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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
e8817f10
Commit
e8817f10
authored
Oct 30, 2023
by
Huangnan
Browse files
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Plain Diff
fix
parent
33d30cbe
Pipeline
#23923
passed with stages
in 26 minutes and 1 second
Changes
3
Pipelines
1
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Showing
3 changed files
with
31 additions
and
9 deletions
+31
-9
expansions/script/c77765002.lua
expansions/script/c77765002.lua
+12
-5
expansions/script/c77765004.lua
expansions/script/c77765004.lua
+10
-3
expansions/script/c77765007.lua
expansions/script/c77765007.lua
+9
-1
No files found.
expansions/script/c77765002.lua
View file @
e8817f10
...
@@ -53,8 +53,15 @@ function c77765002.initial_effect(c)
...
@@ -53,8 +53,15 @@ function c77765002.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
p
=
c
:
GetControler
()
local
p
=
c
:
GetControler
()
local
tc
=
Senya
.
GetDFCBackSideCard
(
cc
)
local
code
=
c
.
dfc_front_side
Duel
.
DisableActionCheck
(
true
)
local
tc
=
Duel
.
CreateToken
(
tp
,
code
)
Duel
.
DisableActionCheck
(
false
)
if
tc
then
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
else
return
false
end
end
end
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c77765004.lua
View file @
e8817f10
...
@@ -70,8 +70,15 @@ function cm.initial_effect(c)
...
@@ -70,8 +70,15 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
p
=
c
:
GetControler
()
local
p
=
c
:
GetControler
()
local
tc
=
Senya
.
GetDFCBackSideCard
(
cc
)
local
code
=
c
.
dfc_front_side
Duel
.
DisableActionCheck
(
true
)
local
tc
=
Duel
.
CreateToken
(
tp
,
code
)
Duel
.
DisableActionCheck
(
false
)
if
tc
then
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
else
return
false
end
end
end
local
function
DifficultyFilter
(
c
,
e
,
tp
)
local
function
DifficultyFilter
(
c
,
e
,
tp
)
return
Kaguya
.
IsDifficulty
(
c
)
and
Senya
.
IsDFCTransformable
(
c
)
and
Duel
.
IsExistingMatchingCard
(
KaguyaFilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
c
)
return
Kaguya
.
IsDifficulty
(
c
)
and
Senya
.
IsDFCTransformable
(
c
)
and
Duel
.
IsExistingMatchingCard
(
KaguyaFilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
,
c
)
...
...
expansions/script/c77765007.lua
View file @
e8817f10
...
@@ -8,7 +8,15 @@ function cm.initial_effect(c)
...
@@ -8,7 +8,15 @@ function cm.initial_effect(c)
end
end
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
function
KaguyaFilter
(
c
,
e
,
tp
,
cc
)
local
p
=
c
:
GetControler
()
local
p
=
c
:
GetControler
()
local
tc
=
Senya
.
GetDFCBackSideCard
(
cc
)
local
code
=
c
.
dfc_front_side
Duel
.
DisableActionCheck
(
true
)
local
tc
=
Duel
.
CreateToken
(
tp
,
code
)
Duel
.
DisableActionCheck
(
false
)
if
tc
then
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
else
return
false
end
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
and
(
cc
:
IsControler
(
c
:
GetControler
())
or
c
:
IsAbleToChangeControler
())
return
c
:
IsFaceup
()
and
c
:
IsCode
(
77765001
)
and
Duel
.
GetLocationCount
(
p
,
LOCATION_SZONE
,
tp
)
>
0
and
tc
:
CheckEquipTarget
(
c
)
and
(
cc
:
IsControler
(
c
:
GetControler
())
or
c
:
IsAbleToChangeControler
())
end
end
local
function
DifficultyFilter
(
c
,
e
,
tp
)
local
function
DifficultyFilter
(
c
,
e
,
tp
)
...
...
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