@@ -2480,7 +2480,7 @@ function FusionSpell.GetSummonTarget(
...
@@ -2480,7 +2480,7 @@ function FusionSpell.GetSummonTarget(
end
end
---@param fusfilter fun(c:Card):boolean filter for the monster to be Fusion Summoned
---@param fusfilter fun(c:Card):boolean filter for the monster to be Fusion Summoned
---@param matfilter fun(c:Card):boolean filter for the materials, use it only under very strong limitation like D-Fusion.
---@param matfilter fun(c:Card):boolean filter for the materials, use it only under very strong limitation like D-フュージョン.
---@param pre_select_mat_location integer|FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION location where to find the materials before known the materials
---@param pre_select_mat_location integer|FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION location where to find the materials before known the materials
---@param mat_operation_code_map {[integer]:FUSION_OPERATION_CODE}[] operation code to do for the materials, it will be check in order
---@param mat_operation_code_map {[integer]:FUSION_OPERATION_CODE}[] operation code to do for the materials, it will be check in order
---@param post_select_mat_location integer? location where to find the materials after known the materials
---@param post_select_mat_location integer? location where to find the materials after known the materials
...
@@ -2508,35 +2508,31 @@ function FusionSpell.GetSummonOperation(
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@@ -2508,35 +2508,31 @@ function FusionSpell.GetSummonOperation(