Commit 4c9ac2ad authored by REIKAI's avatar REIKAI 💬

update lua

parent 196e966f
Pipeline #18282 passed with stages
in 25 minutes and 16 seconds
...@@ -55,7 +55,7 @@ function cm.spop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,7 +55,7 @@ function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetTarget(cm.destg) e1:SetTarget(cm.destg)
......
...@@ -62,10 +62,11 @@ function c33200908.ctfilter(c) ...@@ -62,10 +62,11 @@ function c33200908.ctfilter(c)
end end
function c33200908.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c33200908.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c33200908.ctfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c33200908.ctfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c33200908.ctfilter,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c33200908.ctfilter,tp,0,LOCATION_MZONE,1,nil) and e:GetHandler():GetFlagEffect(33200908)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c33200908.ctfilter,tp,0,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,c33200908.ctfilter,tp,0,LOCATION_MZONE,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
e:GetHandler():RegisterFlagEffect(33200908,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,nil,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,nil,0,0)
Duel.SetOperationInfo(0,CATEGORY_COUNTER,tc,nil,0,0x132a) Duel.SetOperationInfo(0,CATEGORY_COUNTER,tc,nil,0,0x132a)
if e:GetHandler():IsLocation(LOCATION_HAND) then if e:GetHandler():IsLocation(LOCATION_HAND) then
......
...@@ -41,7 +41,7 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,7 +41,7 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeChainOperation(ev,s.repop) Duel.ChangeChainOperation(ev,s.repop)
end end
function s.repop(e,tp,eg,ep,ev,re,r,rp) function s.repop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsAbleToHand() then if e:GetHandler():IsRelateToEffect(e) then
if e:GetHandler():IsOnField() then e:GetHandler():CancelToGrave() end if e:GetHandler():IsOnField() then e:GetHandler():CancelToGrave() end
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
......
...@@ -51,21 +51,21 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,21 +51,21 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
end end
local g=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_EXTRA,0,nil) local g=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_EXTRA,0,nil)
......
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