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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
8e61af05
Commit
8e61af05
authored
Jun 30, 2025
by
Huangnan
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
3b487301
Pipeline
#38268
passed with stages
in 46 minutes and 50 seconds
Changes
5
Pipelines
1
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Inline
Side-by-side
Showing
5 changed files
with
18 additions
and
18 deletions
+18
-18
expansions/script/c30900685.lua
expansions/script/c30900685.lua
+2
-2
expansions/script/c30900693.lua
expansions/script/c30900693.lua
+5
-5
expansions/script/c30900694.lua
expansions/script/c30900694.lua
+4
-4
expansions/script/c30900695.lua
expansions/script/c30900695.lua
+4
-4
expansions/script/c30900952.lua
expansions/script/c30900952.lua
+3
-3
No files found.
expansions/script/c30900685.lua
View file @
8e61af05
...
@@ -37,13 +37,13 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,13 +37,13 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
30900687
,
0
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_LIGHT
)
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
30900687
,
0
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_LIGHT
)
then
for
i
=
1
,
2
,
3
do
for
i
=
1
,
3
do
local
token
=
Duel
.
CreateToken
(
tp
,
30900687
)
local
token
=
Duel
.
CreateToken
(
tp
,
30900687
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
...
...
expansions/script/c30900693.lua
View file @
8e61af05
--魔女
姐妹
--魔女
三姐妹·丝西娜
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
poscon
)
e3
:
SetCondition
(
s
.
poscon
)
e3
:
SetTarget
(
s
.
pos
tg
)
e3
:
SetTarget
(
s
.
sp
tg
)
e3
:
SetOperation
(
s
.
pos
op
)
e3
:
SetOperation
(
s
.
sp
op
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
spcon
(
e
,
c
)
function
s
.
spcon
(
e
,
c
)
...
@@ -28,7 +28,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
and
not
c
:
IsCode
(
id
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
not
c
:
IsCode
(
id
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -40,7 +40,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
DOWN_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
UP
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c30900694.lua
View file @
8e61af05
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
poscon
)
e3
:
SetCondition
(
s
.
poscon
)
e3
:
SetTarget
(
s
.
pos
tg
)
e3
:
SetTarget
(
s
.
sp
tg
)
e3
:
SetOperation
(
s
.
pos
op
)
e3
:
SetOperation
(
s
.
sp
op
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
spcon
(
e
,
c
)
function
s
.
spcon
(
e
,
c
)
...
@@ -28,7 +28,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
and
not
c
:
IsCode
(
id
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
not
c
:
IsCode
(
id
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -40,7 +40,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
DOWN_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
UP
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c30900695.lua
View file @
8e61af05
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
...
@@ -15,8 +15,8 @@ local e1=Effect.CreateEffect(c)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCondition
(
s
.
poscon
)
e4
:
SetCondition
(
s
.
poscon
)
e4
:
SetTarget
(
s
.
pos
tg
)
e4
:
SetTarget
(
s
.
sp
tg
)
e4
:
SetOperation
(
s
.
pos
op
)
e4
:
SetOperation
(
s
.
sp
op
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
71736213
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
71736213
,
1
))
...
@@ -39,7 +39,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function s.poscon(e,tp,eg,ep,ev,re,r,rp)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_TRAP
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
and
not
c
:
IsCode
(
id
)
return
c
:
IsSetCard
(
0xc8b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
not
c
:
IsCode
(
id
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
DOWN_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
UP
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
...
...
expansions/script/c30900952.lua
View file @
8e61af05
...
@@ -46,12 +46,12 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,12 +46,12 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
if
#
g
==
0
then
return
end
if
#
g
==
0
then
return
end
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
end
end
g
:
KeepAlive
()
g
:
KeepAlive
()
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
...
@@ -64,7 +64,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +64,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
spfilter
(
c
)
function
s
.
spfilter
(
c
)
return
c
:
GetFlagEffect
(
m
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
return
c
:
GetFlagEffect
(
id
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
...
...
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