Commit 935f8511 authored by Huangnan's avatar Huangnan

fix

parent 86651e59
Pipeline #40781 failed with stages
in 2 minutes and 42 seconds
...@@ -5,7 +5,7 @@ function cm.initial_effect(c) ...@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--to hand --to hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW) e1:SetCategory(CATEGORY_DRAW+CATEGORY_DICE)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
...@@ -15,7 +15,7 @@ function cm.initial_effect(c) ...@@ -15,7 +15,7 @@ function cm.initial_effect(c)
--negate --negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_COIN)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE) e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
...@@ -24,8 +24,6 @@ function cm.initial_effect(c) ...@@ -24,8 +24,6 @@ function cm.initial_effect(c)
e2:SetTarget(cm.distg) e2:SetTarget(cm.distg)
e2:SetOperation(cm.disop) e2:SetOperation(cm.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
cm.toss_dice=true
cm.toss_coin=true
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp) end if chk==0 then return Duel.IsPlayerCanDraw(tp) end
......
...@@ -23,6 +23,7 @@ function c60151011.initial_effect(c) ...@@ -23,6 +23,7 @@ function c60151011.initial_effect(c)
e2:SetTarget(c60151011.atktg) e2:SetTarget(c60151011.atktg)
e2:SetOperation(c60151011.atkop) e2:SetOperation(c60151011.atkop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(60151011,2)) e3:SetDescription(aux.Stringid(60151011,2))
......
--绯红编年史的终末命运
local s,id,o=GetID() local s,id,o=GetID()
function c79102000.initial_effect(c) function c79102000.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
...@@ -42,6 +41,7 @@ function c79102000.initial_effect(c) ...@@ -42,6 +41,7 @@ function c79102000.initial_effect(c)
e3:SetTarget(c79102000.atktg) e3:SetTarget(c79102000.atktg)
e3:SetOperation(c79102000.atkop) e3:SetOperation(c79102000.atkop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
...@@ -50,7 +50,7 @@ local e4=Effect.CreateEffect(c) ...@@ -50,7 +50,7 @@ local e4=Effect.CreateEffect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function s.splimit(e,se,sp,st) function s.splimit(e,se,sp,st)
return st&SUMMON_TYPE_RITUAL~=SUMMON_TYPE_RITUAL or (se and se:GetHandler():IsSetCard(0xa10) and IsType(spell)) return st&SUMMON_TYPE_RITUAL~=SUMMON_TYPE_RITUAL or (se and se:GetHandler():IsSetCard(0xa10) and se:GetHandler():IsType(TYPE_SPELL))
end end
function c79102000.negcon(e,tp,eg,ep,ev,re,r,rp) function c79102000.negcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -90,7 +90,7 @@ function c79102000.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,7 @@ function c79102000.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-2000) e1:SetValue(-2000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
tc=g:GetNext() tc=g:GetNext()
end end
......
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