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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
041e5df2
Commit
041e5df2
authored
Oct 27, 2024
by
聖園ミカ
🐟
Browse files
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54188
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Pipeline
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deck/2024-10-13 1st.ydk
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deck/2024-10-13 2nd.ydk
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deck/2024-10-13 3rd.ydk
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deck/2024-10-13 4th.ydk
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deck/2024-10-13 5th.ydk
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deck/2024-10-13 6th.ydk
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deck/2024-10-13 8th.ydk
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expansions/FiNALE.cdb
expansions/FiNALE.cdb
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expansions/pics/60007161.jpg
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expansions/script/c60007161.lua
expansions/script/c60007161.lua
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expansions/script/c60007171.lua
expansions/script/c60007171.lua
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expansions/script/c60007188.lua
expansions/script/c60007188.lua
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expansions/strings.conf
expansions/strings.conf
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#created by ...
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#extra
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#created by ...
#main
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#extra
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#created by ...
#main
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#extra
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#created by ...
#main
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#extra
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#created by ...
#main
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#extra
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#created by ...
#main
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#created by ...
#main
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#extra
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#created by ...
#main
#extra
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expansions/FiNALE.cdb
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expansions/script/c60007161.lua
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--龙门·近卫干员-陈
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep2
(
c
,
cm
.
ffilter
,
3
,
99
,
true
)
--th
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
--cannot target
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e2
)
--double atk
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
ffilter
(
c
)
return
c
:
IsFusionType
(
TYPE_RITUAL
+
TYPE_XYZ
+
TYPE_SYNCHRO
+
TYPE_LINK
)
and
c
:
IsSetCard
(
0x362a
)
end
function
cm
.
thfil
(
c
)
return
c
:
IsAbleToHand
()
and
(
c
:
IsSetCard
(
0x962b
)
or
c
:
IsSetCard
(
0xa62b
))
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
<=
0
then
return
end
--Debug.Message("各位,记住,只有相互配合,才能高效行动。")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029025,1))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
c
:
GetMaterialCount
()
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
dg
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
:
GetMaterialCount
(),
nil
)
--Debug.Message("闪!")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029025,2))
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
dg
:
GetCount
()
*
800
,
REASON_EFFECT
)
end
end
expansions/script/c60007171.lua
deleted
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View file @
2f12cfef
--天灾信使·术士干员-艾雅法拉
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSynchroType
,
TYPE_MONSTER
),
aux
.
NonTuner
(
Card
.
IsSynchroType
,
TYPE_SYNCHRO
),
1
)
c
:
EnableReviveLimit
()
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
synlimit
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
condition
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xc62a
))
e3
:
SetValue
(
1500
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_BATTLE_START
)
e4
:
SetCondition
(
cm
.
descon
)
e4
:
SetTarget
(
cm
.
destg
)
e4
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e4
)
--immune
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_UNCOPYABLE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e5
)
end
cm
.
material_type
=
TYPE_SYNCHRO
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsAbleToHand
()
and
(
c
:
IsSetCard
(
0x962b
)
or
c
:
IsSetCard
(
0xa62b
))
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetMaterialCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
x
=
e
:
GetHandler
():
GetMaterialCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
--Debug.Message("除了武器,您也别忘记准备防灾用具哦~")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029035,0))
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
():
GetBattleTarget
(),
1
,
0
,
0
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
local
x
=
bc
:
GetAttack
()
if
bc
:
IsRelateToBattle
()
then
Duel
.
Remove
(
bc
,
POS_FACEDOWN
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
x
,
REASON_EFFECT
)
--Debug.Message("可能有点热哦?")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029035,1))
end
end
function
cm
.
efilter
(
e
,
te
)
if
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
return
true
else
return
aux
.
qlifilter
(
e
,
te
)
end
end
expansions/script/c60007188.lua
deleted
100644 → 0
View file @
2f12cfef
--企鹅物流·辅助干员-空
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0xa62c
),
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x362a
),
true
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsReleasable
,
LOCATION_MZONE
,
0
,
Duel
.
Release
,
REASON_COST
+
REASON_FUSION
+
REASON_MATERIAL
)
--disable
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
distg
)
c
:
RegisterEffect
(
e1
)
--cannot attack
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
c
:
RegisterEffect
(
e2
)
--CANNOT_CHANGE_POSITION
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
c
:
RegisterEffect
(
e3
)
--atk up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetCost
(
cm
.
atkcost
)
e4
:
SetTarget
(
cm
.
atktg
)
e4
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
distg
(
e
,
c
)
return
c
:
GetDefense
()
<=
e
:
GetHandler
():
GetDefense
()
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
end
function
cm
.
ckfil
(
c
)
return
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsSetCard
(
0x962b
)
end
function
cm
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
ckfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
ckfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--Debug.Message("大家加油~!")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029052,0))
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
tc
:
GetAttack
()
*
1
/
2
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetValue
(
tc
:
GetDefense
()
*
1
/
2
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
end
\ No newline at end of file
expansions/strings.conf
View file @
041e5df2
...
...
@@ -1062,7 +1062,6 @@
!
setname
0
x362b
医疗干员
!
setname
0
x562b
辅助干
3
员
!
setname
0
x662b
特种干员
!
setname
0
x962b
行动
!
setname
0
xa62b
部署
!
setname
0
xc62b
据点
!
setname
0
x362c
罗德岛
...
...
@@ -1522,9 +1521,7 @@
!
setname
0
x3ef7
圣化
!
setname
0
x5ef7
黯雾
!
setname
0
x3ef8
御三家
!
setname
0
x5ef8
起源
!
setname
0
x6ef8
心魂
!
setname
0
x9ef8
宝石
!
setname
0
x3ef9
口袋精灵
#奇跡の早苗 2060043514 961 0x7e0-0x7ef
...
...
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