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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
68aa890f
You need to sign in or sign up before continuing.
Commit
68aa890f
authored
Dec 04, 2025
by
wind2009
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Fix
parent
24c7d772
Changes
6
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6 changed files
with
20 additions
and
16 deletions
+20
-16
BLZD.cdb
BLZD.cdb
+0
-0
script/c101304016.lua
script/c101304016.lua
+1
-1
script/c101304033.lua
script/c101304033.lua
+5
-3
script/c101304034.lua
script/c101304034.lua
+2
-3
script/c101304047.lua
script/c101304047.lua
+12
-9
test-update.cdb
test-update.cdb
+0
-0
No files found.
BLZD.cdb
View file @
68aa890f
No preview for this file type
script/c101304016.lua
View file @
68aa890f
--妖精伝姫
-
マチリル
--妖精伝姫
-
マチリル
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
91957038
,
id
+
o
)
aux
.
AddCodeList
(
c
,
91957038
,
id
+
o
)
...
...
script/c101304033.lua
View file @
68aa890f
...
@@ -57,14 +57,14 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,14 +57,14 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2db
)
and
c
:
Is
Control
er
(
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2db
)
and
c
:
Is
SummonPlay
er
(
tp
)
and
not
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
not
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
disfilter
(
c
)
function
s
.
disfilter
(
c
)
return
aux
.
NegateEffectMonsterFilter
(
c
)
or
not
c
:
IsCode
(
101304116
)
return
c
:
IsFaceup
()
and
(
aux
.
NegateEffectMonsterFilter
(
c
)
or
not
c
:
IsCode
(
101304116
)
)
end
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
disfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
disfilter
(
chkc
)
end
...
@@ -80,19 +80,21 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,19 +80,21 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CHANGE_CODE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_CHANGE_CODE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetValue
(
101304116
)
e3
:
SetValue
(
101304116
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
...
...
script/c101304034.lua
View file @
68aa890f
...
@@ -77,8 +77,7 @@ function s.valcheck(e,c)
...
@@ -77,8 +77,7 @@ function s.valcheck(e,c)
end
end
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
return
rp
==
1
-
tp
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x2db
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x2db
)
and
c
:
IsAbleToRemoveAsCost
()
...
@@ -97,7 +96,7 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -97,7 +96,7 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateTo
Effect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateTo
Chain
(
ev
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101304047.lua
View file @
68aa890f
--妖精伝姫
-
ウィキャット
--妖精伝姫
-
ウィキャット
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--xyz summon
--xyz summon
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
--return
--return
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -39,7 +39,7 @@ function s.initial_effect(c)
...
@@ -39,7 +39,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
etg
(
e
,
c
)
function
s
.
etg
(
e
,
c
)
return
c
:
Is
SetCard
(
0x2db
)
and
c
:
GetOriginalAttribute
()
==
ATTRIBUTE_LIGHT
return
c
:
Is
Faceup
()
and
c
:
IsSetCard
(
0x2db
)
and
c
:
GetOriginalAttribute
()
&
ATTRIBUTE_LIGHT
~=
0
end
end
function
s
.
efilter
(
e
,
re
)
function
s
.
efilter
(
e
,
re
)
return
re
:
GetOwnerPlayer
()
~=
e
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
return
re
:
GetOwnerPlayer
()
~=
e
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
...
@@ -59,15 +59,18 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,15 +59,18 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
e
:
GetLabel
(),
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
e
:
GetLabel
(),
tp
,
LOCATION_DECK
)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
ct
=
e
:
GetLabel
()
if
not
g
:
GetCount
()
<
ct
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
e
:
GetLabel
(),
e
:
GetLabel
()
,
nil
)
local
sg
=
g
:
Select
(
tp
,
ct
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
if
s
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
s
g
,
REASON_EFFECT
)
end
end
end
end
function
s
.
tfilter
(
c
)
function
s
.
tfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToGrave
()
return
c
:
IsFaceup
()
and
c
:
IsAbleToGrave
()
and
c
:
IsSetCard
(
0x2db
)
and
c
:
GetOriginalAttribute
()
==
ATTRIBUTE_LIGHT
and
c
:
IsSetCard
(
0x2db
)
and
c
:
GetOriginalAttribute
()
&
ATTRIBUTE_LIGHT
~=
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
tfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
tfilter
(
chkc
)
end
...
@@ -85,7 +88,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -85,7 +88,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToChain
()
or
not
aux
.
NecroValleyFilter
()(
c
)
then
return
end
if
not
c
:
IsRelateToChain
()
or
not
aux
.
NecroValleyFilter
()(
c
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
end
end
...
...
test-update.cdb
View file @
68aa890f
No preview for this file type
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