--神機王ウル
function c96938777.initial_effect(c)
	--attack all
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_ATTACK_ALL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--attack all
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_NO_BATTLE_DAMAGE)
	c:RegisterEffect(e2)
end
