--天空の宝札
function c54977057.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(c54977057.cost)
	e1:SetTarget(c54977057.target)
	e1:SetOperation(c54977057.activate)
	c:RegisterEffect(e1)
end
function c54977057.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.CheckSpecialSummonActivity(tp) and Duel.GetCurrentPhase()~=PHASE_MAIN2 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_BP)
	Duel.RegisterEffect(e2,tp)
end
function c54977057.filter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and c:IsAbleToRemove()
end
function c54977057.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2)
		and Duel.IsExistingMatchingCard(c54977057.filter,tp,LOCATION_HAND,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function c54977057.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c54977057.filter,tp,LOCATION_HAND,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	Duel.Draw(tp,2,REASON_EFFECT)
end
