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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
6e0d26fb
Commit
6e0d26fb
authored
Oct 15, 2023
by
REIKAI
💬
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cdb modify
parent
7dc9e9d1
Pipeline
#23751
passed with stages
in 27 minutes and 48 seconds
Changes
3
Pipelines
1
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3 changed files
with
3 additions
and
3 deletions
+3
-3
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c16104200.lua
expansions/script/c16104200.lua
+2
-2
expansions/script/c16104438.lua
expansions/script/c16104438.lua
+1
-1
No files found.
expansions/222DIY.cdb
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6e0d26fb
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expansions/script/c16104200.lua
View file @
6e0d26fb
...
@@ -212,10 +212,10 @@ if not cm then return end
...
@@ -212,10 +212,10 @@ if not cm then return end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
local
e0
=
rkch
.
PenSpLimit
(
c
,
true
)
local
e0
=
rkch
.
PenSpLimit
(
c
,
true
)
local
e1
=
rsef
.
STO
(
c
,
EVENT_SPSUMMON_SUCCESS
,{
m
,
0
},
nil
,
"sp"
,
"de,dsp"
,
nil
,
nil
,
rsop
.
target
(
cm
.
spfilter
,
"sp"
,
LOCATION_DECK
),
cm
.
spop
)
local
e1
=
rsef
.
STO
(
c
,
EVENT_SPSUMMON_SUCCESS
,{
m
,
8
},
nil
,
"sp"
,
"de,dsp"
,
nil
,
nil
,
rsop
.
target
(
cm
.
spfilter
,
"sp"
,
LOCATION_DECK
),
cm
.
spop
)
local
e2
=
rsef
.
RegisterClone
(
c
,
e1
,
"code"
,
EVENT_SUMMON_SUCCESS
)
local
e2
=
rsef
.
RegisterClone
(
c
,
e1
,
"code"
,
EVENT_SUMMON_SUCCESS
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
9
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetRange
(
LOCATION_PZONE
)
...
...
expansions/script/c16104438.lua
View file @
6e0d26fb
...
@@ -57,7 +57,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +57,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
de
:
SetReset
(
RESET_CHAIN
+
RESET_EVENT
+
RESETS_STANDARD
)
de
:
SetReset
(
RESET_CHAIN
+
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
de
)
c
:
RegisterEffect
(
de
)
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
>
0
then
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
0xccb
,
0xccd
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
0xccb
)
local
catcheffect
=
{}
local
catcheffect
=
{}
local
catch
=
Card
.
RegisterEffect
local
catch
=
Card
.
RegisterEffect
local
flag_catch
=
false
local
flag_catch
=
false
...
...
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