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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
ea7a4220
Commit
ea7a4220
authored
Oct 06, 2024
by
wind2009
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Plain Diff
Fix 原質の臨界超過
parent
37521eae
Changes
3
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3 changed files
with
4 additions
and
5 deletions
+4
-5
script/c101207011.lua
script/c101207011.lua
+2
-2
script/c101207059.lua
script/c101207059.lua
+0
-1
script/c101207074.lua
script/c101207074.lua
+2
-2
No files found.
script/c101207011.lua
View file @
ea7a4220
...
...
@@ -52,10 +52,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
hc
and
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
~=
0
and
hc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFEN
C
E
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFEN
S
E
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFEN
C
E
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFEN
S
E
)
end
end
end
...
...
script/c101207059.lua
View file @
ea7a4220
...
...
@@ -19,7 +19,6 @@ function s.initial_effect(c)
--add overlay
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_CHAINING
)
...
...
script/c101207074.lua
View file @
ea7a4220
...
...
@@ -32,7 +32,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
rg
:
Merge
(
hg
)
end
end
if
chk
==
0
then
return
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
end
if
chk
==
0
then
return
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
s
.
atkfilter
(
c
,
e
)
...
...
@@ -50,7 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
rg
:
Merge
(
hg
)
end
end
if
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
then
if
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
local
tc
=
rg
:
FilterSelect
(
tp
,
s
.
ovfilter
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
...
...
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