Commit 38a13361 authored by Tachibana's avatar Tachibana

1145141919810

parent 9b4972a1
Pipeline #14392 passed with stage
in 21 minutes and 37 seconds
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......@@ -1590,17 +1590,16 @@
92900003 2 --Virtual UP-联动的召集
92900010 0 --Virtual UP-Solo Channel
92900018 1 --Virtual UP-鹿岛佩佩子
#936
93600300 2 --巨型台风
93600301 0 --噬星龙 黑洞形态
93601004 1 --泥龙王之泥
93625006 0 --十十六木花奏子·淑
#986
98600002 0 --欧忒耳佩
98600004 1 --情书
98600005 0 --夜樱之宴
98610007 1 --少女分形·冻结之世
98625006 0 --十十六木花奏子·淑
98650000 1 --妖精传说-爱丽丝
98693600 2 --巨型台风
98693601 0 --噬星龙 黑洞形态
98693604 1 --泥龙王之泥
#OCG
#forbidden
......
--鹭泽由依
local m=81013000
local m=15070000
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
......
--休憩时间·鹭泽由依
local m=81013001
local m=15070001
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--cannot direct attack
local e0=Effect.CreateEffect(c)
......
--早睡早起·鹭泽由依
local m=81013002
local m=15070002
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--cannot direct attack
local e0=Effect.CreateEffect(c)
......
--世界粉碎·鹭泽由依
local m=81013003
local m=15070003
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WIND),2,2)
......
--睡意朦胧·鹭泽由依
local m=81013004
local m=15070004
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--cannot direct attack
local e0=Effect.CreateEffect(c)
......
--崭新出厂·鹭泽由依
local m=81013005
local m=15070005
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--cannot direct attack
local e0=Effect.CreateEffect(c)
......
--无口少女·鹭泽由依
local m=81013006
local m=15070006
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
......
--清凉一夏·鹭泽由依
local m=81013007
local m=15070007
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
......
--笼中世羽·鹭泽由依
local m=81013008
local m=15070008
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--cannot direct attack
local e0=Effect.CreateEffect(c)
......
--
local m=81013009
local m=15070009
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--眷顾之思·鹭泽由依
local m=81013010
local m=15070010
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
......
--少女之风·鹭泽由依
local m=81013011
local m=15070011
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,cm.sfilter,aux.NonTuner(nil),1)
......
--黑暗之门
function c16101105.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
end
--矛盾天使
local m=26807001
local m=26807009
local cm=_G["c"..m]
Duel.LoadScript("c26800000.lua")
function cm.initial_effect(c)
......
--千年标本
local m=26807040
local m=26807010
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--Nightmare
local m=26807041
local m=26807011
local cm=_G["c"..m]
Duel.LoadScript("c26800000.lua")
function cm.initial_effect(c)
......
--康娜小剧场
local m=26807039
local m=26807012
local cm=_G["c"..m]
Duel.LoadScript("c26800000.lua")
function cm.initial_effect(c)
......
--
local m=81081001
local m=86581001
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
end
function cm.ffilter(c)
return c:IsRace(RACE_FAIRY) and c:IsLevelAbove(8)
......
--
local m=81081002
local m=86581002
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--pierce
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
--
local m=81081003
local m=86581003
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -32,7 +32,7 @@ function cm.ffilter(c)
return c:IsSummonLocation(LOCATION_EXTRA+LOCATION_DECK) and c:IsLocation(LOCATION_MZONE)
end
function cm.thfilter(c)
return c:IsType(TYPE_QUICKPLAY) and aux.IsCodeListed(c,81081000) and c:IsAbleToHand()
return c:IsType(TYPE_QUICKPLAY) and aux.IsCodeListed(c,86581000) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
......
--
local m=81081004
local m=86581004
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--秋高气爽·玻名城夏爱
local m=81081005
local m=86581005
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--atk change
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......
--末秋廊道·玻名城夏爱
local m=81081006
local m=86581006
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
......
--挚爱宝物·玻名城夏爱
local m=81081007
local m=86581007
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,81081000,cm.ffilter,1,true,true)
aux.AddFusionProcCodeFun(c,86581000,cm.ffilter,1,true,true)
--damage
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
......
--
local m=81081900
local m=86581900
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--code
aux.EnableChangeCode(c,81081000,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE)
aux.EnableChangeCode(c,86581000,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE)
--search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -21,7 +21,7 @@ function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function cm.thfilter(c)
return c:IsCode(81081999) and c:IsAbleToHand()
return c:IsCode(86581999) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
......
--新年的气息
local m=81081995
local m=86581995
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81081000)
aux.AddCodeList(c,86581000)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
......@@ -31,7 +31,7 @@ function cm.filter2(c,e,tp,m,f,chkf)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function cm.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsCode,1,nil,81081000)
return sg:IsExists(Card.IsCode,1,nil,86581000)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
......
--
local m=81081996
local m=86581996
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81081000)
aux.AddCodeList(c,86581000)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
......@@ -93,7 +93,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.spfilter(c,e,tp)
return c:IsFaceup() and (c:IsCode(81081000) or (aux.IsMaterialListCode(c,81081000) and c:IsType(TYPE_FUSION)))
return c:IsFaceup() and (c:IsCode(86581000) or (aux.IsMaterialListCode(c,86581000) and c:IsType(TYPE_FUSION)))
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......
--
local m=81081997
local m=86581997
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81081000)
aux.AddCodeList(c,86581000)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE+CATEGORY_DESTROY+CATEGORY_FUSION_SUMMON)
......@@ -25,7 +25,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsChainDisablable(ev) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE))
end
function cm.costfilter(c)
return c:IsCode(81081000) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGraveAsCost()
return c:IsCode(86581000) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGraveAsCost()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
......@@ -44,7 +44,7 @@ function cm.tgfilter(c,e,tp)
return c:IsAbleToGrave() and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function cm.spfilter(c,e,tp,tc)
return aux.IsMaterialListCode(c,81081000) and c:IsType(TYPE_FUSION)
return aux.IsMaterialListCode(c,86581000) and c:IsType(TYPE_FUSION)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and c:CheckFusionMaterial() and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0
end
......
--
local m=81081998
local m=86581998
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81081000)
aux.AddCodeList(c,86581000)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -21,7 +21,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter,1,nil,tp)
end
function cm.filter(c,e,tp)
return (c:IsCode(81081000,81081900) or (aux.IsMaterialListCode(c,81081000) and c:IsType(TYPE_FUSION))) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return (c:IsCode(86581000,86581900) or (aux.IsMaterialListCode(c,86581000) and c:IsType(TYPE_FUSION))) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
--
local m=81081999
local m=86581999
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81081000)
aux.AddCodeList(c,86581000)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
......@@ -20,7 +20,7 @@ function cm.filter1(c,e)
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function cm.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,81081000) and (not f or f(c))
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,86581000) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=cm.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
......@@ -31,7 +31,7 @@ function cm.filter3(c,e)
return not c:IsImmuneToEffect(e)
end
function cm.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionCode,1,nil,81081000)
return sg:IsExists(Card.IsFusionCode,1,nil,86581000)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
......
--子虚之罠
function c93622201.initial_effect(c)
function c98622201.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c93622201.target)
e1:SetOperation(c93622201.activate)
e1:SetTarget(c98622201.target)
e1:SetOperation(c98622201.activate)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(c93622201.handcon)
e2:SetCondition(c98622201.handcon)
c:RegisterEffect(e2)
end
function c93622201.filter(c)
function c98622201.filter(c)
return c:IsFacedown() and c:GetSequence()<5
end
function c93622201.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local a=Duel.GetMatchingGroupCount(c93622201.filter,tp,0,LOCATION_SZONE,nil)
function c98622201.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local a=Duel.GetMatchingGroupCount(c98622201.filter,tp,0,LOCATION_SZONE,nil)
if chk==0 then return a>0 end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(c93622201.chainlimit)
Duel.SetChainLimit(c98622201.chainlimit)
end
end
function c93622201.chainlimit(e,rp,tp)
function c98622201.chainlimit(e,rp,tp)
return not (e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetHandler():IsType(TYPE_TRAP))
end
function c93622201.activate(e,tp,eg,ep,ev,re,r,rp)
function c98622201.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g1=Duel.GetMatchingGroup(Card.IsFacedown,tp,0,LOCATION_SZONE,nil)
if g1:GetCount()<1 then return end
......@@ -43,13 +43,13 @@ function c93622201.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c93622201.aclimit)
e1:SetValue(c98622201.aclimit)
e1:SetLabel(code)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
tc=g:GetNext()
end
if Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(93622201,0)) then
if Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(98622201,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=Duel.SelectMatchingCard(tp,Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if dg:GetCount()>0 then Duel.Destroy(dg,REASON_EFFECT) end
......@@ -58,10 +58,10 @@ function c93622201.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(1-tp,2,REASON_EFFECT)
end
end
function c93622201.aclimit(e,re,tp)
function c98622201.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(e:GetLabel()) and not re:GetHandler():IsImmuneToEffect(e)
end
function c93622201.handcon(e)
function c98622201.handcon(e)
local tp=e:GetHandlerPlayer()
for i=0,4 do
if Duel.GetFieldCard(tp,LOCATION_SZONE,i) then return false end
......
--狂风骤雨
function c93622202.initial_effect(c)
function c98622202.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c93622202.target)
e1:SetCost(c93622202.cost)
e1:SetOperation(c93622202.activate)
e1:SetTarget(c98622202.target)
e1:SetCost(c98622202.cost)
e1:SetOperation(c98622202.activate)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
......@@ -16,7 +16,7 @@ function c93622202.initial_effect(c)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
c:RegisterEffect(e2)
end
function c93622202.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function c98622202.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
if c:IsLocation(LOCATION_HAND) then
......@@ -31,20 +31,20 @@ function c93622202.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
end
function c93622202.filter1(c,ec)
function c98622202.filter1(c,ec)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) and c~=ec and c:IsAbleToDeck()
end
function c93622202.filter2(c)
function c98622202.filter2(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) and bit.band(c:GetOriginalType(),TYPE_MONSTER)~=0 and c:IsAbleToDeck()
end
function c93622202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c93622202.filter1(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c93622202.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
function c98622202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c98622202.filter1(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c98622202.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c93622202.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
local g=Duel.SelectTarget(tp,c98622202.filter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
local tc=g:GetFirst()
if bit.band(tc:GetOriginalType(),TYPE_MONSTER)~=0 then
local b1=Duel.IsExistingTarget(c93622202.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tc,e:GetHandler())
local b1=Duel.IsExistingTarget(c98622202.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tc,e:GetHandler())
local b2=e:IsHasType(EFFECT_TYPE_ACTIVATE)
local b3=true
if chk==0 then return b1 or b2 or b3 end
......@@ -52,17 +52,17 @@ function c93622202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ops={}
local opval={}
if b1 then
ops[off]=aux.Stringid(93622202,0)
ops[off]=aux.Stringid(98622202,0)
opval[off-1]=1
off=off+1
end
if b2 then
ops[off]=aux.Stringid(93622202,1)
ops[off]=aux.Stringid(98622202,1)
opval[off-1]=2
off=off+1
end
if b3 then
ops[off]=aux.Stringid(93622202,2)
ops[off]=aux.Stringid(98622202,2)
opval[off-1]=3
off=off+1
end
......@@ -71,21 +71,21 @@ function c93622202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e:SetLabel(sel)
if sel==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=Duel.SelectTarget(tp,c93622202.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,tc,e:GetHandler())
g=Duel.SelectTarget(tp,c98622202.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,tc,e:GetHandler())
g:AddCard(tc)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
elseif sel==2 then
Duel.SetChainLimit(c93622202.chlimit)
Duel.SetChainLimit(c98622202.chlimit)
elseif sel==3 then
end
else
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
end
function c93622202.chlimit(e,ep,tp)
function c98622202.chlimit(e,ep,tp)
return tp==ep
end
function c93622202.activate(e,tp,eg,ep,ev,re,r,rp)
function c98622202.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
\ No newline at end of file
--强制突破
function c93622203.initial_effect(c)
function c98622203.initial_effect(c)
--negate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c93622203.con)
e1:SetCost(c93622203.cost)
e1:SetOperation(c93622203.op)
e1:SetCondition(c98622203.con)
e1:SetCost(c98622203.cost)
e1:SetOperation(c98622203.op)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
......@@ -15,10 +15,10 @@ function c93622203.initial_effect(c)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
c:RegisterEffect(e2)
end
function c93622203.con(e,tp,eg,ep,ev,re,r,rp)
function c98622203.con(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasCategory(CATEGORY_NEGATE) or re:IsHasCategory(CATEGORY_DISABLE) or re:IsHasCategory(CATEGORY_DISABLE_SUMMON)
end
function c93622203.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function c98622203.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
if c:IsLocation(LOCATION_HAND) then
......@@ -33,22 +33,22 @@ function c93622203.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
end
function c93622203.filter(c,rtype)
function c98622203.filter(c,rtype)
return c:IsType(rtype) and c:IsAbleToGrave()
end
function c93622203.op(e,tp,eg,ep,ev,re,r,rp)
function c98622203.op(e,tp,eg,ep,ev,re,r,rp)
local rtype=bit.band(re:GetActiveType(),0x7)
local g=Group.CreateGroup()
Duel.ChangeTargetCard(ev,g)
Duel.ChangeChainOperation(ev,c93622203.repop)
if Duel.IsExistingMatchingCard(c93622203.filter,tp,LOCATION_DECK,0,1,nil,rtype) and Duel.SelectYesNo(tp,aux.Stringid(93622203,0)) then
Duel.ChangeChainOperation(ev,c98622203.repop)
if Duel.IsExistingMatchingCard(c98622203.filter,tp,LOCATION_DECK,0,1,nil,rtype) and Duel.SelectYesNo(tp,aux.Stringid(98622203,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectMatchingCard(tp,c93622203.filter,tp,LOCATION_DECK,0,1,1,nil,rtype)
local sg=Duel.SelectMatchingCard(tp,c98622203.filter,tp,LOCATION_DECK,0,1,1,nil,rtype)
if sg:GetCount()>0 then Duel.SendtoGrave(sg,REASON_EFFECT) end
end
end
function c93622203.repop(e,tp,eg,ep,ev,re,r,rp)
function c98622203.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsType(TYPE_SPELL+TYPE_TRAP) then
c:CancelToGrave(false)
......
--十十六木花奏子
local m=93625000
local m=98625000
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
......
--十十六木花奏子·歌
local m=93625001
local m=98625001
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(nil),1)
......
--十十六木花奏子·归
local m=93625002
local m=98625002
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--十十六木花奏子·炼
local m=93625003
local m=98625003
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
......
--十十六木花奏子·邀
local m=93625004
local m=98625004
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--lv
local e1=Effect.CreateEffect(c)
......
--十十六木花奏子·眠
local m=93625005
local m=98625005
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--Inactivate
local e1=Effect.CreateEffect(c)
......
--十十六木花奏子·淑
local m=93625006
local m=98625006
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsRace,RACE_FIEND),1)
......
--束缚之人魂
function c93646200.initial_effect(c)
function c98646200.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93646200,0))
e2:SetDescription(aux.Stringid(98646200,0))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_ONFIELD)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,93646200)
e2:SetTarget(c93646200.target3)
e2:SetOperation(c93646200.activate3)
e2:SetCountLimit(1,98646200)
e2:SetTarget(c98646200.target3)
e2:SetOperation(c98646200.activate3)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93646200,1))
e3:SetDescription(aux.Stringid(98646200,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,193646200)
e3:SetCondition(c93646200.condition)
e3:SetTarget(c93646200.target)
e3:SetOperation(c93646200.activate)
e3:SetCountLimit(1,198646200)
e3:SetCondition(c98646200.condition)
e3:SetTarget(c98646200.target)
e3:SetOperation(c98646200.activate)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_ONFIELD)
e4:SetCondition(c93646200.indcon)
e4:SetCondition(c98646200.indcon)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c93646200.target3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c98646200.target3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsControler(tp) end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c93646200.activate3(e,tp,eg,ep,ev,re,r,rp)
function c98646200.activate3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
......@@ -59,22 +59,22 @@ function c93646200.activate3(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3)
end
end
function c93646200.condition(e,tp,eg,ep,ev,re,r,rp)
function c98646200.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c93646200.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646200.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,93646200,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.IsPlayerCanSpecialSummonMonster(tp,98646200,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c93646200.activate(e,tp,eg,ep,ev,re,r,rp)
function c98646200.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,93646200,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
or not Duel.IsPlayerCanSpecialSummonMonster(tp,98646200,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
end
function c93646200.indcon(e)
function c98646200.indcon(e)
return Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0):FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
\ No newline at end of file
--足枷之人魂
function c93646201.initial_effect(c)
function c98646201.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93646201,0))
e2:SetDescription(aux.Stringid(98646201,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_ONFIELD)
e2:SetCountLimit(1,93646201)
e2:SetCondition(c93646201.negcon)
e2:SetOperation(c93646201.negop)
e2:SetCountLimit(1,98646201)
e2:SetCondition(c98646201.negcon)
e2:SetOperation(c98646201.negop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93646201,1))
e3:SetDescription(aux.Stringid(98646201,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,193646201)
e3:SetCondition(c93646201.condition)
e3:SetTarget(c93646201.target)
e3:SetOperation(c93646201.activate)
e3:SetCountLimit(1,198646201)
e3:SetCondition(c98646201.condition)
e3:SetTarget(c98646201.target)
e3:SetOperation(c98646201.activate)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_ONFIELD)
e4:SetCondition(c93646201.indcon)
e4:SetCondition(c98646201.indcon)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c93646201.negcon(e,tp,eg,ep,ev,re,r,rp)
function c98646201.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c93646201.negop(e,tp,eg,ep,ev,re,r,rp)
function c98646201.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
function c93646201.condition(e,tp,eg,ep,ev,re,r,rp)
function c98646201.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c93646201.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646201.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,93646201,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.IsPlayerCanSpecialSummonMonster(tp,98646201,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c93646201.activate(e,tp,eg,ep,ev,re,r,rp)
function c98646201.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,93646201,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
or not Duel.IsPlayerCanSpecialSummonMonster(tp,98646201,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
end
function c93646201.indcon(e)
function c98646201.indcon(e)
return Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0):FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
\ No newline at end of file
--封灭之人魂
function c93646202.initial_effect(c)
function c98646202.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93646202,0))
e2:SetDescription(aux.Stringid(98646202,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_ONFIELD)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,93646202)
e2:SetTarget(c93646202.target3)
e2:SetOperation(c93646202.activate3)
e2:SetCountLimit(1,98646202)
e2:SetTarget(c98646202.target3)
e2:SetOperation(c98646202.activate3)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93646202,1))
e3:SetDescription(aux.Stringid(98646202,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,193646202)
e3:SetCondition(c93646202.condition)
e3:SetTarget(c93646202.target)
e3:SetOperation(c93646202.activate)
e3:SetCountLimit(1,198646202)
e3:SetCondition(c98646202.condition)
e3:SetTarget(c98646202.target)
e3:SetOperation(c98646202.activate)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_ONFIELD)
e4:SetCondition(c93646202.indcon)
e4:SetCondition(c98646202.indcon)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c93646202.target3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c98646202.target3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c93646202.activate3(e,tp,eg,ep,ev,re,r,rp)
function c98646202.activate3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
end
function c93646202.condition(e,tp,eg,ep,ev,re,r,rp)
function c98646202.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c93646202.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646202.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,93646202,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.IsPlayerCanSpecialSummonMonster(tp,98646202,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c93646202.activate(e,tp,eg,ep,ev,re,r,rp)
function c98646202.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,93646202,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
or not Duel.IsPlayerCanSpecialSummonMonster(tp,98646202,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
end
function c93646202.indcon(e)
function c98646202.indcon(e)
return Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0):FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
\ No newline at end of file
--诱引之人魂
function c93646203.initial_effect(c)
function c98646203.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93646203,0))
e2:SetDescription(aux.Stringid(98646203,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_ONFIELD)
e2:SetCountLimit(1,93646203)
e2:SetCost(c93646203.cost)
e2:SetTarget(c93646203.target3)
e2:SetOperation(c93646203.activate3)
e2:SetCountLimit(1,98646203)
e2:SetCost(c98646203.cost)
e2:SetTarget(c98646203.target3)
e2:SetOperation(c98646203.activate3)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93646203,1))
e3:SetDescription(aux.Stringid(98646203,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,193646203)
e3:SetCondition(c93646203.condition)
e3:SetTarget(c93646203.target)
e3:SetOperation(c93646203.activate)
e3:SetCountLimit(1,198646203)
e3:SetCondition(c98646203.condition)
e3:SetTarget(c98646203.target)
e3:SetOperation(c98646203.activate)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_ONFIELD)
e4:SetCondition(c93646203.indcon)
e4:SetCondition(c98646203.indcon)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c93646203.filter(c)
function c98646203.filter(c)
return bit.band(c:GetType(),0x20004)==0x20004 and c:IsDiscardable()
end
function c93646203.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c93646203.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c93646203.filter,1,1,REASON_COST+REASON_DISCARD)
function c98646203.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c98646203.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c98646203.filter,1,1,REASON_COST+REASON_DISCARD)
end
function c93646203.spfilter(c,tp)
return c:IsSetCard(0xfc1) and not c:IsCode(93646203) and c:GetActivateEffect():IsActivatable(tp) and bit.band(c:GetType(),0x20004)==0x20004
function c98646203.spfilter(c,tp)
return c:IsSetCard(0x87f) and not c:IsCode(98646203) and c:GetActivateEffect():IsActivatable(tp) and bit.band(c:GetType(),0x20004)==0x20004
end
function c93646203.target3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c93646203.spfilter,tp,LOCATION_DECK,0,1,nil,tp) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
function c98646203.target3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c98646203.spfilter,tp,LOCATION_DECK,0,1,nil,tp) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
end
function c93646203.activate3(e,tp,eg,ep,ev,re,r,rp)
function c98646203.activate3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c93646203.spfilter,tp,LOCATION_DECK,0,1,1,nil,tp)
local g=Duel.SelectMatchingCard(tp,c98646203.spfilter,tp,LOCATION_DECK,0,1,1,nil,tp)
local tc=g:GetFirst()
if tc and tc:GetActivateEffect():IsActivatable(tp) then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
......@@ -63,22 +63,22 @@ function c93646203.activate3(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(tc,EVENT_CHAIN_SOLVED,te,0,tp,tp,Duel.GetCurrentChain())
end
end
function c93646203.condition(e,tp,eg,ep,ev,re,r,rp)
function c98646203.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c93646203.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646203.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and
Duel.IsPlayerCanSpecialSummonMonster(tp,93646203,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.IsPlayerCanSpecialSummonMonster(tp,98646203,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c93646203.activate(e,tp,eg,ep,ev,re,r,rp)
function c98646203.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,93646203,0xfc1,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
or not Duel.IsPlayerCanSpecialSummonMonster(tp,98646203,0x87f,0x21,1500,1000,4,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
end
function c93646203.indcon(e)
function c98646203.indcon(e)
return Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_GRAVE,0):FilterCount(Card.IsType,nil,TYPE_MONSTER)==0
end
\ No newline at end of file
--操魂师 凯萨拉
function c93646204.initial_effect(c)
function c98646204.initial_effect(c)
c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfc1),4,2)
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x87f),4,2)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(93646204,0))
e2:SetDescription(aux.Stringid(98646204,0))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,93646204)
e2:SetCost(c93646204.cost)
e2:SetTarget(c93646204.destg)
e2:SetOperation(c93646204.desop)
e2:SetCountLimit(1,98646204)
e2:SetCost(c98646204.cost)
e2:SetTarget(c98646204.destg)
e2:SetOperation(c98646204.desop)
c:RegisterEffect(e2)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93646204,1))
e1:SetDescription(aux.Stringid(98646204,1))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,193646204)
e1:SetTarget(c93646204.drtg)
e1:SetOperation(c93646204.drop)
e1:SetCountLimit(1,198646204)
e1:SetTarget(c98646204.drtg)
e1:SetOperation(c98646204.drop)
c:RegisterEffect(e1)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(93646204,2))
e4:SetDescription(aux.Stringid(98646204,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,293646204)
e4:SetCost(c93646204.spcost)
e4:SetTarget(c93646204.sptg)
e4:SetOperation(c93646204.spop)
e4:SetCountLimit(1,298646204)
e4:SetCost(c98646204.spcost)
e4:SetTarget(c98646204.sptg)
e4:SetOperation(c98646204.spop)
c:RegisterEffect(e4)
end
function c93646204.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646204.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end
c:RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c93646204.filter(c,e,tp)
function c98646204.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c93646204.destg(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646204.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_DECK)
end
function c93646204.desop(e,tp,eg,ep,ev,re,r,rp)
function c98646204.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
local ct=math.min(Duel.Destroy(g,REASON_EFFECT),Duel.GetLocationCount(1-tp,LOCATION_MZONE))
if ct>0 then
Duel.BreakEffect()
local tg=Duel.GetMatchingGroup(c93646204.filter,tp,0,LOCATION_DECK,nil,e,1-tp)
local tg=Duel.GetMatchingGroup(c98646204.filter,tp,0,LOCATION_DECK,nil,e,1-tp)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON)
local tg1=tg:Select(1-tp,ct,ct,nil)
if not tg1 then return end
......@@ -81,36 +81,36 @@ function c93646204.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c93646204.drfilter(c)
function c98646204.drfilter(c)
return c:IsFaceup() and c:GetAttack()==0
end
function c93646204.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local n=Duel.GetMatchingGroupCount(c93646204.drfilter,tp,0,LOCATION_MZONE,nil)
function c98646204.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local n=Duel.GetMatchingGroupCount(c98646204.drfilter,tp,0,LOCATION_MZONE,nil)
if chk==0 then return n>0 and Duel.IsPlayerCanDraw(tp,n) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,n)
end
function c93646204.drop(e,tp,eg,ep,ev,re,r,rp)
local n=Duel.GetMatchingGroupCount(c93646204.drfilter,tp,0,LOCATION_MZONE,nil)
function c98646204.drop(e,tp,eg,ep,ev,re,r,rp)
local n=Duel.GetMatchingGroupCount(c98646204.drfilter,tp,0,LOCATION_MZONE,nil)
if Duel.Draw(tp,n,REASON_EFFECT)==n then
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT,nil)
end
end
function c93646204.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
function c98646204.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,0,REASON_COST)
end
function c93646204.spfilter(c)
return c:IsSetCard(0xfc1) and bit.band(c:GetType(),0x20004)==0x20004
function c98646204.spfilter(c)
return c:IsSetCard(0x87f) and bit.band(c:GetType(),0x20004)==0x20004
end
function c93646204.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c98646204.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local n=Duel.GetLocationCount(tp,LOCATION_SZONE)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c93646204.spfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c93646204.spfilter,tp,LOCATION_GRAVE,0,1,nil) end
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c98646204.spfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c98646204.spfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectTarget(tp,c93646204.spfilter,tp,LOCATION_GRAVE,0,1,math.min(2,n),nil)
local g=Duel.SelectTarget(tp,c98646204.spfilter,tp,LOCATION_GRAVE,0,1,math.min(2,n),nil)
end
function c93646204.spop(e,tp,eg,ep,ev,re,r,rp)
function c98646204.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if not g then return end
......
--砂冢明音·源流
local m=93659003
--
local m=98659003
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
......
--璃池樱空·巧克力
local m=93659006
local m=98659006
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
......
--黑木伊芙
local m=93659009
--
local m=98659009
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2)
......
--Planeptune 涅普迪努
local m=93673201
local m=98673201
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global1(c,m)
......
--Lastation 诺瓦露
local m=93673202
local m=98673202
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global1(c,m)
......
--Lowee 布兰
local m=93673203
local m=98673203
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global1(c,m)
......
--Leanbox 贝尔
local m=93673204
local m=98673204
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global1(c,m)
......
--Hard Drive Divinity! 女神进化!
nep=nep or {}
local m=93673205
local m=98673205
local cm=_G["c"..m]
--card part
if cm then
......@@ -98,7 +98,7 @@ function nep.isnep(c)
end
function nep.global1(c,code)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93673205,2))
e1:SetDescription(aux.Stringid(98673205,2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
......@@ -112,7 +112,7 @@ function nep.global1(c,code)
c:RegisterEffect(e3)
end
function nep.filter1(c)
return c:IsCode(93673205) and c:IsAbleToHand()
return c:IsCode(98673205) and c:IsAbleToHand()
end
function nep.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nep.filter1,tp,LOCATION_DECK,0,1,nil) end
......@@ -135,7 +135,7 @@ function nep.global2(c,code,tcode,scode)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93673205,2))
e1:SetDescription(aux.Stringid(98673205,2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -145,7 +145,7 @@ function nep.global2(c,code,tcode,scode)
e1:SetOperation(nep.tgop1)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93673205,3))
e3:SetDescription(aux.Stringid(98673205,3))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
......
--PurpleHeart女神 涅普迪努
local m=93673206
local m=98673206
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global2(c,m,m+4,m-5)
......
--BlackHeart女神 诺瓦露
local m=93673207
local m=98673207
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global2(c,m,m+4,m-5)
......
--WhiteHeart女神 布兰
local m=93673208
local m=98673208
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global2(c,m,m+4,m-5)
......
--GreenHeart女神 贝尔
local m=93673209
local m=98673209
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
cm.named_with_nep=true
function cm.initial_effect(c)
nep.global2(c,m,m+4,m-5)
......
--Cross Combination!
local m=93673210
local m=98673210
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
function cm.initial_effect(c)
nep.global3(c,m-4,LOCATION_ONFIELD,Card.IsAbleToRemove,CATEGORY_REMOVE,cm.op)
end
......
--Lacey's Dance!
local m=93673211
local m=98673211
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
function cm.initial_effect(c)
nep.global3(c,m-4,LOCATION_ONFIELD,Card.IsAbleToHand,CATEGORY_TOHAND,cm.op)
end
......
--Tanzerin Trombe!
local m=93673212
local m=98673212
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
function cm.initial_effect(c)
nep.global3(c,m-4,LOCATION_MZONE,cm.filter,CATEGORY_DISABLE,cm.op)
end
......
--Rainy Ratnapura!
local m=93673213
local m=98673213
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
function cm.initial_effect(c)
nep.global3(c,m-4,LOCATION_MZONE,cm.filter,CATEGORY_POSITION,cm.op)
end
......
--Dimension Tripper!!!
local m=93673214
local m=98673214
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c93673205") end) then require("script/c93673205") end
if not pcall(function() require("expansions/script/c98673205") end) then require("script/c98673205") end
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--巨型台风
local m=93600300
local m=98693600
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
......
--噬星龙 黑洞形态
local m=93600301
local m=98693601
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
......
--泥龙王之泥
local m=93601004
local m=98693604
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
......
--素材序曲
local m=93601016
local m=98693616
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
......
......@@ -1357,16 +1357,18 @@
#Jerry 1993043473 988 0xad0-0xadf
!setname 0xad0 超古代的
#公用区间1 936 0xfc0-0xfcf
#虚子 3403728546
#极の一击 -
!setname 0xfc1 人魂
#兔锅 1874883039
#樱彩 global:nep
#named_with_nep 海王星
#公用区间2 986 0x870-0x87f
#柚木梨沙 1141457733
#公用区间 986 0x870-0x87f
##柚木梨沙 1141457733 000-199
!setname 0x870 少女分形
#Cherry/Nanami -
#Millux 498433112
##兔锅 1874883039 222
##清雅 - 250
##▲ - 300
##极の一击 - 462
!setname 0x87f 人魂
##Cherry/Nanami - 465
##Millux 498433112 500
##千音 - 590
##樱彩 global:nep 732
#named_with_nep 海王星
##葉月ゆら - 876
##虚子 3403728546 986
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