--ディサイシブの影霊衣
function c88240999.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c88240999.splimit)
	c:RegisterEffect(e1)
	--boost
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(88240999,0))
	e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_HAND)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e2:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
	e2:SetCountLimit(1,88240999)
	e2:SetCondition(c88240999.adcon)
	e2:SetCost(c88240999.adcost)
	e2:SetTarget(c88240999.adtg)
	e2:SetOperation(c88240999.adop)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(88240999,1))
	e3:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCountLimit(1,88241000)
	e3:SetTarget(c88240999.destg)
	e3:SetOperation(c88240999.desop)
	c:RegisterEffect(e3)
end
function c88240999.splimit(e,se,sp,st)
	return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
end
function c88240999.mat_filter(c)
	return c:GetLevel()~=10
end
function c88240999.adcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c88240999.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c88240999.filter(c)
	return c:IsFaceup() and c:IsSetCard(0xb4)
end
function c88240999.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c88240999.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c88240999.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c88240999.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c88240999.adop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(1000)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENCE)
		tc:RegisterEffect(e2)
	end
end
function c88240999.desfilter(c)
	return c:IsFacedown() and c:IsDestructable() and c:IsAbleToRemove()
end
function c88240999.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c88240999.desfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c88240999.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT,LOCATION_REMOVED)
	end
end
