Commit 98180a64 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro into server

parents 4a7147f3 7f95e8f8
...@@ -527,29 +527,28 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position ...@@ -527,29 +527,28 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
core::ustring::const_iterator iter(utext); core::ustring::const_iterator iter(utext);
while (!iter.atEnd()) { while (!iter.atEnd()) {
uchar32_t currentChar = *iter; uchar32_t currentChar = *iter;
n = getGlyphIndexByChar(currentChar);
bool visible = (Invisible.findFirst(currentChar) == -1);
if (n > 0 && visible) {
bool lineBreak = false; bool lineBreak = false;
if (currentChar == L'\r') { // Mac or Windows breaks if (currentChar == L'\r') { // Mac or Windows breaks
lineBreak = true; lineBreak = true;
if (*(iter + 1) == (uchar32_t)'\n') // Windows line breaks. if (*(iter + 1) == L'\n') // Windows line breaks.
currentChar = *(++iter); currentChar = *(++iter);
} else if (currentChar == (uchar32_t)'\n') { // Unix breaks } else if (currentChar == L'\n') { // Unix breaks
lineBreak = true; lineBreak = true;
} }
if (lineBreak) { if (lineBreak) {
previousChar = 0; previousChar = 0;
offset.Y += supposed_line_height; //font_metrics.ascender / 64; offset.Y += supposed_line_height; //font_metrics.ascender / 64;
offset.X = position.UpperLeftCorner.X; offset.X = position.UpperLeftCorner.X;
if (hcenter) if (hcenter)
offset.X += (position.getWidth() - textDimension.Width) >> 1; offset.X += (position.getWidth() - textDimension.Width) >> 1;
++iter; ++iter;
continue; continue;
} }
n = getGlyphIndexByChar(currentChar);
bool visible = (Invisible.findFirst(currentChar) == -1);
if (n > 0 && visible) {
// Calculate the glyph offset. // Calculate the glyph offset.
s32 offx = Glyphs[n - 1].offset.X; s32 offx = Glyphs[n - 1].offset.X;
s32 offy = (font_metrics.ascender / 64) - Glyphs[n - 1].offset.Y; s32 offy = (font_metrics.ascender / 64) - Glyphs[n - 1].offset.Y;
......
...@@ -97,7 +97,7 @@ using namespace io; ...@@ -97,7 +97,7 @@ using namespace io;
#endif #endif
extern const unsigned short PRO_VERSION; extern const unsigned short PRO_VERSION;
extern int enable_log; extern unsigned int enable_log;
extern bool exit_on_return; extern bool exit_on_return;
extern bool open_file; extern bool open_file;
extern wchar_t open_file_name[256]; extern wchar_t open_file_name[256];
......
...@@ -169,24 +169,30 @@ bool DataManager::LoadStrings(IReadFile* reader) { ...@@ -169,24 +169,30 @@ bool DataManager::LoadStrings(IReadFile* reader) {
void DataManager::ReadStringConfLine(const char* linebuf) { void DataManager::ReadStringConfLine(const char* linebuf) {
if(linebuf[0] != '!') if(linebuf[0] != '!')
return; return;
char strbuf[256]; char strbuf[256]{};
int value; int value{};
wchar_t strBuffer[4096]; wchar_t strBuffer[4096]{};
sscanf(linebuf, "!%s", strbuf); if (sscanf(linebuf, "!%63s", strbuf) != 1)
return;
if(!strcmp(strbuf, "system")) { if(!strcmp(strbuf, "system")) {
sscanf(&linebuf[7], "%d %240[^\n]", &value, strbuf); if (sscanf(&linebuf[7], "%d %240[^\n]", &value, strbuf) != 2)
return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_sysStrings[value] = strBuffer; _sysStrings[value] = strBuffer;
} else if(!strcmp(strbuf, "victory")) { } else if(!strcmp(strbuf, "victory")) {
sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf); if (sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2)
return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_victoryStrings[value] = strBuffer; _victoryStrings[value] = strBuffer;
} else if(!strcmp(strbuf, "counter")) { } else if(!strcmp(strbuf, "counter")) {
sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf); if (sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2)
return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_counterStrings[value] = strBuffer; _counterStrings[value] = strBuffer;
} else if(!strcmp(strbuf, "setname")) { } else if(!strcmp(strbuf, "setname")) {
sscanf(&linebuf[8], "%x %240[^\t\n]", &value, strbuf);//using tab for comment //using tab for comment
if (sscanf(&linebuf[8], "%x %240[^\t\n]", &value, strbuf) != 2)
return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_setnameStrings[value] = strBuffer; _setnameStrings[value] = strBuffer;
} }
......
...@@ -94,6 +94,7 @@ void DeckBuilder::Terminate() { ...@@ -94,6 +94,7 @@ void DeckBuilder::Terminate() {
mainGame->btnBigCardZoomIn->setVisible(false); mainGame->btnBigCardZoomIn->setVisible(false);
mainGame->btnBigCardZoomOut->setVisible(false); mainGame->btnBigCardZoomOut->setVisible(false);
mainGame->btnBigCardClose->setVisible(false); mainGame->btnBigCardClose->setVisible(false);
mainGame->ResizeChatInputWindow();
mainGame->PopupElement(mainGame->wMainMenu); mainGame->PopupElement(mainGame->wMainMenu);
mainGame->device->setEventReceiver(&mainGame->menuHandler); mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->wACMessage->setVisible(false); mainGame->wACMessage->setVisible(false);
......
...@@ -13,15 +13,16 @@ DeckManager deckManager; ...@@ -13,15 +13,16 @@ DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) { void DeckManager::LoadLFListSingle(const char* path) {
LFList* cur = nullptr; LFList* cur = nullptr;
FILE* fp = fopen(path, "r"); FILE* fp = fopen(path, "r");
char linebuf[256]; char linebuf[256]{};
wchar_t strBuffer[256]; wchar_t strBuffer[256]{};
if(fp) { if(fp) {
while(fgets(linebuf, 256, fp)) { while(fgets(linebuf, 256, fp)) {
if(linebuf[0] == '#') if(linebuf[0] == '#')
continue; continue;
if(linebuf[0] == '!') { if(linebuf[0] == '!') {
int sa = BufferIO::DecodeUTF8(&linebuf[1], strBuffer); int sa = BufferIO::DecodeUTF8(&linebuf[1], strBuffer);
while(strBuffer[sa - 1] == L'\r' || strBuffer[sa - 1] == L'\n' ) sa--; while(strBuffer[sa - 1] == L'\r' || strBuffer[sa - 1] == L'\n' )
sa--;
strBuffer[sa] = 0; strBuffer[sa] = 0;
LFList newlist; LFList newlist;
_lfList.push_back(newlist); _lfList.push_back(newlist);
...@@ -30,20 +31,18 @@ void DeckManager::LoadLFListSingle(const char* path) { ...@@ -30,20 +31,18 @@ void DeckManager::LoadLFListSingle(const char* path) {
cur->hash = 0x7dfcee6a; cur->hash = 0x7dfcee6a;
continue; continue;
} }
int p = 0; if(linebuf[0] == 0)
while(linebuf[p] != ' ' && linebuf[p] != '\t' && linebuf[p] != 0) p++;
if(linebuf[p] == 0)
continue; continue;
linebuf[p++] = 0; int code = 0;
int sa = p; int count = -1;
int code = atoi(linebuf); if (sscanf(linebuf, "%d %d", &code, &count) != 2)
if(code == 0) continue;
if (code <= 0 || code > 99999999)
continue;
if (count < 0 || count > 2)
continue;
if (!cur)
continue; continue;
while(linebuf[p] == ' ' || linebuf[p] == '\t') p++;
while(linebuf[p] != ' ' && linebuf[p] != '\t' && linebuf[p] != 0) p++;
linebuf[p] = 0;
int count = atoi(&linebuf[sa]);
if(!cur) continue;
cur->content[code] = count; cur->content[code] = count;
cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count))); cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count)));
} }
......
...@@ -989,26 +989,40 @@ void Game::DrawSpec() { ...@@ -989,26 +989,40 @@ void Game::DrawSpec() {
showChat = false; showChat = false;
hideChatTimer--; hideChatTimer--;
} }
int chatRectY = 0;
for(int i = 0; i < 8; ++i) { for(int i = 0; i < 8; ++i) {
static unsigned int chatColor[] = {0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xff8080ff, 0xffff4040, 0xffff4040, static unsigned int chatColor[] = {0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xff8080ff, 0xffff4040, 0xffff4040,
0xffff4040, 0xff40ff40, 0xff4040ff, 0xff40ffff, 0xffff40ff, 0xffffff40, 0xffffffff, 0xff808080, 0xff404040}; 0xffff4040, 0xff40ff40, 0xff4040ff, 0xff40ffff, 0xffff40ff, 0xffffff40, 0xffffffff, 0xff808080, 0xff404040};
if(chatTiming[i]) { if(chatTiming[i]) {
chatTiming[i]--; chatTiming[i]--;
if(mainGame->dInfo.isStarted && i >= 5) if(!is_building) {
if(dInfo.isStarted && i >= 5)
continue; continue;
if(!showChat && i > 2) if(!showChat && i > 2)
continue; continue;
int w = guiFont->getDimension(chatMsg[i].c_str()).Width; }
int x = wChat->getRelativePosition().UpperLeftCorner.X;
int y = window_size.Height - 25;
int maxwidth = 705 * xScale;
if(is_building) {
x = 810 * xScale;
maxwidth = 205 * xScale;
}
std::wstring msg = SetStaticText(nullptr, maxwidth, guiFont, chatMsg[i].c_str());
int w = guiFont->getDimension(msg).Width;
int h = guiFont->getDimension(msg).Height + 2;
recti rectloc(mainGame->wChat->getRelativePosition().UpperLeftCorner.X, mainGame->window_size.Height - 45, mainGame->wChat->getRelativePosition().UpperLeftCorner.X + 2 + w, mainGame->window_size.Height - 25); recti rectloc(x, y - chatRectY - h, x + 2 + w, y - chatRectY);
rectloc -= position2di(0, i * 20); recti msgloc(x, y - chatRectY - h, x - 4, y - chatRectY);
recti msgloc(mainGame->wChat->getRelativePosition().UpperLeftCorner.X, mainGame->window_size.Height - 45, mainGame->wChat->getRelativePosition().UpperLeftCorner.X - 4, mainGame->window_size.Height - 25);
msgloc -= position2di(0, i * 20);
recti shadowloc = msgloc + position2di(1, 1); recti shadowloc = msgloc + position2di(1, 1);
driver->draw2DRectangle(rectloc, 0xa0000000, 0xa0000000, 0xa0000000, 0xa0000000); driver->draw2DRectangle(rectloc, 0xa0000000, 0xa0000000, 0xa0000000, 0xa0000000);
guiFont->draw(chatMsg[i].c_str(), msgloc, 0xff000000, false, false); guiFont->draw(msg.c_str(), msgloc, 0xff000000, false, false);
guiFont->draw(chatMsg[i].c_str(), shadowloc, chatColor[chatType[i]], false, false); guiFont->draw(msg.c_str(), shadowloc, chatColor[chatType[i]], false, false);
chatRectY += h;
} }
} }
} }
...@@ -1235,6 +1249,11 @@ void Game::DrawDeckBd() { ...@@ -1235,6 +1249,11 @@ void Game::DrawDeckBd() {
driver->draw2DRectangleOutline(Resize(313 + i * dx, 563, 359 + i * dx, 629)); driver->draw2DRectangleOutline(Resize(313 + i * dx, 563, 359 + i * dx, 629));
} }
} }
if(is_siding) {
// side chat background
driver->draw2DRectangle(Resize(805, 10, 1020, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(804, 9, 1020, 630));
} else {
//search result //search result
driver->draw2DRectangle(Resize(805, 137, 926, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); driver->draw2DRectangle(Resize(805, 137, 926, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(804, 136, 926, 157)); driver->draw2DRectangleOutline(Resize(804, 136, 926, 157));
...@@ -1242,6 +1261,7 @@ void Game::DrawDeckBd() { ...@@ -1242,6 +1261,7 @@ void Game::DrawDeckBd() {
DrawShadowText(numFont, deckBuilder.result_string, Resize(875, 137, 935, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true); DrawShadowText(numFont, deckBuilder.result_string, Resize(875, 137, 935, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(805, 160, 1020, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); driver->draw2DRectangle(Resize(805, 160, 1020, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(804, 159, 1020, 630)); driver->draw2DRectangleOutline(Resize(804, 159, 1020, 630));
}
for(size_t i = 0; i < 9 && i + scrFilter->getPos() < deckBuilder.results.size(); ++i) { for(size_t i = 0; i < 9 && i + scrFilter->getPos() < deckBuilder.results.size(); ++i) {
code_pointer ptr = deckBuilder.results[i + scrFilter->getPos()]; code_pointer ptr = deckBuilder.results[i + scrFilter->getPos()];
if(i >= 7) if(i >= 7)
......
...@@ -210,8 +210,10 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) { ...@@ -210,8 +210,10 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
mainGame->closeDoneSignal.Wait(); mainGame->closeDoneSignal.Wait();
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = false; mainGame->dInfo.isFinished = false;
mainGame->is_building = false; mainGame->is_building = false;
mainGame->ResizeChatInputWindow();
mainGame->device->setEventReceiver(&mainGame->menuHandler); mainGame->device->setEventReceiver(&mainGame->menuHandler);
if(bot_mode) if(bot_mode)
mainGame->ShowElement(mainGame->wSinglePlay); mainGame->ShowElement(mainGame->wSinglePlay);
...@@ -371,11 +373,12 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -371,11 +373,12 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
case STOC_CHANGE_SIDE: { case STOC_CHANGE_SIDE: {
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dField.Clear(); mainGame->dField.Clear();
mainGame->is_building = true; mainGame->is_building = true;
mainGame->is_siding = true; mainGame->is_siding = true;
mainGame->CloseGameWindow(); mainGame->CloseGameWindow();
mainGame->wChat->setVisible(false); mainGame->ResizeChatInputWindow();
mainGame->wDeckEdit->setVisible(false); mainGame->wDeckEdit->setVisible(false);
mainGame->wFilter->setVisible(false); mainGame->wFilter->setVisible(false);
mainGame->wSort->setVisible(false); mainGame->wSort->setVisible(false);
...@@ -401,6 +404,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -401,6 +404,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
break; break;
} }
case STOC_WAITING_SIDE: { case STOC_WAITING_SIDE: {
mainGame->dInfo.isInDuel = false;
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dField.Clear(); mainGame->dField.Clear();
mainGame->stHintMsg->setText(dataManager.GetSysString(1409)); mainGame->stHintMsg->setText(dataManager.GetSysString(1409));
...@@ -490,6 +494,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -490,6 +494,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame->HideElement(mainGame->wLanWindow); mainGame->HideElement(mainGame->wLanWindow);
mainGame->HideElement(mainGame->wSinglePlay); mainGame->HideElement(mainGame->wSinglePlay);
mainGame->ShowElement(mainGame->wHostPrepare); mainGame->ShowElement(mainGame->wHostPrepare);
mainGame->ResizeChatInputWindow();
if(!mainGame->chkIgnore1->isChecked()) if(!mainGame->chkIgnore1->isChecked())
mainGame->wChat->setVisible(true); mainGame->wChat->setVisible(true);
mainGame->gMutex.unlock(); mainGame->gMutex.unlock();
...@@ -601,6 +606,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -601,6 +606,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame->btnM2->setVisible(false); mainGame->btnM2->setVisible(false);
mainGame->btnEP->setVisible(false); mainGame->btnEP->setVisible(false);
mainGame->btnShuffle->setVisible(false); mainGame->btnShuffle->setVisible(false);
mainGame->ResizeChatInputWindow();
if(!mainGame->chkIgnore1->isChecked()) if(!mainGame->chkIgnore1->isChecked())
mainGame->wChat->setVisible(true); mainGame->wChat->setVisible(true);
if(mainGame->chkDefaultShowChain->isChecked()) { if(mainGame->chkDefaultShowChain->isChecked()) {
...@@ -663,6 +669,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -663,6 +669,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame->closeDoneSignal.Wait(); mainGame->closeDoneSignal.Wait();
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = true; mainGame->dInfo.isFinished = true;
mainGame->is_building = false; mainGame->is_building = false;
mainGame->wDeckEdit->setVisible(false); mainGame->wDeckEdit->setVisible(false);
...@@ -672,6 +679,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -672,6 +679,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame->btnStartBot->setEnabled(true); mainGame->btnStartBot->setEnabled(true);
mainGame->btnBotCancel->setEnabled(true); mainGame->btnBotCancel->setEnabled(true);
mainGame->stTip->setVisible(false); mainGame->stTip->setVisible(false);
mainGame->ResizeChatInputWindow();
mainGame->device->setEventReceiver(&mainGame->menuHandler); mainGame->device->setEventReceiver(&mainGame->menuHandler);
if(bot_mode) if(bot_mode)
mainGame->ShowElement(mainGame->wSinglePlay); mainGame->ShowElement(mainGame->wSinglePlay);
...@@ -741,28 +749,17 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -741,28 +749,17 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
case STOC_CHAT: { case STOC_CHAT: {
STOC_Chat* pkt = (STOC_Chat*)pdata; STOC_Chat* pkt = (STOC_Chat*)pdata;
int player = pkt->player; int player = pkt->player;
auto play_sound = false;
if(player < 4) { if(player < 4) {
if(mainGame->chkIgnore1->isChecked()) if(mainGame->chkIgnore1->isChecked())
break; break;
if(!mainGame->dInfo.isTag) { auto localplayer = mainGame->ChatLocalPlayer(player);
if(mainGame->dInfo.isStarted) player = localplayer & 0xf;
player = mainGame->LocalPlayer(player); if(!(localplayer & 0x10))
} else { play_sound = true;
if(mainGame->dInfo.isStarted && !mainGame->dInfo.isFirst)
player ^= 2;
if(player == 0)
player = 0;
else if(player == 1)
player = 2;
else if(player == 2)
player = 1;
else if(player == 3)
player = 3;
else
player = 10;
}
} else { } else {
if(player == 8) { //system custom message. if(player == 8) { //system custom message.
play_sound = true;
if(mainGame->chkIgnore1->isChecked()) if(mainGame->chkIgnore1->isChecked())
break; break;
} else if(player < 11 || player > 19) { } else if(player < 11 || player > 19) {
...@@ -774,7 +771,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) { ...@@ -774,7 +771,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
wchar_t msg[256]; wchar_t msg[256];
BufferIO::CopyWStr(pkt->msg, msg, 256); BufferIO::CopyWStr(pkt->msg, msg, 256);
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->AddChatMsg(msg, player); mainGame->AddChatMsg(msg, player, play_sound);
mainGame->gMutex.unlock(); mainGame->gMutex.unlock();
break; break;
} }
...@@ -984,6 +981,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) { ...@@ -984,6 +981,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
mainGame->closeDoneSignal.Wait(); mainGame->closeDoneSignal.Wait();
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = false; mainGame->dInfo.isFinished = false;
mainGame->btnCreateHost->setEnabled(true); mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true); mainGame->btnJoinHost->setEnabled(true);
...@@ -1190,6 +1188,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) { ...@@ -1190,6 +1188,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
mainGame->showcard = 0; mainGame->showcard = 0;
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dField.Clear(); mainGame->dField.Clear();
mainGame->dInfo.isInDuel = true;
int playertype = BufferIO::ReadUInt8(pbuf); int playertype = BufferIO::ReadUInt8(pbuf);
mainGame->dInfo.isFirst = (playertype & 0xf) ? false : true; mainGame->dInfo.isFirst = (playertype & 0xf) ? false : true;
if(playertype & 0xf0) if(playertype & 0xf0)
......
...@@ -23,7 +23,6 @@ private: ...@@ -23,7 +23,6 @@ private:
static unsigned char response_buf[SIZE_RETURN_VALUE]; static unsigned char response_buf[SIZE_RETURN_VALUE];
static unsigned int response_len; static unsigned int response_len;
static unsigned int watching; static unsigned int watching;
static unsigned char selftype;
static bool is_host; static bool is_host;
static event_base* client_base; static event_base* client_base;
static bufferevent* client_bev; static bufferevent* client_bev;
...@@ -39,6 +38,7 @@ private: ...@@ -39,6 +38,7 @@ private:
static wchar_t event_string[256]; static wchar_t event_string[256];
static mt19937 rnd; static mt19937 rnd;
public: public:
static unsigned char selftype;
static bool StartClient(unsigned int ip, unsigned short port, bool create_game = true); static bool StartClient(unsigned int ip, unsigned short port, bool create_game = true);
static void ConnectTimeout(evutil_socket_t fd, short events, void* arg); static void ConnectTimeout(evutil_socket_t fd, short events, void* arg);
static void StopClient(bool is_exiting = false); static void StopClient(bool is_exiting = false);
......
...@@ -127,6 +127,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -127,6 +127,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mainGame->dInfo.player_type == 7) { if(mainGame->dInfo.player_type == 7) {
DuelClient::StopClient(); DuelClient::StopClient();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = false; mainGame->dInfo.isFinished = false;
mainGame->device->setEventReceiver(&mainGame->menuHandler); mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->CloseDuelWindow(); mainGame->CloseDuelWindow();
...@@ -1903,7 +1904,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) { ...@@ -1903,7 +1904,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
break; break;
} }
case CHECKBOX_DISABLE_CHAT: { case CHECKBOX_DISABLE_CHAT: {
bool show = mainGame->is_building ? false : !mainGame->chkIgnore1->isChecked(); bool show = (mainGame->is_building && !mainGame->is_siding) ? false : !mainGame->chkIgnore1->isChecked();
mainGame->wChat->setVisible(show); mainGame->wChat->setVisible(show);
if(!show) if(!show)
mainGame->ClearChatMsg(); mainGame->ClearChatMsg();
......
...@@ -34,6 +34,7 @@ Game* mainGame; ...@@ -34,6 +34,7 @@ Game* mainGame;
#ifndef YGOPRO_SERVER_MODE #ifndef YGOPRO_SERVER_MODE
void DuelInfo::Clear() { void DuelInfo::Clear() {
isStarted = false; isStarted = false;
isInDuel = false;
isFinished = false; isFinished = false;
isReplay = false; isReplay = false;
isReplaySkiping = false; isReplaySkiping = false;
...@@ -742,7 +743,7 @@ bool Game::Initialize() { ...@@ -742,7 +743,7 @@ bool Game::Initialize() {
btnShuffleDeck = env->addButton(rect<s32>(5, 99, 55, 120), wDeckEdit, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307)); btnShuffleDeck = env->addButton(rect<s32>(5, 99, 55, 120), wDeckEdit, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307));
btnSortDeck = env->addButton(rect<s32>(60, 99, 110, 120), wDeckEdit, BUTTON_SORT_DECK, dataManager.GetSysString(1305)); btnSortDeck = env->addButton(rect<s32>(60, 99, 110, 120), wDeckEdit, BUTTON_SORT_DECK, dataManager.GetSysString(1305));
btnClearDeck = env->addButton(rect<s32>(115, 99, 165, 120), wDeckEdit, BUTTON_CLEAR_DECK, dataManager.GetSysString(1304)); btnClearDeck = env->addButton(rect<s32>(115, 99, 165, 120), wDeckEdit, BUTTON_CLEAR_DECK, dataManager.GetSysString(1304));
btnSideOK = env->addButton(rect<s32>(510, 40, 820, 80), 0, BUTTON_SIDE_OK, dataManager.GetSysString(1334)); btnSideOK = env->addButton(rect<s32>(400, 40, 710, 80), 0, BUTTON_SIDE_OK, dataManager.GetSysString(1334));
btnSideOK->setVisible(false); btnSideOK->setVisible(false);
btnSideShuffle = env->addButton(rect<s32>(310, 100, 370, 130), 0, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307)); btnSideShuffle = env->addButton(rect<s32>(310, 100, 370, 130), 0, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307));
btnSideShuffle->setVisible(false); btnSideShuffle->setVisible(false);
...@@ -1174,7 +1175,7 @@ std::wstring Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, ...@@ -1174,7 +1175,7 @@ std::wstring Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth,
strBuffer[pbuffer++] = c; strBuffer[pbuffer++] = c;
} }
strBuffer[pbuffer] = 0; strBuffer[pbuffer] = 0;
pControl->setText(strBuffer); if(pControl) pControl->setText(strBuffer);
ret.assign(strBuffer); ret.assign(strBuffer);
return ret; return ret;
} }
...@@ -1322,23 +1323,29 @@ void Game::RefreshBot() { ...@@ -1322,23 +1323,29 @@ void Game::RefreshBot() {
return; return;
botInfo.clear(); botInfo.clear();
FILE* fp = fopen("bot.conf", "r"); FILE* fp = fopen("bot.conf", "r");
char linebuf[256]; char linebuf[256]{};
char strbuf[256]; char strbuf[256]{};
if(fp) { if(fp) {
while(fgets(linebuf, 256, fp)) { while(fgets(linebuf, 256, fp)) {
if(linebuf[0] == '#') if(linebuf[0] == '#')
continue; continue;
if(linebuf[0] == '!') { if(linebuf[0] == '!') {
BotInfo newinfo; BotInfo newinfo;
sscanf(linebuf, "!%240[^\n]", strbuf); if (sscanf(linebuf, "!%240[^\n]", strbuf) != 1)
continue;
BufferIO::DecodeUTF8(strbuf, newinfo.name); BufferIO::DecodeUTF8(strbuf, newinfo.name);
fgets(linebuf, 256, fp); if (!fgets(linebuf, 256, fp))
sscanf(linebuf, "%240[^\n]", strbuf); break;
if (sscanf(linebuf, "%240[^\n]", strbuf) != 1)
continue;
BufferIO::DecodeUTF8(strbuf, newinfo.command); BufferIO::DecodeUTF8(strbuf, newinfo.command);
fgets(linebuf, 256, fp); if (!fgets(linebuf, 256, fp))
sscanf(linebuf, "%240[^\n]", strbuf); break;
if (sscanf(linebuf, "%240[^\n]", strbuf) != 1)
continue;
BufferIO::DecodeUTF8(strbuf, newinfo.desc); BufferIO::DecodeUTF8(strbuf, newinfo.desc);
fgets(linebuf, 256, fp); if (!fgets(linebuf, 256, fp))
break;
newinfo.support_master_rule_3 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_3"); newinfo.support_master_rule_3 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_3");
newinfo.support_new_master_rule = !!strstr(linebuf, "SUPPORT_NEW_MASTER_RULE"); newinfo.support_new_master_rule = !!strstr(linebuf, "SUPPORT_NEW_MASTER_RULE");
newinfo.support_master_rule_2020 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_2020"); newinfo.support_master_rule_2020 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_2020");
...@@ -1371,31 +1378,34 @@ void Game::LoadConfig() { ...@@ -1371,31 +1378,34 @@ void Game::LoadConfig() {
FILE* fp = fopen("system.conf", "r"); FILE* fp = fopen("system.conf", "r");
if(!fp) if(!fp)
return; return;
char linebuf[256]; char linebuf[256]{};
char strbuf[32]; char strbuf[64]{};
char valbuf[256]; char valbuf[256]{};
wchar_t wstr[256]; wchar_t wstr[256]{};
while(fgets(linebuf, 256, fp)) { while(fgets(linebuf, 256, fp)) {
sscanf(linebuf, "%s = %s", strbuf, valbuf); if (sscanf(linebuf, "%63s = %255s", strbuf, valbuf) != 2)
continue;
if(!strcmp(strbuf, "antialias")) { if(!strcmp(strbuf, "antialias")) {
gameConf.antialias = atoi(valbuf); gameConf.antialias = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "use_d3d")) { } else if(!strcmp(strbuf, "use_d3d")) {
gameConf.use_d3d = atoi(valbuf) > 0; gameConf.use_d3d = strtol(valbuf, nullptr, 10) > 0;
} else if(!strcmp(strbuf, "use_image_scale")) { } else if(!strcmp(strbuf, "use_image_scale")) {
gameConf.use_image_scale = atoi(valbuf) > 0; gameConf.use_image_scale = strtol(valbuf, nullptr, 10) > 0;
} else if(!strcmp(strbuf, "errorlog")) { } else if(!strcmp(strbuf, "errorlog")) {
enable_log = atoi(valbuf); unsigned int val = strtol(valbuf, nullptr, 10);
enable_log = val & 0xff;
} else if(!strcmp(strbuf, "textfont")) { } else if(!strcmp(strbuf, "textfont")) {
BufferIO::DecodeUTF8(valbuf, wstr); int textfontsize = 0;
int textfontsize = gameConf.textfontsize; if (sscanf(linebuf, "%63s = %255s %d", strbuf, valbuf, &textfontsize) != 3)
sscanf(linebuf, "%s = %s %d", strbuf, valbuf, &textfontsize); continue;
gameConf.textfontsize = textfontsize; gameConf.textfontsize = textfontsize;
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.textfont, 256); BufferIO::CopyWStr(wstr, gameConf.textfont, 256);
} else if(!strcmp(strbuf, "numfont")) { } else if(!strcmp(strbuf, "numfont")) {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.numfont, 256); BufferIO::CopyWStr(wstr, gameConf.numfont, 256);
} else if(!strcmp(strbuf, "serverport")) { } else if(!strcmp(strbuf, "serverport")) {
gameConf.serverport = atoi(valbuf); gameConf.serverport = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "lasthost")) { } else if(!strcmp(strbuf, "lasthost")) {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lasthost, 100); BufferIO::CopyWStr(wstr, gameConf.lasthost, 100);
...@@ -1406,82 +1416,93 @@ void Game::LoadConfig() { ...@@ -1406,82 +1416,93 @@ void Game::LoadConfig() {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.roompass, 20); BufferIO::CopyWStr(wstr, gameConf.roompass, 20);
} else if(!strcmp(strbuf, "automonsterpos")) { } else if(!strcmp(strbuf, "automonsterpos")) {
gameConf.chkMAutoPos = atoi(valbuf); gameConf.chkMAutoPos = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "autospellpos")) { } else if(!strcmp(strbuf, "autospellpos")) {
gameConf.chkSTAutoPos = atoi(valbuf); gameConf.chkSTAutoPos = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "randompos")) { } else if(!strcmp(strbuf, "randompos")) {
gameConf.chkRandomPos = atoi(valbuf); gameConf.chkRandomPos = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "autochain")) { } else if(!strcmp(strbuf, "autochain")) {
gameConf.chkAutoChain = atoi(valbuf); gameConf.chkAutoChain = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "waitchain")) { } else if(!strcmp(strbuf, "waitchain")) {
gameConf.chkWaitChain = atoi(valbuf); gameConf.chkWaitChain = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "showchain")) { } else if(!strcmp(strbuf, "showchain")) {
gameConf.chkDefaultShowChain = atoi(valbuf); gameConf.chkDefaultShowChain = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "mute_opponent")) { } else if(!strcmp(strbuf, "mute_opponent")) {
gameConf.chkIgnore1 = atoi(valbuf); gameConf.chkIgnore1 = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "mute_spectators")) { } else if(!strcmp(strbuf, "mute_spectators")) {
gameConf.chkIgnore2 = atoi(valbuf); gameConf.chkIgnore2 = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "use_lflist")) { } else if(!strcmp(strbuf, "use_lflist")) {
gameConf.use_lflist = atoi(valbuf); gameConf.use_lflist = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "default_lflist")) { } else if(!strcmp(strbuf, "default_lflist")) {
gameConf.default_lflist = atoi(valbuf); gameConf.default_lflist = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "default_rule")) { } else if(!strcmp(strbuf, "default_rule")) {
gameConf.default_rule = atoi(valbuf); gameConf.default_rule = strtol(valbuf, nullptr, 10);
if(gameConf.default_rule <= 0) if(gameConf.default_rule <= 0)
gameConf.default_rule = DEFAULT_DUEL_RULE; gameConf.default_rule = DEFAULT_DUEL_RULE;
} else if(!strcmp(strbuf, "hide_setname")) { } else if(!strcmp(strbuf, "hide_setname")) {
gameConf.hide_setname = atoi(valbuf); gameConf.hide_setname = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "hide_hint_button")) { } else if(!strcmp(strbuf, "hide_hint_button")) {
gameConf.hide_hint_button = atoi(valbuf); gameConf.hide_hint_button = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "control_mode")) { } else if(!strcmp(strbuf, "control_mode")) {
gameConf.control_mode = atoi(valbuf); gameConf.control_mode = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "draw_field_spell")) { } else if(!strcmp(strbuf, "draw_field_spell")) {
gameConf.draw_field_spell = atoi(valbuf); gameConf.draw_field_spell = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "separate_clear_button")) { } else if(!strcmp(strbuf, "separate_clear_button")) {
gameConf.separate_clear_button = atoi(valbuf); gameConf.separate_clear_button = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "auto_search_limit")) { } else if(!strcmp(strbuf, "auto_search_limit")) {
gameConf.auto_search_limit = atoi(valbuf); gameConf.auto_search_limit = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "search_multiple_keywords")) { } else if(!strcmp(strbuf, "search_multiple_keywords")) {
gameConf.search_multiple_keywords = atoi(valbuf); gameConf.search_multiple_keywords = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "ignore_deck_changes")) { } else if(!strcmp(strbuf, "ignore_deck_changes")) {
gameConf.chkIgnoreDeckChanges = atoi(valbuf); gameConf.chkIgnoreDeckChanges = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "default_ot")) { } else if(!strcmp(strbuf, "default_ot")) {
gameConf.defaultOT = atoi(valbuf); gameConf.defaultOT = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "enable_bot_mode")) { } else if(!strcmp(strbuf, "enable_bot_mode")) {
gameConf.enable_bot_mode = atoi(valbuf); gameConf.enable_bot_mode = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "quick_animation")) { } else if(!strcmp(strbuf, "quick_animation")) {
gameConf.quick_animation = atoi(valbuf); gameConf.quick_animation = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "auto_save_replay")) { } else if(!strcmp(strbuf, "auto_save_replay")) {
gameConf.auto_save_replay = atoi(valbuf); gameConf.auto_save_replay = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "draw_single_chain")) { } else if(!strcmp(strbuf, "draw_single_chain")) {
gameConf.draw_single_chain = atoi(valbuf); gameConf.draw_single_chain = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "hide_player_name")) { } else if(!strcmp(strbuf, "hide_player_name")) {
gameConf.hide_player_name = atoi(valbuf); gameConf.hide_player_name = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "prefer_expansion_script")) { } else if(!strcmp(strbuf, "prefer_expansion_script")) {
gameConf.prefer_expansion_script = atoi(valbuf); gameConf.prefer_expansion_script = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "window_maximized")) { } else if(!strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = atoi(valbuf) > 0; gameConf.window_maximized = strtol(valbuf, nullptr, 10) > 0;
} else if(!strcmp(strbuf, "window_width")) { } else if(!strcmp(strbuf, "window_width")) {
gameConf.window_width = atoi(valbuf); gameConf.window_width = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "window_height")) { } else if(!strcmp(strbuf, "window_height")) {
gameConf.window_height = atoi(valbuf); gameConf.window_height = strtol(valbuf, nullptr, 10);
} else if(!strcmp(strbuf, "resize_popup_menu")) { } else if(!strcmp(strbuf, "resize_popup_menu")) {
gameConf.resize_popup_menu = atoi(valbuf) > 0; gameConf.resize_popup_menu = strtol(valbuf, nullptr, 10) > 0;
#ifdef YGOPRO_USE_IRRKLANG #ifdef YGOPRO_USE_IRRKLANG
} else if(!strcmp(strbuf, "enable_sound")) { } else if(!strcmp(strbuf, "enable_sound")) {
gameConf.enable_sound = atoi(valbuf) > 0; gameConf.enable_sound = strtol(valbuf, nullptr, 10) > 0;
} else if(!strcmp(strbuf, "sound_volume")) { } else if(!strcmp(strbuf, "sound_volume")) {
gameConf.sound_volume = atof(valbuf) / 100; int vol = strtol(valbuf, nullptr, 10);
if (vol < 0)
vol = 0;
else if (vol > 100)
vol = 100;
gameConf.sound_volume = (double)vol / 100;
} else if(!strcmp(strbuf, "enable_music")) { } else if(!strcmp(strbuf, "enable_music")) {
gameConf.enable_music = atoi(valbuf) > 0; gameConf.enable_music = strtol(valbuf, nullptr, 10) > 0;
} else if(!strcmp(strbuf, "music_volume")) { } else if(!strcmp(strbuf, "music_volume")) {
gameConf.music_volume = atof(valbuf) / 100; int vol = strtol(valbuf, nullptr, 10);
if (vol < 0)
vol = 0;
else if (vol > 100)
vol = 100;
gameConf.music_volume = (double)vol / 100;
} else if(!strcmp(strbuf, "music_mode")) { } else if(!strcmp(strbuf, "music_mode")) {
gameConf.music_mode = atoi(valbuf); gameConf.music_mode = strtol(valbuf, nullptr, 10);
#endif #endif
} else { } else {
// options allowing multiple words // options allowing multiple words
sscanf(linebuf, "%s = %240[^\n]", strbuf, valbuf); if (sscanf(linebuf, "%63s = %240[^\n]", strbuf, valbuf) != 2)
continue;
if (!strcmp(strbuf, "nickname")) { if (!strcmp(strbuf, "nickname")) {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.nickname, 20); BufferIO::CopyWStr(wstr, gameConf.nickname, 20);
...@@ -1509,7 +1530,7 @@ void Game::SaveConfig() { ...@@ -1509,7 +1530,7 @@ void Game::SaveConfig() {
fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0); fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0);
fprintf(fp, "use_image_scale = %d\n", gameConf.use_image_scale ? 1 : 0); fprintf(fp, "use_image_scale = %d\n", gameConf.use_image_scale ? 1 : 0);
fprintf(fp, "antialias = %d\n", gameConf.antialias); fprintf(fp, "antialias = %d\n", gameConf.antialias);
fprintf(fp, "errorlog = %d\n", enable_log); fprintf(fp, "errorlog = %u\n", enable_log);
BufferIO::CopyWStr(ebNickName->getText(), gameConf.nickname, 20); BufferIO::CopyWStr(ebNickName->getText(), gameConf.nickname, 20);
BufferIO::EncodeUTF8(gameConf.nickname, linebuf); BufferIO::EncodeUTF8(gameConf.nickname, linebuf);
fprintf(fp, "nickname = %s\n", linebuf); fprintf(fp, "nickname = %s\n", linebuf);
...@@ -1569,10 +1590,8 @@ void Game::SaveConfig() { ...@@ -1569,10 +1590,8 @@ void Game::SaveConfig() {
fprintf(fp, "enable_music = %d\n", (chkEnableMusic->isChecked() ? 1 : 0)); fprintf(fp, "enable_music = %d\n", (chkEnableMusic->isChecked() ? 1 : 0));
fprintf(fp, "#Volume of sound and music, between 0 and 100\n"); fprintf(fp, "#Volume of sound and music, between 0 and 100\n");
int vol = gameConf.sound_volume * 100; int vol = gameConf.sound_volume * 100;
if(vol < 0) vol = 0; else if(vol > 100) vol = 100;
fprintf(fp, "sound_volume = %d\n", vol); fprintf(fp, "sound_volume = %d\n", vol);
vol = gameConf.music_volume * 100; vol = gameConf.music_volume * 100;
if(vol < 0) vol = 0; else if(vol > 100) vol = 100;
fprintf(fp, "music_volume = %d\n", vol); fprintf(fp, "music_volume = %d\n", vol);
fprintf(fp, "music_mode = %d\n", (chkMusicMode->isChecked() ? 1 : 0)); fprintf(fp, "music_mode = %d\n", (chkMusicMode->isChecked() ? 1 : 0));
#endif #endif
...@@ -1695,7 +1714,7 @@ void Game::AddLog(const wchar_t* msg, int param) { ...@@ -1695,7 +1714,7 @@ void Game::AddLog(const wchar_t* msg, int param) {
lstLog->setSelected(-1); lstLog->setSelected(-1);
} }
} }
void Game::AddChatMsg(const wchar_t* msg, int player) { void Game::AddChatMsg(const wchar_t* msg, int player, bool play_sound) {
for(int i = 7; i > 0; --i) { for(int i = 7; i > 0; --i) {
chatMsg[i] = chatMsg[i - 1]; chatMsg[i] = chatMsg[i - 1];
chatTiming[i] = chatTiming[i - 1]; chatTiming[i] = chatTiming[i - 1];
...@@ -1706,23 +1725,22 @@ void Game::AddChatMsg(const wchar_t* msg, int player) { ...@@ -1706,23 +1725,22 @@ void Game::AddChatMsg(const wchar_t* msg, int player) {
chatType[0] = player; chatType[0] = player;
if(gameConf.hide_player_name && player < 4) if(gameConf.hide_player_name && player < 4)
player = 10; player = 10;
if(play_sound)
soundManager.PlaySoundEffect(SOUND_CHAT);
switch(player) { switch(player) {
case 0: //from host case 0: //from host
chatMsg[0].append(dInfo.hostname); chatMsg[0].append(dInfo.hostname);
chatMsg[0].append(L": "); chatMsg[0].append(L": ");
break; break;
case 1: //from client case 1: //from client
soundManager.PlaySoundEffect(SOUND_CHAT);
chatMsg[0].append(dInfo.clientname); chatMsg[0].append(dInfo.clientname);
chatMsg[0].append(L": "); chatMsg[0].append(L": ");
break; break;
case 2: //host tag case 2: //host tag
soundManager.PlaySoundEffect(SOUND_CHAT);
chatMsg[0].append(dInfo.hostname_tag); chatMsg[0].append(dInfo.hostname_tag);
chatMsg[0].append(L": "); chatMsg[0].append(L": ");
break; break;
case 3: //client tag case 3: //client tag
soundManager.PlaySoundEffect(SOUND_CHAT);
chatMsg[0].append(dInfo.clientname_tag); chatMsg[0].append(dInfo.clientname_tag);
chatMsg[0].append(L": "); chatMsg[0].append(L": ");
break; break;
...@@ -1731,7 +1749,6 @@ void Game::AddChatMsg(const wchar_t* msg, int player) { ...@@ -1731,7 +1749,6 @@ void Game::AddChatMsg(const wchar_t* msg, int player) {
chatMsg[0].append(L": "); chatMsg[0].append(L": ");
break; break;
case 8: //system custom message, no prefix. case 8: //system custom message, no prefix.
soundManager.PlaySoundEffect(SOUND_CHAT);
chatMsg[0].append(L"[System]: "); chatMsg[0].append(L"[System]: ");
break; break;
case 9: //error message case 9: //error message
...@@ -1842,12 +1859,47 @@ void Game::CloseDuelWindow() { ...@@ -1842,12 +1859,47 @@ void Game::CloseDuelWindow() {
lstHostList->clear(); lstHostList->clear();
DuelClient::hosts.clear(); DuelClient::hosts.clear();
ClearTextures(); ClearTextures();
ResizeChatInputWindow();
closeDoneSignal.Set(); closeDoneSignal.Set();
} }
int Game::LocalPlayer(int player) const { int Game::LocalPlayer(int player) const {
int pid = player ? 1 : 0; int pid = player ? 1 : 0;
return dInfo.isFirst ? pid : 1 - pid; return dInfo.isFirst ? pid : 1 - pid;
} }
int Game::OppositePlayer(int player) {
auto player_side_bit = dInfo.isTag ? 0x2 : 0x1;
return player ^ player_side_bit;
}
int Game::ChatLocalPlayer(int player) {
if(player > 3)
return player;
bool is_self;
if(dInfo.isStarted || is_siding) {
if(dInfo.isInDuel)
// when in duel
player = mainGame->dInfo.isFirst ? player : OppositePlayer(player);
else {
// when changing side or waiting tp result
auto selftype_boundary = dInfo.isTag ? 2 : 1;
if(DuelClient::selftype >= selftype_boundary && DuelClient::selftype < 4)
player = OppositePlayer(player);
}
if (DuelClient::selftype >= 4) {
is_self = false;
} else if (dInfo.isTag) {
is_self = (player & 0x2) == 0 && (player & 0x1) == (DuelClient::selftype & 0x1);
} else {
is_self = player == 0;
}
} else {
// when in lobby
is_self = player == DuelClient::selftype;
}
if(dInfo.isTag && (player == 1 || player == 2)) {
player = 3 - player;
}
return player | (is_self ? 0x10 : 0);
}
const wchar_t* Game::LocalName(int local_player) { const wchar_t* Game::LocalName(int local_player) {
return local_player == 0 ? dInfo.hostname : dInfo.clientname; return local_player == 0 ? dInfo.hostname : dInfo.clientname;
} }
...@@ -1932,7 +1984,7 @@ void Game::OnResize() { ...@@ -1932,7 +1984,7 @@ void Game::OnResize() {
stStar->setRelativePosition(Resize(10, 62 + 100 / 6, 70, 82 + 100 / 6)); stStar->setRelativePosition(Resize(10, 62 + 100 / 6, 70, 82 + 100 / 6));
stSearch->setRelativePosition(Resize(205, 62 + 100 / 6, 280, 82 + 100 / 6)); stSearch->setRelativePosition(Resize(205, 62 + 100 / 6, 280, 82 + 100 / 6));
stScale->setRelativePosition(Resize(105, 62 + 100 / 6, 165, 82 + 100 / 6)); stScale->setRelativePosition(Resize(105, 62 + 100 / 6, 165, 82 + 100 / 6));
btnSideOK->setRelativePosition(Resize(510, 40, 820, 80)); btnSideOK->setRelativePosition(Resize(400, 40, 710, 80));
btnSideShuffle->setRelativePosition(Resize(310, 100, 370, 130)); btnSideShuffle->setRelativePosition(Resize(310, 100, 370, 130));
btnSideSort->setRelativePosition(Resize(375, 100, 435, 130)); btnSideSort->setRelativePosition(Resize(375, 100, 435, 130));
btnSideReload->setRelativePosition(Resize(440, 100, 500, 130)); btnSideReload->setRelativePosition(Resize(440, 100, 500, 130));
...@@ -2023,8 +2075,7 @@ void Game::OnResize() { ...@@ -2023,8 +2075,7 @@ void Game::OnResize() {
btnM2->setRelativePosition(Resize(160, 0, 210, 20)); btnM2->setRelativePosition(Resize(160, 0, 210, 20));
btnEP->setRelativePosition(Resize(320, 0, 370, 20)); btnEP->setRelativePosition(Resize(320, 0, 370, 20));
wChat->setRelativePosition(recti(wInfos->getRelativePosition().LowerRightCorner.X + 6, window_size.Height - 25, window_size.Width, window_size.Height)); ResizeChatInputWindow();
ebChatInput->setRelativePosition(recti(3, 2, window_size.Width - wChat->getRelativePosition().UpperLeftCorner.X - 6, 22));
btnLeaveGame->setRelativePosition(Resize(205, 5, 295, 80)); btnLeaveGame->setRelativePosition(Resize(205, 5, 295, 80));
wReplayControl->setRelativePosition(Resize(205, 143, 295, 273)); wReplayControl->setRelativePosition(Resize(205, 143, 295, 273));
...@@ -2047,6 +2098,12 @@ void Game::OnResize() { ...@@ -2047,6 +2098,12 @@ void Game::OnResize() {
btnBigCardZoomOut->setRelativePosition(Resize(205, 180, 295, 215)); btnBigCardZoomOut->setRelativePosition(Resize(205, 180, 295, 215));
btnBigCardClose->setRelativePosition(Resize(205, 230, 295, 265)); btnBigCardClose->setRelativePosition(Resize(205, 230, 295, 265));
} }
void Game::ResizeChatInputWindow() {
s32 x = wInfos->getRelativePosition().LowerRightCorner.X + 6;
if(is_building) x = 802 * xScale;
wChat->setRelativePosition(recti(x, window_size.Height - 25, window_size.Width, window_size.Height));
ebChatInput->setRelativePosition(recti(3, 2, window_size.Width - wChat->getRelativePosition().UpperLeftCorner.X - 6, 22));
}
recti Game::Resize(s32 x, s32 y, s32 x2, s32 y2) { recti Game::Resize(s32 x, s32 y, s32 x2, s32 y2) {
x = x * xScale; x = x * xScale;
y = y * yScale; y = y * yScale;
......
...@@ -74,7 +74,8 @@ struct Config { ...@@ -74,7 +74,8 @@ struct Config {
struct DuelInfo { struct DuelInfo {
bool isStarted{ false }; bool isStarted{ false };
bool isFinished{ false }; bool isInDuel{ false };
bool isFinished{false};
bool isReplay{ false }; bool isReplay{ false };
bool isReplaySkiping{ false }; bool isReplaySkiping{ false };
bool isFirst{ false }; bool isFirst{ false };
...@@ -169,7 +170,7 @@ public: ...@@ -169,7 +170,7 @@ public:
void ShowCardInfo(int code, bool resize = false); void ShowCardInfo(int code, bool resize = false);
void ClearCardInfo(int player = 0); void ClearCardInfo(int player = 0);
void AddLog(const wchar_t* msg, int param = 0); void AddLog(const wchar_t* msg, int param = 0);
void AddChatMsg(const wchar_t* msg, int player); void AddChatMsg(const wchar_t* msg, int player, bool play_sound = false);
void ClearChatMsg(); void ClearChatMsg();
void AddDebugMsg(const char* msgbuf); void AddDebugMsg(const char* msgbuf);
void ErrorLog(const char* msgbuf); void ErrorLog(const char* msgbuf);
...@@ -179,6 +180,8 @@ public: ...@@ -179,6 +180,8 @@ public:
void CloseDuelWindow(); void CloseDuelWindow();
int LocalPlayer(int player) const; int LocalPlayer(int player) const;
int OppositePlayer(int player);
int ChatLocalPlayer(int player);
const wchar_t* LocalName(int local_player); const wchar_t* LocalName(int local_player);
bool HasFocus(EGUI_ELEMENT_TYPE type) const { bool HasFocus(EGUI_ELEMENT_TYPE type) const {
...@@ -193,6 +196,7 @@ public: ...@@ -193,6 +196,7 @@ public:
} }
void OnResize(); void OnResize();
void ResizeChatInputWindow();
recti Resize(s32 x, s32 y, s32 x2, s32 y2); recti Resize(s32 x, s32 y, s32 x2, s32 y2);
recti Resize(s32 x, s32 y, s32 x2, s32 y2, s32 dx, s32 dy, s32 dx2, s32 dy2); recti Resize(s32 x, s32 y, s32 x2, s32 y2, s32 dx, s32 dy, s32 dx2, s32 dy2);
position2di Resize(s32 x, s32 y); position2di Resize(s32 x, s32 y);
......
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
#import <CoreFoundation/CoreFoundation.h> #import <CoreFoundation/CoreFoundation.h>
#endif #endif
int enable_log = 0; unsigned int enable_log = 0x3;
#ifndef YGOPRO_SERVER_MODE #ifndef YGOPRO_SERVER_MODE
bool exit_on_return = false; bool exit_on_return = false;
bool open_file = false; bool open_file = false;
......
...@@ -254,6 +254,7 @@ void ReplayMode::EndDuel() { ...@@ -254,6 +254,7 @@ void ReplayMode::EndDuel() {
mainGame->actionSignal.Wait(); mainGame->actionSignal.Wait();
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = true; mainGame->dInfo.isFinished = true;
mainGame->dInfo.isReplay = false; mainGame->dInfo.isReplay = false;
mainGame->dInfo.isSingleMode = false; mainGame->dInfo.isSingleMode = false;
...@@ -273,6 +274,7 @@ void ReplayMode::EndDuel() { ...@@ -273,6 +274,7 @@ void ReplayMode::EndDuel() {
void ReplayMode::Restart(bool refresh) { void ReplayMode::Restart(bool refresh) {
end_duel(pduel); end_duel(pduel);
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = true; mainGame->dInfo.isFinished = true;
mainGame->dField.Clear(); mainGame->dField.Clear();
//mainGame->device->setEventReceiver(&mainGame->dField); //mainGame->device->setEventReceiver(&mainGame->dField);
......
...@@ -159,6 +159,7 @@ int SingleMode::SinglePlayThread() { ...@@ -159,6 +159,7 @@ int SingleMode::SinglePlayThread() {
if(!is_closing) { if(!is_closing) {
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->dInfo.isStarted = false; mainGame->dInfo.isStarted = false;
mainGame->dInfo.isInDuel = false;
mainGame->dInfo.isFinished = true; mainGame->dInfo.isFinished = true;
mainGame->dInfo.isSingleMode = false; mainGame->dInfo.isSingleMode = false;
mainGame->gMutex.unlock(); mainGame->gMutex.unlock();
......
#[2024.4][2024.1 TCG][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1] #[2024.4][2024.4 TCG][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2024.1 TCG][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
!2024.4 !2024.4
#forbidden #forbidden
91869203 0 --アマゾネスの射手 91869203 0 --アマゾネスの射手
...@@ -194,10 +194,9 @@ ...@@ -194,10 +194,9 @@
14532163 2 --ライトニング・ストーム 14532163 2 --ライトニング・ストーム
92714517 2 --ビッグウェルカム・ラビュリンス 92714517 2 --ビッグウェルカム・ラビュリンス
!2024.1 TCG !2024.4 TCG
#forbidden #forbidden
62320425 0 --Agido the Ancient Sentinel 62320425 0 --Agido the Ancient Sentinel
06728559 0 --Archnemeses Protos
20292186 0 --Artifact Scythe 20292186 0 --Artifact Scythe
73356503 0 --Barrier Statue of the Stormwinds 73356503 0 --Barrier Statue of the Stormwinds
09929398 0 --Blackwing - Gofu the Vague Shadow 09929398 0 --Blackwing - Gofu the Vague Shadow
...@@ -215,7 +214,6 @@ ...@@ -215,7 +214,6 @@
25926710 0 --Kelbek the Ancient Vanguard 25926710 0 --Kelbek the Ancient Vanguard
57421866 0 --Level Eater 57421866 0 --Level Eater
34206604 0 --Magical Scientist 34206604 0 --Magical Scientist
31178212 0 --Majespecter Unicorn - Kirin
21377582 0 --Master Peace, the True Dracoslaying King 21377582 0 --Master Peace, the True Dracoslaying King
36521307 0 --Mathmech Circular 36521307 0 --Mathmech Circular
23434538 0 --Maxx "C" 23434538 0 --Maxx "C"
...@@ -225,12 +223,10 @@ ...@@ -225,12 +223,10 @@
01357146 0 --Ronintoadin 01357146 0 --Ronintoadin
91258852 0 --SPYRAL Master Plan 91258852 0 --SPYRAL Master Plan
88071625 0 --The Tyrant Neptune 88071625 0 --The Tyrant Neptune
26400609 0 --Tidal, Dragon Ruler of Waterfalls
44910027 0 --Victory Dragon 44910027 0 --Victory Dragon
17412721 0 --Elder Entity Norden 17412721 0 --Elder Entity Norden
43387895 0 --Supreme King Dragon Starving Venom 43387895 0 --Supreme King Dragon Starving Venom
92731385 0 --Tearlaments Kitkallos 92731385 0 --Tearlaments Kitkallos
15291624 0 --Thunder Dragon Colossus
50588353 0 --Crystron Halqifibrax 50588353 0 --Crystron Halqifibrax
98095162 0 --Curious, the Lightsworn Dominion 98095162 0 --Curious, the Lightsworn Dominion
59537380 0 --Guardragon Agarpain 59537380 0 --Guardragon Agarpain
...@@ -240,6 +236,7 @@ ...@@ -240,6 +236,7 @@
39064822 0 --Knightmare Goblin 39064822 0 --Knightmare Goblin
03679218 0 --Knightmare Mermaid 03679218 0 --Knightmare Mermaid
85243784 0 --Linkross 85243784 0 --Linkross
41999284 0 --Linkuriboh
44097050 0 --Mecha Phantom Beast Auroradon 44097050 0 --Mecha Phantom Beast Auroradon
25725326 0 --Prank-Kids Meow-Meow-Mu 25725326 0 --Prank-Kids Meow-Meow-Mu
70369116 0 --Predaplant Verte Anaconda 70369116 0 --Predaplant Verte Anaconda
...@@ -249,6 +246,8 @@ ...@@ -249,6 +246,8 @@
33918636 0 --Superheavy Samurai Scarecrow 33918636 0 --Superheavy Samurai Scarecrow
22593417 0 --Topologic Gumblar Dragon 22593417 0 --Topologic Gumblar Dragon
83152482 0 --Union Carrier 83152482 0 --Union Carrier
84815190 0 --Baronne de Fleur
27548199 0 --Borreload Savage Dragon
03040496 0 --Chaos Ruler, the Chaotic Magical Dragon 03040496 0 --Chaos Ruler, the Chaotic Magical Dragon
63101919 0 --Tempest Magician 63101919 0 --Tempest Magician
48626373 0 --Kashtira Arise-Heart 48626373 0 --Kashtira Arise-Heart
...@@ -268,7 +267,6 @@ ...@@ -268,7 +267,6 @@
07394770 0 --Brilliant Fusion 07394770 0 --Brilliant Fusion
69243953 0 --Butterfly Dagger - Elma 69243953 0 --Butterfly Dagger - Elma
57953380 0 --Card of Safe Return 57953380 0 --Card of Safe Return
67616300 0 --Chicken Game
60682203 0 --Cold Wave 60682203 0 --Cold Wave
17375316 0 --Confiscation 17375316 0 --Confiscation
44763025 0 --Delinquent Duo 44763025 0 --Delinquent Duo
...@@ -299,6 +297,7 @@ ...@@ -299,6 +297,7 @@
93016201 0 --Royal Oppression 93016201 0 --Royal Oppression
57585212 0 --Self-Destruct Button 57585212 0 --Self-Destruct Button
03280747 0 --Sixth Sense 03280747 0 --Sixth Sense
23516703 0 --Summon Limit
64697231 0 --Trap Dustshoot 64697231 0 --Trap Dustshoot
80604091 0 --Ultimate Offering 80604091 0 --Ultimate Offering
05851097 0 --Vanity's Emptiness 05851097 0 --Vanity's Emptiness
...@@ -307,7 +306,7 @@ ...@@ -307,7 +306,7 @@
44519536 1 --Left Leg of the Forbidden One 44519536 1 --Left Leg of the Forbidden One
70903634 1 --Right Arm of the Forbidden One 70903634 1 --Right Arm of the Forbidden One
08124921 1 --Right Leg of the Forbidden One 08124921 1 --Right Leg of the Forbidden One
28985331 1 --Armageddon Knight 06728559 1 --Archnemeses Protos
76794549 1 --Astrograph Sorcerer 76794549 1 --Astrograph Sorcerer
61901281 1 --Black Dragon Collapserpent 61901281 1 --Black Dragon Collapserpent
53804307 1 --Blaster, Dragon Ruler of Infernos 53804307 1 --Blaster, Dragon Ruler of Infernos
...@@ -319,10 +318,10 @@ ...@@ -319,10 +318,10 @@
33396948 1 --Exodia the Forbidden One 33396948 1 --Exodia the Forbidden One
63542003 1 --Keldo the Sacred Protector 63542003 1 --Keldo the Sacred Protector
83190280 1 --Lunalight Tiger 83190280 1 --Lunalight Tiger
31178212 1 --Majespecter Unicorn - Kirin
38572779 1 --Miscellaneousaurus 38572779 1 --Miscellaneousaurus
33508719 1 --Morphing Jar 33508719 1 --Morphing Jar
99937011 1 --Mudora the Sword Oracle 99937011 1 --Mudora the Sword Oracle
57835716 1 --Orcust Harp Horror
17330916 1 --Performapal Monkeyboard 17330916 1 --Performapal Monkeyboard
12958919 1 --Phantom Skyblaster 12958919 1 --Phantom Skyblaster
38814750 1 --PSY-Framegear Gamma 38814750 1 --PSY-Framegear Gamma
...@@ -334,10 +333,12 @@ ...@@ -334,10 +333,12 @@
74078255 1 --Tearlaments Merrli 74078255 1 --Tearlaments Merrli
00572850 1 --Tearlaments Scheiren 00572850 1 --Tearlaments Scheiren
89399912 1 --Tempest, Dragon Ruler of Storms 89399912 1 --Tempest, Dragon Ruler of Storms
26400609 1 --Tidal, Dragon Ruler of Waterfalls
41165831 1 --Unchained Soul of Sharvara 41165831 1 --Unchained Soul of Sharvara
99234526 1 --White Dragon Wyverburster 99234526 1 --White Dragon Wyverburster
78872731 1 --Zoodiac Ratpier 78872731 1 --Zoodiac Ratpier
39512984 1 --Gem-Knight Master Diamond 39512984 1 --Gem-Knight Master Diamond
15291624 1 --Thunder Dragon Colossus
73539069 1 --Striker Dragon 73539069 1 --Striker Dragon
93896655 1 --Sunavalon Dryas 93896655 1 --Sunavalon Dryas
65563871 1 --Sunvine Healer 65563871 1 --Sunvine Healer
...@@ -354,6 +355,7 @@ ...@@ -354,6 +355,7 @@
91623717 1 --Chain Strike 91623717 1 --Chain Strike
04031928 1 --Change of Heart 04031928 1 --Change of Heart
99266988 1 --Chaos Space 99266988 1 --Chaos Space
67616300 1 --Chicken Game
15854426 1 --Divine Wind of Mist Valley 15854426 1 --Divine Wind of Mist Valley
13035077 1 --Dragonic Diagram 13035077 1 --Dragonic Diagram
95308449 1 --Final Countdown 95308449 1 --Final Countdown
...@@ -369,7 +371,6 @@ ...@@ -369,7 +371,6 @@
83764718 1 --Monster Reborn 83764718 1 --Monster Reborn
33782437 1 --One Day of Peace 33782437 1 --One Day of Peace
02295440 1 --One for One 02295440 1 --One for One
55584558 1 --Purrely Delicious Memory
58577036 1 --Reasoning 58577036 1 --Reasoning
32807846 1 --Reinforcement of the Army 32807846 1 --Reinforcement of the Army
24940422 1 --Sekka's Light 24940422 1 --Sekka's Light
...@@ -378,6 +379,7 @@ ...@@ -378,6 +379,7 @@
71344451 1 --Slash Draw 71344451 1 --Slash Draw
45986603 1 --Snatch Steal 45986603 1 --Snatch Steal
73628505 1 --Terraforming 73628505 1 --Terraforming
58921041 1 --Anti-Spell Fragrance
53334471 1 --Gozen Match 53334471 1 --Gozen Match
32723153 1 --Magical Explosion 32723153 1 --Magical Explosion
03734202 1 --Naturia Sacred Tree 03734202 1 --Naturia Sacred Tree
...@@ -385,13 +387,12 @@ ...@@ -385,13 +387,12 @@
24207889 1 --There Can Be Only One 24207889 1 --There Can Be Only One
35316708 1 --Time Seal 35316708 1 --Time Seal
#semi limit #semi limit
09411399 2 --Destiny HERO - Malicious 28985331 2 --Armageddon Knight
82385847 2 --Dinowrestler Pankratops 82385847 2 --Dinowrestler Pankratops
81275020 2 --Speedroid Terrortop
14532163 2 --Lightning Storm 14532163 2 --Lightning Storm
55584558 2 --Purrely Delicious Memory
21347668 2 --Purrely Sleepy Memory 21347668 2 --Purrely Sleepy Memory
92107604 2 --Runick Fountain 92107604 2 --Runick Fountain
63166095 2 --Sky Striker Mobilize - Engage!
!2024.1 !2024.1
#forbidden #forbidden
...@@ -7361,6 +7362,205 @@ ...@@ -7361,6 +7362,205 @@
53582587 2 --激流葬 53582587 2 --激流葬
29401950 2 --奈落の落とし穴 29401950 2 --奈落の落とし穴
!2024.1 TCG
#forbidden
62320425 0 --Agido the Ancient Sentinel
06728559 0 --Archnemeses Protos
20292186 0 --Artifact Scythe
73356503 0 --Barrier Statue of the Stormwinds
09929398 0 --Blackwing - Gofu the Vague Shadow
94689206 0 --Block Dragon
69015963 0 --Cyber-Stein
15341821 0 --Dandylion
08903700 0 --Djinn Releaser of Rituals
51858306 0 --Eclipse Wyvern
40177746 0 --Eva
55623480 0 --Fairy Tail - Snow
78706415 0 --Fiber Jar
93369354 0 --Fishborg Blaster
67441435 0 --Glow-Up Bulb
75732622 0 --Grinder Golem
25926710 0 --Kelbek the Ancient Vanguard
57421866 0 --Level Eater
34206604 0 --Magical Scientist
31178212 0 --Majespecter Unicorn - Kirin
21377582 0 --Master Peace, the True Dracoslaying King
36521307 0 --Mathmech Circular
23434538 0 --Maxx "C"
96782886 0 --Mind Master
07563579 0 --Performage Plushfire
23558733 0 --Phoenixian Cluster Amaryllis
01357146 0 --Ronintoadin
91258852 0 --SPYRAL Master Plan
88071625 0 --The Tyrant Neptune
26400609 0 --Tidal, Dragon Ruler of Waterfalls
44910027 0 --Victory Dragon
17412721 0 --Elder Entity Norden
43387895 0 --Supreme King Dragon Starving Venom
92731385 0 --Tearlaments Kitkallos
15291624 0 --Thunder Dragon Colossus
50588353 0 --Crystron Halqifibrax
98095162 0 --Curious, the Lightsworn Dominion
59537380 0 --Guardragon Agarpain
86148577 0 --Guardragon Elpy
24094258 0 --Heavymetalfoes Electrumite
59934749 0 --Isolde, Two Tales of the Noble Knights
39064822 0 --Knightmare Goblin
03679218 0 --Knightmare Mermaid
85243784 0 --Linkross
44097050 0 --Mecha Phantom Beast Auroradon
25725326 0 --Prank-Kids Meow-Meow-Mu
70369116 0 --Predaplant Verte Anaconda
72330894 0 --Simorgh, Bird of Sovereignty
27381364 0 --Spright Elf
61665245 0 --Summon Sorceress
33918636 0 --Superheavy Samurai Scarecrow
22593417 0 --Topologic Gumblar Dragon
83152482 0 --Union Carrier
03040496 0 --Chaos Ruler, the Chaotic Magical Dragon
63101919 0 --Tempest Magician
48626373 0 --Kashtira Arise-Heart
34086406 0 --Lavalval Chain
04423206 0 --M-X-Saber Invoker
54719828 0 --Number 16: Shock Master
10389142 0 --Number 42: Galaxy Tomahawk
63504681 0 --Number 86: Heroic Champion - Rhongomyniad
95474755 0 --Number 89: Diablosis the Mind Hacker
58820923 0 --Number 95: Galaxy-Eyes Dark Matter Dragon
52653092 0 --Number S0: Utopic ZEXAL
34945480 0 --Outer Entity Azathot
88581108 0 --True King of All Calamities
81122844 0 --Wind-Up Carrier Zenmaity
85115440 0 --Zoodiac Broadbull
48905153 0 --Zoodiac Drident
07394770 0 --Brilliant Fusion
69243953 0 --Butterfly Dagger - Elma
57953380 0 --Card of Safe Return
67616300 0 --Chicken Game
60682203 0 --Cold Wave
17375316 0 --Confiscation
44763025 0 --Delinquent Duo
23557835 0 --Dimension Fusion
42703248 0 --Giant Trunade
79571449 0 --Graceful Charity
19613556 0 --Heavy Storm
35059553 0 --Kaiser Colosseum
85602018 0 --Last Will
34906152 0 --Mass Driver
46411259 0 --Metamorphosis
41482598 0 --Mirage of Nightmare
76375976 0 --Mystic Mine
74191942 0 --Painful Choice
55144522 0 --Pot of Greed
70828912 0 --Premature Burial
63789924 0 --Smoke Grenade of the Thief
54447022 0 --Soul Charge
11110587 0 --That Grass Looks Greener
42829885 0 --The Forceful Sentry
46060017 0 --Zoodiac Barrage
43262273 0 --Appointer of the Red Lotus
01041278 0 --Branded Expulsion
61740673 0 --Imperial Order
28566710 0 --Last Turn
23002292 0 --Red Reboot
27174286 0 --Return from the Different Dimension
93016201 0 --Royal Oppression
57585212 0 --Self-Destruct Button
03280747 0 --Sixth Sense
64697231 0 --Trap Dustshoot
80604091 0 --Ultimate Offering
05851097 0 --Vanity's Emptiness
#limit
07902349 1 --Left Arm of the Forbidden One
44519536 1 --Left Leg of the Forbidden One
70903634 1 --Right Arm of the Forbidden One
08124921 1 --Right Leg of the Forbidden One
28985331 1 --Armageddon Knight
76794549 1 --Astrograph Sorcerer
61901281 1 --Black Dragon Collapserpent
53804307 1 --Blaster, Dragon Ruler of Infernos
33854624 1 --Bystial Magnamhut
34124316 1 --Cyber Jar
43694650 1 --Danger!? Jackalope?
99745551 1 --Danger!? Tsuchinoko?
14536035 1 --Dark Grepher
33396948 1 --Exodia the Forbidden One
63542003 1 --Keldo the Sacred Protector
83190280 1 --Lunalight Tiger
38572779 1 --Miscellaneousaurus
33508719 1 --Morphing Jar
99937011 1 --Mudora the Sword Oracle
57835716 1 --Orcust Harp Horror
17330916 1 --Performapal Monkeyboard
12958919 1 --Phantom Skyblaster
38814750 1 --PSY-Framegear Gamma
26118970 1 --Red Rose Dragon
90411554 1 --Redox, Dragon Ruler of Boulders
65734501 1 --Rescue-ACE Air Lifter
20663556 1 --Substitoad
37961969 1 --Tearlaments Havnis
74078255 1 --Tearlaments Merrli
00572850 1 --Tearlaments Scheiren
89399912 1 --Tempest, Dragon Ruler of Storms
41165831 1 --Unchained Soul of Sharvara
99234526 1 --White Dragon Wyverburster
78872731 1 --Zoodiac Ratpier
39512984 1 --Gem-Knight Master Diamond
73539069 1 --Striker Dragon
93896655 1 --Sunavalon Dryas
65563871 1 --Sunvine Healer
25862681 1 --Ancient Fairy Dragon
65536818 1 --Denglong, First of the Yang Zing
94677445 1 --Ib the World Chalice Justiciar
74586817 1 --PSY-Framelord Omega
90953320 1 --T.G. Hyper Librarian
27552504 1 --Beatrice, Lady of the Eternal
00581014 1 --Daigusto Emeral
24224830 1 --Called by the Grave
72892473 1 --Card Destruction
59750328 1 --Card of Demise
91623717 1 --Chain Strike
04031928 1 --Change of Heart
99266988 1 --Chaos Space
15854426 1 --Divine Wind of Mist Valley
13035077 1 --Dragonic Diagram
95308449 1 --Final Countdown
81439173 1 --Foolish Burial
27970830 1 --Gateway of the Six
75500286 1 --Gold Sarcophagus
18144506 1 --Harpie's Feather Duster
66957584 1 --Infernity Launcher
01845204 1 --Instant Fusion
93946239 1 --Into the Void
71650854 1 --Magical Mid-Breaker Field
43040603 1 --Monster Gate
83764718 1 --Monster Reborn
33782437 1 --One Day of Peace
02295440 1 --One for One
55584558 1 --Purrely Delicious Memory
58577036 1 --Reasoning
32807846 1 --Reinforcement of the Army
24940422 1 --Sekka's Light
73468603 1 --Set Rotation
52340444 1 --Sky Striker Mecha - Hornet Drones
71344451 1 --Slash Draw
45986603 1 --Snatch Steal
73628505 1 --Terraforming
53334471 1 --Gozen Match
32723153 1 --Magical Explosion
03734202 1 --Naturia Sacred Tree
90846359 1 --Rivalry of Warlords
24207889 1 --There Can Be Only One
35316708 1 --Time Seal
#semi limit
09411399 2 --Destiny HERO - Malicious
82385847 2 --Dinowrestler Pankratops
81275020 2 --Speedroid Terrortop
14532163 2 --Lightning Storm
21347668 2 --Purrely Sleepy Memory
92107604 2 --Runick Fountain
63166095 2 --Sky Striker Mobilize - Engage!
!2023.9 TCG !2023.9 TCG
#forbidden #forbidden
06728559 0 --Archnemeses Protos 06728559 0 --Archnemeses Protos
......
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