Commit c6c8c08c authored by wind2009's avatar wind2009

Update MP24

parent 50b29620
No preview for this file type
......@@ -94,7 +94,9 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) and not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) and not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,e:GetHandler())
and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local tg=g:GetMaxGroup(Card.GetAttack)
......@@ -103,7 +105,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
else Duel.Destroy(tg,REASON_EFFECT) end
else
Duel.Destroy(tg,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
......@@ -35,7 +35,9 @@ function s.swapfilter(c)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and s.swapfilter(chkc) end
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler(),tp,LOCATION_REASON_CONTROL)>0 and Duel.IsExistingTarget(s.swapfilter,tp,0,LOCATION_MZONE,1,nil) end
if chk==0 then return e:GetHandler():IsAbleToChangeControler()
and Duel.GetMZoneCount(tp,e:GetHandler(),tp,LOCATION_REASON_CONTROL)>0
and Duel.IsExistingTarget(s.swapfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local mon=Duel.SelectTarget(tp,s.swapfilter,tp,0,LOCATION_MZONE,1,1,nil)
mon:AddCard(e:GetHandler())
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -70,7 +71,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=s.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FGoalCheckAdditional=nil
......@@ -81,7 +82,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
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