)
end
function c47198668.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c47198668.filter1(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c47198668.filter1,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c47198668.filter1,tp,LOCATION_MZONE,0,1,1,nil)
end
function c47198668.atkop1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(800)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function c47198668.filter2(c,e,tp)
	return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsType(TYPE_MONSTER)
		and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp
		and c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and c:IsCanBeEffectTarget(e)
end
function c47198668.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsDirectAttacked() end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
	e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
	e:GetHandler():RegisterEffect(e1)
end
function c47198668.atktg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return eg:IsContains(chkc) and c47198668.filter2(chkc,e,tp) end
	if chk==0 then return eg:IsExists(c47198668.filter2,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=eg:FilterSelect(tp,c47198668.filter2,1,1,nil,e,tp)
	Duel.SetTargetCard(g)
end
function c47198668.atkop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(tc:GetBaseAttack())
		e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function c47198668.efilter(e,re,rp)
	if not re:IsActiveType(TYPE_SPELL+TYPE_TRAP) or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	return not g:IsContains(e:GetHandler())
end
