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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
36abda79
Commit
36abda79
authored
Jun 01, 2025
by
Satty
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
0196a13b
Pipeline
#37212
passed with stage
in 4 minutes and 25 seconds
Changes
9
Pipelines
2
Show whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
51 additions
and
324 deletions
+51
-324
expansions/script/c10030081.lua
expansions/script/c10030081.lua
+2
-2
expansions/script/c10070008.lua
expansions/script/c10070008.lua
+1
-1
expansions/script/c16104208.lua
expansions/script/c16104208.lua
+3
-3
expansions/script/c5012685.lua
expansions/script/c5012685.lua
+2
-2
expansions/script/c53702500.lua
expansions/script/c53702500.lua
+29
-303
expansions/script/c60151125.lua
expansions/script/c60151125.lua
+1
-1
expansions/script/c60152302.lua
expansions/script/c60152302.lua
+1
-1
expansions/script/c60152306.lua
expansions/script/c60152306.lua
+2
-4
expansions/script/c79250064.lua
expansions/script/c79250064.lua
+10
-7
No files found.
expansions/script/c10030081.lua
View file @
36abda79
--绝念的少女 美纱
local
m
=
10030081
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c10000100.lua"
)
xpcall
(
function
()
require
(
"expansions/script/c10000100"
)
end
,
function
()
require
(
"script/c10000100"
)
end
)
function
cm
.
initial_effect
(
c
)
local
e0
=
bo
.
base
(
c
,
m
)
--destroy replace
...
...
@@ -10,7 +10,6 @@ function cm.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
bo
.
base_condition
)
e1
:
SetTarget
(
cm
.
reptg
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -19,6 +18,7 @@ function cm.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
bo
.
base_cost
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
...
...
expansions/script/c10070008.lua
View file @
36abda79
...
...
@@ -8,7 +8,7 @@ function cm.initial_effect(c)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_CHANGE_CODE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e0
:
SetValue
(
10070100
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetCondition
(
cm
.
condition
)
...
...
expansions/script/c16104208.lua
View file @
36abda79
...
...
@@ -25,14 +25,14 @@ function cm.initial_effect(c)
local
e4
=
rkch
.
MonzToPen
(
c
,
m
,
EVENT_RELEASE
,
false
)
end
cm
.
dff
=
true
function
cm
.
des
filter
(
c
,
ec
)
function
cm
.
des
check
(
c
,
ec
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
GetColumnGroupCount
()
>
0
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
des
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
cm
.
des
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
cm
.
des
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
0
)
end
function
cm
.
desop
(
e
,
tp
)
...
...
expansions/script/c5012685.lua
View file @
36abda79
...
...
@@ -37,10 +37,10 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
.
MoJin
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
.
MoJin
--
and c:IsType(TYPE_MONSTER)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
...
...
expansions/script/c53702500.lua
View file @
36abda79
...
...
@@ -2251,308 +2251,6 @@ function cm.Breakcount(e,tp,eg,ep,ev,re,r,rp)
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_SPECIAL_SUMMON
)
then
c53799250
.
sp
=
true
end
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_ACTIVATE
)
then
c53799250
.
ac
=
true
end
end
function
cm
.
DesertedHartrazLink
(
c
,
marker
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
1163
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_SPSUMMON_PROC_G
)
e0
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetCondition
(
cm
.
Hartrazlkcon
)
e0
:
SetOperation
(
cm
.
Hartrazlkop
(
marker
))
e0
:
SetValue
(
SUMMON_TYPE_LINK
)
c
:
RegisterEffect
(
e0
)
end
function
cm
.
Hartrazlkfilter
(
c
,
lc
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsLinkRace
(
RACE_PYRO
)
and
c
:
IsCanBeLinkMaterial
(
lc
)
end
function
cm
.
Hartrazlvfilter
(
c
)
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLink
()
>
1
then
return
1
+
0x10000
*
c
:
GetLink
()
else
return
1
end
end
function
cm
.
Hartrazlcheck
(
tp
,
sg
,
lc
,
minc
,
ct
)
return
ct
>=
minc
and
sg
:
CheckWithSumEqual
(
cm
.
Hartrazlvfilter
,
lc
:
GetLink
(),
ct
,
ct
)
end
function
cm
.
Hartrazlkcheck
(
c
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
)
sg
:
AddCard
(
c
)
ct
=
ct
+
1
local
res
=
cm
.
Hartrazlcheck
(
tp
,
sg
,
lc
,
minc
,
ct
)
or
(
ct
<
maxc
and
mg
:
IsExists
(
cm
.
Hartrazlkcheck
,
1
,
sg
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
))
sg
:
RemoveCard
(
c
)
ct
=
ct
-
1
return
res
end
function
cm
.
Hartrazlkcon
(
e
,
c
,
og
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
Hartrazlkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
c
,
tp
)
local
sg
=
Group
.
CreateGroup
()
for
i
,
pe
in
ipairs
({
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)})
do
local
pc
=
pe
:
GetHandler
()
if
not
mg
:
IsContains
(
pc
)
then
return
false
end
sg
:
AddCard
(
pc
)
end
local
ct
=
sg
:
GetCount
()
local
minc
=
1
local
maxc
=
1
if
ct
>
maxc
then
return
false
end
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
cm
.
Hartrazlcheck
(
tp
,
sg
,
c
,
minc
,
ct
)
or
mg
:
IsExists
(
cm
.
Hartrazlkcheck
,
1
,
nil
,
tp
,
sg
,
mg
,
c
,
ct
,
minc
,
maxc
)
end
function
cm
.
Hartrazlkop
(
marker
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
Hartrazlkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
c
,
tp
)
local
sg2
=
Group
.
CreateGroup
()
for
i
,
pe
in
ipairs
({
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)})
do
sg2
:
AddCard
(
pe
:
GetHandler
())
end
local
ct
=
sg2
:
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
sg2
:
Select
(
tp
,
ct
,
ct
,
nil
)
local
minc
=
1
local
maxc
=
1
for
i
=
ct
,
maxc
-
1
do
local
cg
=
mg
:
Filter
(
cm
.
Hartrazlkcheck
,
sg2
,
tp
,
sg2
,
mg
,
c
,
i
,
minc
,
maxc
)
if
cg
:
GetCount
()
==
0
then
break
end
local
minct
=
1
if
cm
.
Hartrazlcheck
(
tp
,
sg2
,
c
,
minc
,
i
)
then
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
break
end
minct
=
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
local
g
=
cg
:
Select
(
tp
,
minct
,
1
,
nil
)
if
g
:
GetCount
()
==
0
then
break
end
sg2
:
Merge
(
g
)
end
Duel
.
SendtoGrave
(
sg2
,
REASON_MATERIAL
+
REASON_LINK
)
sg2
:
KeepAlive
()
local
self
=
Group
.
FromCards
(
c
)
self
:
KeepAlive
()
cm
[
100
]
=
sg2
cm
[
101
]
=
e
cm
[
102
]
=
self
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_MOVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCondition
(
cm
.
adjustcon2
)
e3
:
SetOperation
(
cm
.
adjustop2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
c
:
SetMaterial
(
sg2
)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetValue
(
TYPE_SPELL
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_LINK_SPELL_KOISHI
)
e2
:
SetValue
(
marker
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
c
:
RegisterEffect
(
e2
)
c
:
CompleteProcedure
()
c
:
RegisterFlagEffect
(
53729000
,
0
,
0
,
0
)
Duel
.
RaiseEvent
(
e
:
GetHandler
(),
EVENT_ADJUST
,
nil
,
0
,
PLAYER_NONE
,
PLAYER_NONE
,
0
)
end
end
function
cm
.
adjustcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
cm
[
102
]:
GetFirst
():
GetFlagEffect
(
53729000
)
>
0
end
function
cm
.
adjustop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Debug
.
Message
(
#
cm
[
100
])
local
sc
=
cm
[
102
]:
GetFirst
()
Debug
.
Message
(
sc
:
GetCode
())
if
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
return
end
Duel
.
RaiseEvent
(
cm
[
100
],
EVENT_BE_MATERIAL
,
cm
[
101
],
REASON_SYNCHRO
,
tp
,
tp
,
0
)
for
tc
in
aux
.
Next
(
cm
[
100
])
do
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_BE_MATERIAL
,
cm
[
101
],
REASON_SYNCHRO
,
tp
,
tp
,
0
)
end
end
function
cm
.
ORsideLink
(
c
,
f
,
min
,
max
,
gf
,
code
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1166
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
if
max
==
nil
then
max
=
c
:
GetLink
()
end
e1
:
SetCondition
(
cm
.
LinkCondition
(
f
,
min
,
max
,
gf
,
code
))
e1
:
SetTarget
(
cm
.
LinkTarget
(
f
,
min
,
max
,
gf
))
e1
:
SetOperation
(
cm
.
LinkOperation
(
f
,
min
,
max
,
gf
))
e1
:
SetValue
(
SUMMON_TYPE_LINK
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
LConditionFilter
(
c
,
f
,
lc
,
e
)
return
(
c
:
IsFaceup
()
or
not
c
:
IsOnField
()
or
e
:
IsHasProperty
(
EFFECT_FLAG_SET_AVAILABLE
))
and
c
:
IsCanBeLinkMaterial
(
lc
)
and
(
not
f
or
f
(
c
))
end
function
cm
.
LExtraFilter
(
c
,
f
,
lc
,
tp
)
if
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
not
c
:
IsFaceup
()
then
return
false
end
if
not
c
:
IsCanBeLinkMaterial
(
lc
)
or
f
and
not
f
(
c
)
then
return
false
end
local
le
=
{
c
:
IsHasEffect
(
EFFECT_EXTRA_LINK_MATERIAL
,
tp
)}
for
_
,
te
in
pairs
(
le
)
do
local
tf
=
te
:
GetValue
()
local
related
,
valid
=
tf
(
te
,
lc
,
nil
,
c
,
tp
)
if
related
then
return
true
end
end
return
false
end
function
cm
.
GetLinkCount
(
c
)
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLink
()
>
1
then
return
1
+
0x10000
*
c
:
GetLink
()
else
return
1
end
end
function
cm
.
GetLinkMaterials
(
tp
,
f
,
lc
,
e
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
LConditionFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
f
,
lc
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
cm
.
LExtraFilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
LOCATION_ONFIELD
,
nil
,
f
,
lc
,
tp
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
return
mg
end
function
cm
.
LCheckOtherMaterial
(
c
,
mg
,
lc
,
tp
)
local
le
=
{
c
:
IsHasEffect
(
EFFECT_EXTRA_LINK_MATERIAL
,
tp
)}
local
res1
=
false
local
res2
=
true
for
_
,
te
in
pairs
(
le
)
do
local
f
=
te
:
GetValue
()
local
related
,
valid
=
f
(
te
,
lc
,
mg
,
c
,
tp
)
if
related
then
res2
=
false
end
if
related
and
valid
then
res1
=
true
end
end
return
res1
or
res2
end
function
cm
.
LUncompatibilityFilter
(
c
,
sg
,
lc
,
tp
)
local
mg
=
sg
:
Filter
(
aux
.
TRUE
,
c
)
return
not
cm
.
LCheckOtherMaterial
(
c
,
mg
,
lc
,
tp
)
end
function
cm
.
LCheckGoal
(
sg
,
tp
,
lc
,
gf
,
lmat
)
return
sg
:
CheckWithSumEqual
(
cm
.
GetLinkCount
,
lc
:
GetLink
(),
#
sg
,
#
sg
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
lc
)
>
0
and
(
not
gf
or
gf
(
sg
))
and
not
sg
:
IsExists
(
cm
.
LUncompatibilityFilter
,
1
,
nil
,
sg
,
lc
,
tp
)
and
(
not
lmat
or
sg
:
IsContains
(
lmat
))
end
function
cm
.
LExtraMaterialCount
(
mg
,
lc
,
tp
)
for
tc
in
aux
.
Next
(
mg
)
do
local
le
=
{
tc
:
IsHasEffect
(
EFFECT_EXTRA_LINK_MATERIAL
,
tp
)}
for
_
,
te
in
pairs
(
le
)
do
local
sg
=
mg
:
Filter
(
aux
.
TRUE
,
tc
)
local
f
=
te
:
GetValue
()
local
related
,
valid
=
f
(
te
,
lc
,
sg
,
tc
,
tp
)
if
related
and
valid
then
te
:
UseCountLimit
(
tp
)
end
end
end
end
function
cm
.
LinkCondition
(
f
,
minc
,
maxc
,
gf
,
code
)
return
function
(
e
,
c
,
og
,
lmat
,
min
,
max
)
if
c
==
nil
then
return
true
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
if
c
:
GetOriginalCode
()
~=
code
then
return
false
end
local
minc
=
minc
local
maxc
=
maxc
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
tp
=
c
:
GetControler
()
local
mg
=
nil
if
og
then
mg
=
og
:
Filter
(
aux
.
LConditionFilter
,
nil
,
f
,
c
,
e
)
else
mg
=
aux
.
GetLinkMaterials
(
tp
,
f
,
c
,
e
)
end
if
lmat
~=
nil
then
if
not
aux
.
LConditionFilter
(
lmat
,
f
,
c
,
e
)
then
return
false
end
mg
:
AddCard
(
lmat
)
end
local
fg
=
Duel
.
GetMustMaterial
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
if
fg
:
IsExists
(
aux
.
MustMaterialCounterFilter
,
1
,
nil
,
mg
)
then
return
false
end
Duel
.
SetSelectedCard
(
fg
)
return
mg
:
CheckSubGroup
(
aux
.
LCheckGoal
,
minc
,
maxc
,
tp
,
c
,
gf
,
lmat
)
end
end
function
cm
.
LinkTarget
(
f
,
minc
,
maxc
,
gf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
og
,
lmat
,
min
,
max
)
local
minc
=
minc
local
maxc
=
maxc
if
min
then
if
min
>
minc
then
minc
=
min
end
if
max
<
maxc
then
maxc
=
max
end
if
minc
>
maxc
then
return
false
end
end
local
mg
=
nil
if
og
then
mg
=
og
:
Filter
(
cm
.
LConditionFilter
,
nil
,
f
,
c
,
e
)
else
mg
=
cm
.
GetLinkMaterials
(
tp
,
f
,
c
,
e
)
end
if
lmat
~=
nil
then
if
not
cm
.
LConditionFilter
(
lmat
,
f
,
c
,
e
)
then
return
false
end
mg
:
AddCard
(
lmat
)
end
local
fg
=
Duel
.
GetMustMaterial
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
Duel
.
SetSelectedCard
(
fg
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
local
cancel
=
Duel
.
IsSummonCancelable
()
local
sg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
LCheckGoal
,
cancel
,
minc
,
maxc
,
tp
,
c
,
gf
,
lmat
)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
end
function
cm
.
LinkOperation
(
f
,
minc
,
maxc
,
gf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
g
=
e
:
GetLabelObject
()
c
:
SetMaterial
(
g
)
cm
.
LExtraMaterialCount
(
g
,
c
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_LINK
)
g
:
DeleteGroup
()
end
end
function
cm
.
EnableExtraDeckSummonCountLimit
()
if
cm
.
ExtraDeckSummonCountLimit
~=
nil
then
return
end
cm
.
ExtraDeckSummonCountLimit
=
{}
cm
.
ExtraDeckSummonCountLimit
[
0
]
=
1
cm
.
ExtraDeckSummonCountLimit
[
1
]
=
1
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
ge1
:
SetCode
(
EVENT_PHASE_START
+
PHASE_DRAW
)
ge1
:
SetOperation
(
cm
.
ExtraDeckSummonCountLimitReset
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
function
cm
.
ExtraDeckSummonCountLimitReset
()
cm
.
ExtraDeckSummonCountLimit
[
0
]
=
1
cm
.
ExtraDeckSummonCountLimit
[
1
]
=
1
end
function
cm
.
HartrazCheck
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_COST
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e0
:
SetRange
(
0xff
)
e0
:
SetCost
(
cm
.
Hztfcost
)
e0
:
SetOperation
(
cm
.
Hztfop
)
--c:RegisterEffect(e0)
end
function
cm
.
Hztfcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_LINK
)
==
SUMMON_TYPE_LINK
then
e
:
SetLabel
(
1
)
local
cg
=
Duel
.
GetMatchingGroup
(
cm
.
ALCTFFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
else
e
:
SetLabel
(
0
)
return
true
end
end
function
cm
.
Hztfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
return
true
end
e
:
SetLabel
(
0
)
end
function
cm
.
LinkMonstertoSpell
(
c
,
marker
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -2825,7 +2523,10 @@ function cm.ReplaceEffect(c,...)
if
proeffects
[
ce
]
then
proeffects
[
cle
]
=
proeffects
[
ce
]
end
return
cle
end
local
rid
=
0
local
temsta
=
Card
.
IsStatus
Card
.
IsStatus
=
function
(
sc
,
status
)
if
status
==
STATUS_COPYING_EFFECT
then
return
false
else
return
temsta
(
sc
,
status
)
end
end
if
c
:
GetOriginalType
()
&
0x1
~=
0
and
c
:
GetOriginalType
()
&
0x20
==
0
then
local
le1
=
{
c
:
IsHasEffect
(
EFFECT_ADD_TYPE
)}
rid
=
c
:
ReplaceEffect
(
...
)
...
...
@@ -2836,6 +2537,7 @@ function cm.ReplaceEffect(c,...)
c
:
SetStatus
(
STATUS_EFFECT_REPLACED
,
false
)
Effect
.
SetProperty
=
tempro
Effect
.
Clone
=
temclo
Card
.
IsStatus
=
temsta
for
ke
,
vp
in
pairs
(
proeffects
)
do
local
prop1
,
prop2
=
table.unpack
(
vp
)
ke
:
SetProperty
(
prop1
|
EFFECT_FLAG_UNCOPYABLE
,
prop2
)
...
...
@@ -3184,6 +2886,30 @@ function cm.RemoveElements(table1, table2)
end
end
end
function
cm
.
areTablesSame
(
t1
,
t2
)
if
#
t1
~=
#
t2
then
return
false
-- 子表数量不同,主表肯定不同
end
for
i
=
1
,
#
t1
do
local
sub1
=
t1
[
i
]
local
sub2
=
t2
[
i
]
if
type
(
sub1
)
~=
'table'
or
type
(
sub2
)
~=
'table'
then
return
false
-- 结构不匹配
end
if
#
sub1
~=
#
sub2
then
return
false
-- 子表包含的值数量不同
end
if
sub1
[
1
]
~=
sub2
[
1
]
then
return
false
-- 第一个值不同
end
if
#
sub1
==
2
then
if
sub1
[
2
]
~=
sub2
[
2
]
then
return
false
-- 第二个值不同
end
end
end
return
true
end
EFFECT_MULTI_SUMMONABLE
=
53753099
function
cm
.
MultiDual
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c60151125.lua
View file @
36abda79
...
...
@@ -122,7 +122,7 @@ function c60151125.disop(e,tp,eg,ep,ev,re,r,rp)
rc
:
CancelToGrave
()
Duel
.
Overlay
(
e
:
GetHandler
(),
Group
.
FromCards
(
rc
))
else
return
false
Duel
.
Overlay
(
e
:
GetHandler
(),
Group
.
FromCards
(
rc
))
end
end
end
...
...
expansions/script/c60152302.lua
View file @
36abda79
...
...
@@ -47,7 +47,7 @@ end
function
c60152302
.
e1tgfilter
(
c
,
tp
)
local
code
=
c
:
GetCode
()
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xcb26
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExisting
Target
(
c60152302
.
e1tgfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
code
)
and
Duel
.
IsExisting
MatchingCard
(
c60152302
.
e1tgfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
code
)
end
function
c60152302
.
e1tgfilter2
(
c
,
code
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xcb26
)
and
c
:
IsType
(
TYPE_MONSTER
)
...
...
expansions/script/c60152306.lua
View file @
36abda79
--星海游侠 特拉
local
m
=
60152306
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c60152306
.
initial_effect
(
c
)
--spsummon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
60152306
,
0
))
...
...
@@ -51,7 +49,7 @@ end
function
c60152306
.
e1tgfilter
(
c
,
e
,
tp
)
local
code
=
c
:
GetCode
()
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xcb26
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExisting
Target
(
c60152306
.
e1tgfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
code
,
e
,
tp
)
and
Duel
.
IsExisting
MatchingCard
(
c60152306
.
e1tgfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
code
,
e
,
tp
)
end
function
c60152306
.
e1tgfilter2
(
c
,
code
,
e
,
tp
)
return
c
:
IsSetCard
(
0xcb26
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
code
)
...
...
expansions/script/c79250064.lua
View file @
36abda79
...
...
@@ -27,9 +27,12 @@ end
function
s
.
filter2
(
c
)
return
c
.
setcard
==
"Abnormality"
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToHand
()
end
function
s
.
filter22
(
g
)
return
g
:
IsExists
(
s
.
filter2
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
...
...
@@ -39,12 +42,12 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
-- 检索异想体怪兽
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
if
g1
:
GetCount
()
==
2
then
Duel
.
SendtoHand
(
g
1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
1
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
g1
:
SelectSubGroup
(
tp
,
s
.
filter22
,
false
,
2
,
2
)
if
g2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
SendtoHand
(
g
2
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
2
)
end
-- 检查灵摆区域并检索希望之光
local
pzone
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
and
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
...
...
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