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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
907c1210
Commit
907c1210
authored
Nov 08, 2020
by
TanakaKotoha
Browse files
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fix
parent
ed6dced3
Pipeline
#1183
failed with stages
in 83 minutes and 22 seconds
Changes
3
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1
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expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c66915031.lua
expansions/script/c66915031.lua
+122
-118
expansions/script/c81048011.lua
expansions/script/c81048011.lua
+1
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expansions/script/c66915031.lua
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907c1210
...
@@ -2,164 +2,168 @@
...
@@ -2,164 +2,168 @@
local
m
=
66915031
local
m
=
66915031
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddXyzProcedure
(
c
,
nil
,
12
,
20
)
aux
.
AddXyzProcedure
(
c
,
nil
,
12
,
20
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--reset atk
--reset atk
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
cm
.
atkcon2
)
e3
:
SetCondition
(
cm
.
atkcon2
)
e3
:
SetOperation
(
cm
.
atkop2
)
e3
:
SetOperation
(
cm
.
atkop2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--place
--place
local
e11
=
Effect
.
CreateEffect
(
c
)
local
e11
=
Effect
.
CreateEffect
(
c
)
e11
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e11
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e11
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e11
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetCode
(
EVENT_FREE_CHAIN
)
e11
:
SetCode
(
EVENT_FREE_CHAIN
)
e11
:
SetCountLimit
(
1
)
e11
:
SetCountLimit
(
1
)
e11
:
SetCondition
(
cm
.
atkcon3
)
e11
:
SetCondition
(
cm
.
atkcon3
)
e11
:
SetCost
(
cm
.
tfcost
)
e11
:
SetCost
(
cm
.
tfcost
)
e11
:
SetTarget
(
cm
.
tftg
)
e11
:
SetTarget
(
cm
.
tftg
)
e11
:
SetOperation
(
cm
.
tfop
)
e11
:
SetOperation
(
cm
.
tfop
)
c
:
RegisterEffect
(
e11
)
c
:
RegisterEffect
(
e11
)
--search
--search
local
e111
=
Effect
.
CreateEffect
(
c
)
local
e111
=
Effect
.
CreateEffect
(
c
)
e111
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e111
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e111
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e111
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e111
:
SetType
(
EFFECT_TYPE_IGNITION
)
e111
:
SetType
(
EFFECT_TYPE_IGNITION
)
e111
:
SetCountLimit
(
1
)
e111
:
SetCountLimit
(
1
)
e111
:
SetRange
(
LOCATION_MZONE
)
e111
:
SetRange
(
LOCATION_MZONE
)
e111
:
SetCondition
(
cm
.
atkcon4
)
e111
:
SetCondition
(
cm
.
atkcon4
)
e111
:
SetCost
(
cm
.
cost
)
e111
:
SetCost
(
cm
.
cost
)
e111
:
SetTarget
(
cm
.
target
)
e111
:
SetTarget
(
cm
.
target
)
e111
:
SetOperation
(
cm
.
operation
)
e111
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e111
)
c
:
RegisterEffect
(
e111
)
--negate
--negate
local
e1111
=
Effect
.
CreateEffect
(
c
)
local
e1111
=
Effect
.
CreateEffect
(
c
)
e1111
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1111
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1111
:
SetCategory
(
CATEGORY_DISABLE
)
e1111
:
SetCategory
(
CATEGORY_DISABLE
)
e1111
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1111
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1111
:
SetCode
(
EVENT_CHAINING
)
e1111
:
SetCode
(
EVENT_CHAINING
)
e1111
:
SetCountLimit
(
1
,
m
)
e1111
:
SetCountLimit
(
1
,
m
)
e1111
:
SetRange
(
LOCATION_MZONE
)
e1111
:
SetRange
(
LOCATION_MZONE
)
e1111
:
SetCost
(
cm
.
discost
)
e1111
:
SetCost
(
cm
.
discost
)
e1111
:
SetCondition
(
cm
.
discon
)
e1111
:
SetCondition
(
cm
.
discon
)
e1111
:
SetTarget
(
cm
.
distg
)
e1111
:
SetTarget
(
cm
.
distg
)
e1111
:
SetOperation
(
cm
.
disop
)
e1111
:
SetOperation
(
cm
.
disop
)
c
:
RegisterEffect
(
e1111
)
c
:
RegisterEffect
(
e1111
)
end
end
function
cm
.
filter1
(
c
)
function
cm
.
filter1
(
c
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_CONTINUOUS
+
TYPE_TRAP
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_CONTINUOUS
+
TYPE_TRAP
)
end
end
function
cm
.
filter2
(
c
)
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_CONTINUOUS
+
TYPE_SPELL
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_CONTINUOUS
+
TYPE_SPELL
)
end
end
function
cm
.
filter3
(
c
)
function
cm
.
filter3
(
c
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
local
d
=
a
:
GetBattleTarget
()
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
if
a
:
IsControler
(
tp
)
then
a
,
d
=
d
,
a
end
if
a
:
IsControler
(
tp
)
then
a
,
d
=
d
,
a
end
return
a
and
a
:
IsControler
(
1
-
tp
)
and
not
a
:
IsAttack
(
a
:
GetBaseAttack
())
and
g
:
IsExists
(
cm
.
filter1
,
1
,
nil
)
return
a
and
a
:
IsControler
(
1
-
tp
)
and
not
a
:
IsAttack
(
a
:
GetBaseAttack
())
and
g
:
IsExists
(
cm
.
filter1
,
1
,
nil
)
end
end
function
cm
.
atkcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
return
g
:
IsExists
(
cm
.
filter2
,
1
,
nil
)
return
g
:
IsExists
(
cm
.
filter2
,
1
,
nil
)
end
end
function
cm
.
atkcon4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
local
g
=
e
:
GetHandler
():
GetOverlayGroup
()
return
g
:
IsExists
(
cm
.
filter3
,
1
,
nil
)
return
g
:
IsExists
(
cm
.
filter3
,
1
,
nil
)
end
end
function
cm
.
atkop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
tp
)
then
tc
=
tc
:
GetBattleTarget
()
end
if
tc
:
IsControler
(
tp
)
then
tc
=
tc
:
GetBattleTarget
()
end
if
tc
and
tc
:
IsFaceup
()
and
not
tc
:
IsAttack
(
tc
:
GetBaseAttack
())
then
if
tc
and
tc
:
IsFaceup
()
and
not
tc
:
IsAttack
(
tc
:
GetBaseAttack
())
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
tc
:
GetBaseAttack
())
e1
:
SetValue
(
tc
:
GetBaseAttack
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
function
cm
.
tfcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tfcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
og
=
e
:
GetHandler
():
GetOverlayGroup
()
local
og
=
e
:
GetHandler
():
GetOverlayGroup
()
if
chk
==
0
then
return
og
:
GetCount
()
>
0
and
og
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
end
if
chk
==
0
then
return
og
:
GetCount
()
>
0
and
og
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
g
=
og
:
FilterSelect
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
TYPE_SPELL
)
local
g
=
og
:
FilterSelect
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
TYPE_SPELL
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
cm
.
tffilter
(
c
,
cc
,
tp
)
function
cm
.
tffilter
(
c
,
cc
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x374
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x374
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_ONFIELD
,
cc
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_ONFIELD
,
cc
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
end
end
function
cm
.
tftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>-
1
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>-
1
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
cm
.
tfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tffilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tffilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
nil
,
tp
):
GetFirst
()
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCode
(
66915001
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
66915001
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
cm
.
cfilter
(
c
,
type
)
function
cm
.
cfilter
(
c
,
type
)
return
c
:
IsType
(
type
)
return
c
:
IsType
(
type
)
end
end
function
cm
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
og
=
e
:
GetHandler
():
GetOverlayGroup
()
local
og
=
e
:
GetHandler
():
GetOverlayGroup
()
local
type
=
bit
.
band
(
re
:
GetActiveType
(),
0x7
)
local
type
=
bit
.
band
(
re
:
GetActiveType
(),
0x7
)
if
chk
==
0
then
return
og
:
GetCount
()
>
0
and
og
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
type
)
end
if
chk
==
0
then
return
og
:
GetCount
()
>
0
and
og
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
type
)
end
local
g
=
og
:
FilterSelect
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
type
)
local
g
=
og
:
FilterSelect
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
type
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
~=
tp
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
~=
tp
end
end
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateEffect
(
ev
)
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsType
(
TYPE_XYZ
)
then
if
Duel
.
NegateEffect
(
ev
)
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsType
(
TYPE_XYZ
)
then
rc
:
CancelToGrave
()
rc
:
CancelToGrave
()
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
rc
))
local
og
=
rc
:
GetOverlayGroup
()
end
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
rc
))
end
end
end
expansions/script/c81048011.lua
View file @
907c1210
...
@@ -5,7 +5,7 @@ Duel.LoadScript("c81000000.lua")
...
@@ -5,7 +5,7 @@ Duel.LoadScript("c81000000.lua")
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--
--
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Synchro
Type
,
TYPE_SYNCHRO
),
aux
.
NonTuner
(
nil
),
1
,
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsType
,
TYPE_SYNCHRO
),
aux
.
NonTuner
(
nil
),
1
,
1
)
--immune
--immune
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
...
...
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