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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
1b0265de
Commit
1b0265de
authored
Mar 12, 2023
by
REIKAI
💬
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fix bug
parent
4147f59a
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expansions/script/c1009022.lua
expansions/script/c1009022.lua
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expansions/script/c1009022.lua
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1b0265de
--物语纪录·神原骏河
function
c1009022
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
1009022
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
1009022
)
e2
:
SetCost
(
c1009022
.
thcost
)
e2
:
SetTarget
(
c1009022
.
thtg
)
e2
:
SetOperation
(
c1009022
.
thop
)
c
:
RegisterEffect
(
e2
)
--todeck
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1009022
,
3
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCondition
(
c1009022
.
tdcon
)
e3
:
SetTarget
(
c1009022
.
tdtg
)
e3
:
SetOperation
(
c1009022
.
tdop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e4
:
SetValue
(
c1009022
.
valcheck
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
--summon with s/t
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e1
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1160
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_SZONE
)
c
:
RegisterEffect
(
e1
)
--tribute summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1009022
,
2
))
e3
:
SetCategory
(
CATEGORY_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c1009022
.
sumcon
)
e3
:
SetCost
(
c1009022
.
cost
)
e3
:
SetTarget
(
c1009022
.
sumtg
)
e3
:
SetOperation
(
c1009022
.
sumop
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
1009022
,
0
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCountLimit
(
1
,
10090220
)
e4
:
SetCondition
(
c1009022
.
descon
)
e4
:
SetTarget
(
c1009022
.
destg
)
e4
:
SetOperation
(
c1009022
.
desop
)
c
:
RegisterEffect
(
e4
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
1009022
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
1009022
)
e2
:
SetCost
(
c1009022
.
thcost
)
e2
:
SetTarget
(
c1009022
.
thtg
)
e2
:
SetOperation
(
c1009022
.
thop
)
c
:
RegisterEffect
(
e2
)
--todeck
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1009022
,
3
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCondition
(
c1009022
.
tdcon
)
e3
:
SetTarget
(
c1009022
.
tdtg
)
e3
:
SetOperation
(
c1009022
.
tdop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e4
:
SetValue
(
c1009022
.
valcheck
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
--summon with s/t
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e1
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1160
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_SZONE
)
c
:
RegisterEffect
(
e1
)
--tribute summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1009022
,
2
))
e3
:
SetCategory
(
CATEGORY_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c1009022
.
sumcon
)
e3
:
SetCost
(
c1009022
.
cost
)
e3
:
SetTarget
(
c1009022
.
sumtg
)
e3
:
SetOperation
(
c1009022
.
sumop
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
1009022
,
0
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCountLimit
(
1
,
10090220
)
e4
:
SetCondition
(
c1009022
.
descon
)
e4
:
SetTarget
(
c1009022
.
destg
)
e4
:
SetOperation
(
c1009022
.
desop
)
c
:
RegisterEffect
(
e4
)
end
function
c1009022
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToDeckAsCost
()
end
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_COST
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToDeckAsCost
()
end
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_COST
)
end
function
c1009022
.
thfilter1
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x520c
)
and
c
:
IsAbleToHand
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x520c
)
and
c
:
IsAbleToHand
()
end
function
c1009022
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1009022
.
thfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1009022
.
thfilter1
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
)
end
function
c1009022
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c1009022
.
thfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
g
:
GetCount
()
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
2
,
2
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c1009022
.
thfilter1
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
if
g
:
GetCount
()
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
2
,
2
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
function
c1009022
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
function
c1009022
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
e
:
GetLabel
()
==
1
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g1
:
GetFirst
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
1009022
,
4
))
then
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_TOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g3
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g1
:
GetFirst
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g3
,
1
,
0
,
0
)
end
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g1
,
2
,
0
,
0
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
e
:
GetLabel
()
==
1
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g1
:
GetFirst
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
1009022
,
4
))
then
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_TOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g3
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g1
:
GetFirst
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g3
,
1
,
0
,
0
)
end
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g1
,
2
,
0
,
0
)
end
function
c1009022
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ex
,
g1
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_TODECK
)
local
ex2
,
g2
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_TOHAND
)
local
sg1
=
g1
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg1
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
sg1
,
nil
,
0
,
REASON_EFFECT
)
>
1
then
local
tc1
=
sg1
:
GetFirst
()
local
tc2
=
sg1
:
GetNext
()
if
tc1
:
GetControler
()
==
tc2
:
GetControler
()
and
tc1
:
IsLocation
(
LOCATION_DECK
)
and
tc2
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
SortDecktop
(
tp
,
tc1
:
GetControler
(),
2
)
end
end
if
e
:
GetLabel
()
==
1
and
g2
then
local
tc
=
g2
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
g2
,
nil
,
REASON_EFFECT
)
end
end
local
ex
,
g1
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_TODECK
)
local
ex2
,
g2
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_TOHAND
)
local
sg1
=
g1
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg1
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
sg1
,
nil
,
0
,
REASON_EFFECT
)
>
1
then
local
tc1
=
sg1
:
GetFirst
()
local
tc2
=
sg1
:
GetNext
()
if
tc1
:
GetControler
()
==
tc2
:
GetControler
()
and
tc1
:
IsLocation
(
LOCATION_DECK
)
and
tc2
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
SortDecktop
(
tp
,
tc1
:
GetControler
(),
2
)
end
end
if
e
:
GetLabel
()
==
1
and
g2
then
local
tc
=
g2
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
g2
,
nil
,
REASON_EFFECT
)
end
end
end
function
c1009022
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x520c
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x520c
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
function
c1009022
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
1009022
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
1009022
,
RESET_CHAIN
,
0
,
1
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
1009022
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
1009022
,
RESET_CHAIN
,
0
,
1
)
end
function
c1009022
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
end
function
c1009022
.
sumfilter
(
c
)
return
c
:
IsSetCard
(
0x520c
)
and
c
:
IsSummonable
(
true
,
nil
,
1
)
return
c
:
IsSetCard
(
0x520c
)
and
c
:
IsSummonable
(
true
,
nil
,
1
)
end
function
c1009022
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1009022
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1009022
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c1009022
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c1009022
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c1009022
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
end
end
function
c1009022
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
function
c1009022
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c1009022
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
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