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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
6604ef88
Commit
6604ef88
authored
Jan 27, 2026
by
wind2009
Browse files
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Fix
parent
5e134407
Changes
5
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5 changed files
with
7 additions
and
4 deletions
+7
-4
BLZD.cdb
BLZD.cdb
+0
-0
script/c101304022.lua
script/c101304022.lua
+1
-1
script/c101304024.lua
script/c101304024.lua
+1
-0
script/c101304025.lua
script/c101304025.lua
+4
-2
script/c101304028.lua
script/c101304028.lua
+1
-1
No files found.
BLZD.cdb
View file @
6604ef88
No preview for this file type
script/c101304022.lua
View file @
6604ef88
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
artg
)
e3
:
SetTarget
(
s
.
artg
)
e3
:
SetOperation
(
s
.
arop
)
e3
:
SetOperation
(
s
.
arop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Special Summon
(deck)
--Special Summon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c101304024.lua
View file @
6604ef88
...
@@ -51,6 +51,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,6 +51,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
+
CATEGORY_TOGRAVE
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
+
CATEGORY_TOGRAVE
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
elseif
e
:
GetLabel
()
>
3
then
elseif
e
:
GetLabel
()
>
3
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
...
...
script/c101304025.lua
View file @
6604ef88
...
@@ -14,7 +14,7 @@ function s.initial_effect(c)
...
@@ -14,7 +14,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
negat
e
--
disabl
e
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
...
@@ -99,7 +99,9 @@ function s.setfilter(c)
...
@@ -99,7 +99,9 @@ function s.setfilter(c)
and
not
c
:
IsReason
(
REASON_RETURN
)
and
not
c
:
IsReason
(
REASON_RETURN
)
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
...
...
script/c101304028.lua
View file @
6604ef88
...
@@ -90,7 +90,7 @@ function s.postg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -90,7 +90,7 @@ function s.postg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
posop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
posop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsFacedown
(
)
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
not
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
end
end
end
end
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