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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
c2f5c53b
Commit
c2f5c53b
authored
Aug 05, 2024
by
wind2009
Browse files
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Fix
parent
4256900c
Changes
2
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2 changed files
with
3 additions
and
3 deletions
+3
-3
script/c100224002.lua
script/c100224002.lua
+2
-2
script/c100224003.lua
script/c100224003.lua
+1
-1
No files found.
script/c100224002.lua
View file @
c2f5c53b
...
@@ -63,7 +63,7 @@ function s.pop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,7 +63,7 @@ function s.pop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
function
s
.
cfilter
(
c
,
tp
,
se
)
function
s
.
cfilter
(
c
,
tp
,
se
)
return
c
:
IsFaceup
()
and
c
:
Is
Control
er
(
tp
)
and
c
:
IsCode
(
89631139
)
return
c
:
IsFaceup
()
and
c
:
Is
SummonPlay
er
(
tp
)
and
c
:
IsCode
(
89631139
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -77,7 +77,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -77,7 +77,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
not
aux
.
NecroValleyFilter
()(
c
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100224003.lua
View file @
c2f5c53b
...
@@ -64,7 +64,7 @@ end
...
@@ -64,7 +64,7 @@ end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
Is
Type
(
TYPE_MONSTER
)
and
tc
:
Is
RelateToEffect
(
e
)
then
local
op
=
0
local
op
=
0
if
tc
:
IsLevel
(
1
)
then
op
=
1
if
tc
:
IsLevel
(
1
)
then
op
=
1
else
op
=
aux
.
SelectFromOptions
(
tp
,
else
op
=
aux
.
SelectFromOptions
(
tp
,
...
...
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