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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
37521eae
Commit
37521eae
authored
Oct 06, 2024
by
wind2009
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Fix
parent
279d7f16
Changes
5
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Showing
5 changed files
with
36 additions
and
34 deletions
+36
-34
script/c101207011.lua
script/c101207011.lua
+6
-6
script/c101207012.lua
script/c101207012.lua
+5
-4
script/c101207045.lua
script/c101207045.lua
+4
-9
script/c101207059.lua
script/c101207059.lua
+6
-4
script/c101207074.lua
script/c101207074.lua
+15
-11
No files found.
script/c101207011.lua
View file @
37521eae
...
@@ -44,18 +44,18 @@ end
...
@@ -44,18 +44,18 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
tc
=
nil
end
local
ec
=
nil
if
tc
:
IsRelateToEffect
(
e
)
then
ec
=
tc
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
t
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
e
c
)
local
hc
=
g
:
GetFirst
()
local
hc
=
g
:
GetFirst
()
if
hc
and
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
~=
0
and
hc
:
IsLocation
(
LOCATION_HAND
)
then
if
hc
and
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
~=
0
and
hc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENCE
)
end
end
end
end
end
end
...
...
script/c101207012.lua
View file @
37521eae
...
@@ -37,9 +37,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,9 +37,10 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
()
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
()
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -69,9 +70,9 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,9 +70,9 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thorspfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thorspfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
hc
=
g
:
GetFirst
()
local
hc
=
g
g
:
GetFirst
()
if
hc
then
if
hc
then
if
hc
:
IsAbleToHand
()
and
(
not
hc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
if
hc
:
IsAbleToHand
()
and
(
not
hc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
...
...
script/c101207045.lua
View file @
37521eae
...
@@ -38,9 +38,8 @@ function s.thorspcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,9 +38,8 @@ function s.thorspcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
thorspfilter
(
c
,
e
,
tp
)
function
s
.
thorspfilter
(
c
,
e
,
tp
)
if
not
c
:
IsSetCard
(
0x160
)
then
return
false
end
if
not
c
:
IsSetCard
(
0x160
)
then
return
false
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
c
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsType
(
TYPE_MONSTER
)
then
return
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
elseif
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
elseif
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
return
c
:
IsAbleToHand
()
return
c
:
IsAbleToHand
()
end
end
...
@@ -52,7 +51,6 @@ end
...
@@ -52,7 +51,6 @@ end
function
s
.
thorspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thorspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thorspfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thorspfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsType
(
TYPE_MONSTER
)
then
if
tc
:
IsType
(
TYPE_MONSTER
)
then
...
@@ -69,9 +67,6 @@ end
...
@@ -69,9 +67,6 @@ end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
s
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
end
function
s
.
cthfilter
(
c
)
function
s
.
cthfilter
(
c
)
return
c
:
IsSetCard
(
0x160
)
return
c
:
IsSetCard
(
0x160
)
end
end
...
@@ -88,14 +83,14 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -88,14 +83,14 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
false
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
false
end
local
g
=
c
:
GetOverlayGroup
()
local
g
=
c
:
GetOverlayGroup
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
t
c
=
g
:
SelectSubGroup
(
tp
,
s
.
thcheck
,
false
,
1
,
2
)
local
t
g
=
g
:
SelectSubGroup
(
tp
,
s
.
thcheck
,
false
,
1
,
2
)
if
tg
and
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
if
#
tg
>
0
and
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_NORMAL
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_NORMAL
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_R
EMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_R
TOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
sg
>
0
then
if
#
sg
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
...
...
script/c101207059.lua
View file @
37521eae
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
--add overlay
--add overlay
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e3
:
SetCategory
(
CATEGORY_
TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
...
@@ -32,6 +32,7 @@ function s.initial_effect(c)
...
@@ -32,6 +32,7 @@ function s.initial_effect(c)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
5
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
5
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
0
))
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x160
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x160
)
and
c
:
IsAbleToHand
()
...
@@ -41,8 +42,8 @@ function s.xyzfilter(c)
...
@@ -41,8 +42,8 @@ function s.xyzfilter(c)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
6
then
return
end
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
6
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
6
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
6
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
6
)
Duel
.
ConfirmCards
(
tp
,
g
)
if
g
:
IsExists
(
s
.
thfilter
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
g
:
IsExists
(
s
.
thfilter
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
FilterSelect
(
tp
,
s
.
thfilter
,
1
,
1
,
nil
)
local
sg
=
g
:
FilterSelect
(
tp
,
s
.
thfilter
,
1
,
1
,
nil
)
...
@@ -53,7 +54,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +54,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SortDecktop
(
tp
,
tp
,
5
)
Duel
.
SortDecktop
(
tp
,
tp
,
5
)
else
Duel
.
SortDecktop
(
tp
,
tp
,
6
)
end
else
Duel
.
SortDecktop
(
tp
,
tp
,
6
)
end
local
rg
=
Group
.
CreateGroup
()
local
rg
=
Group
.
CreateGroup
()
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
xg
:
GetCount
()
<
1
then
return
end
if
xg
:
GetCount
()
<
1
then
return
end
for
tc
in
aux
.
Next
(
xg
)
do
for
tc
in
aux
.
Next
(
xg
)
do
local
hg
=
tc
:
GetOverlayGroup
()
local
hg
=
tc
:
GetOverlayGroup
()
...
@@ -61,7 +62,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,7 +62,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
rg
:
Merge
(
hg
)
rg
:
Merge
(
hg
)
end
end
end
end
if
rg
and
rg
:
Filter
(
Card
.
IsAbleToHand
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
if
rg
and
rg
:
Filter
(
Card
.
IsAbleToHand
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
thg
=
rg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
local
thg
=
rg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
thg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
thg
,
nil
,
REASON_EFFECT
)
...
@@ -78,6 +79,7 @@ end
...
@@ -78,6 +79,7 @@ end
function
s
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
1
))
end
end
function
s
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101207074.lua
View file @
37521eae
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOHAND
+
CATEGORY_TODECK
+
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOHAND
+
CATEGORY_TODECK
+
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
...
@@ -16,11 +17,14 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,11 +17,14 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
s
.
xyzfilter
(
c
)
function
s
.
xyzfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRank
(
3
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x160
)
end
function
s
.
ovfilter
(
c
,
tp
)
return
c
:
IsAbleToHand
()
and
c
:
GetOwner
()
==
tp
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
rg
=
Group
.
CreateGroup
()
local
rg
=
Group
.
CreateGroup
()
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
xg
:
GetCount
()
<
1
then
return
false
end
if
xg
:
GetCount
()
<
1
then
return
false
end
for
tc
in
aux
.
Next
(
xg
)
do
for
tc
in
aux
.
Next
(
xg
)
do
local
hg
=
tc
:
GetOverlayGroup
()
local
hg
=
tc
:
GetOverlayGroup
()
...
@@ -28,9 +32,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,9 +32,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
rg
:
Merge
(
hg
)
rg
:
Merge
(
hg
)
end
end
end
end
if
chk
==
0
then
return
rg
and
rg
:
Filter
(
Card
.
IsAbleToHand
,
1
,
nil
)
if
chk
==
0
then
return
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
end
and
aux
.
nbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
aux
.
nbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
end
function
s
.
atkfilter
(
c
,
e
)
function
s
.
atkfilter
(
c
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0x160
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0x160
)
...
@@ -39,7 +42,7 @@ end
...
@@ -39,7 +42,7 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rg
=
Group
.
CreateGroup
()
local
rg
=
Group
.
CreateGroup
()
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
xg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
xg
:
GetCount
()
<
1
then
return
end
if
xg
:
GetCount
()
<
1
then
return
end
for
tc
in
aux
.
Next
(
xg
)
do
for
tc
in
aux
.
Next
(
xg
)
do
local
hg
=
tc
:
GetOverlayGroup
()
local
hg
=
tc
:
GetOverlayGroup
()
...
@@ -47,16 +50,17 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,16 +50,17 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
rg
:
Merge
(
hg
)
rg
:
Merge
(
hg
)
end
end
end
end
if
rg
and
rg
:
Filter
(
Card
.
IsAbleToHand
,
1
,
nil
)
then
if
rg
and
rg
:
Filter
(
s
.
ovfilter
,
nil
,
tp
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
tc
=
rg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
local
tc
=
rg
:
FilterSelect
(
tp
,
s
.
ovfilter
,
1
,
1
,
nil
,
tp
):
GetFirst
(
)
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
Duel
.
NegateActivation
(
ev
)
then
if
Duel
.
NegateActivation
(
ev
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
res
=
0
local
res
=
0
if
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
res
=
1
res
=
1
end
end
...
@@ -68,14 +72,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,14 +72,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
else
else
res
=
1
res
=
1
end
end
for
t
c
in
aux
.
Next
(
g
)
do
for
a
c
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
t
c
:
RegisterEffect
(
e1
)
a
c
:
RegisterEffect
(
e1
)
end
end
end
end
end
end
...
...
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