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Mr.Tan
pre-release-database-cdb
Commits
d07ab329
Commit
d07ab329
authored
Aug 04, 2024
by
wind2009
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Update 登竜華転生紋
parent
2273518f
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1
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script/c100223036.lua
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script/c100223036.lua
View file @
d07ab329
...
...
@@ -34,13 +34,13 @@ function s.gcheck(g,tp)
and
g
:
IsExists
(
s
.
thfiter
,
1
,
nil
,
g
)
end
function
s
.
thfiter
(
c
,
g
)
return
c
:
IsAbleToHand
()
and
g
:
IsExists
(
s
.
tg
fiter
,
1
,
c
,
g
,
c
)
return
c
:
IsAbleToHand
()
and
g
:
IsExists
(
s
.
rm
fiter
,
1
,
c
,
g
,
c
)
end
function
s
.
tg
fiter
(
c
,
g
,
tc
)
return
c
:
IsAbleTo
Grave
()
and
g
:
IsExists
(
s
.
rm
fiter
,
1
,
Group
.
FromCards
(
c
,
tc
))
function
s
.
rm
fiter
(
c
,
g
,
tc
)
return
c
:
IsAbleTo
Remove
()
and
g
:
IsExists
(
s
.
tg
fiter
,
1
,
Group
.
FromCards
(
c
,
tc
))
end
function
s
.
rm
fiter
(
c
)
return
c
:
IsAbleTo
Remo
ve
()
function
s
.
tg
fiter
(
c
)
return
c
:
IsAbleTo
Gra
ve
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
hgrfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
@@ -56,14 +56,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
sg
:
GetCount
()
>
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
sg
:
FilterSelect
(
tp
,
s
.
thfiter
,
1
,
1
,
nil
,
sg
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g2
=
sg
:
FilterSelect
(
tp
,
s
.
tgfiter
,
1
,
1
,
g1
,
sg
,
g1
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g3
=
sg
:
FilterSelect
(
tp
,
s
.
rmfiter
,
1
,
1
,
g1
+
g2
)
local
g2
=
sg
:
FilterSelect
(
tp
,
s
.
rmfiter
,
1
,
1
,
g1
,
sg
,
g1
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g3
=
sg
:
FilterSelect
(
tp
,
s
.
tgfiter
,
1
,
1
,
g1
+
g2
)
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
SendtoGrave
(
g2
,
REASON_EFFECT
)
Duel
.
Remove
(
g3
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g2
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g3
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
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