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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
064e981f
Commit
064e981f
authored
Sep 24, 2024
by
wind2009
Browse files
Options
Browse Files
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Update Mimighoul
parent
ba0f56d5
Changes
4
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4 changed files
with
38 additions
and
23 deletions
+38
-23
ROTA-EN.cdb
ROTA-EN.cdb
+0
-0
script/c101206090.lua
script/c101206090.lua
+12
-7
script/c101206091.lua
script/c101206091.lua
+12
-7
script/c101206092.lua
script/c101206092.lua
+14
-9
No files found.
ROTA-EN.cdb
View file @
064e981f
No preview for this file type
script/c101206090.lua
View file @
064e981f
...
...
@@ -46,19 +46,24 @@ end
function
s
.
ptfilter
(
e
,
c
)
return
c
:
IsSetCard
(
0x1b7
)
end
function
s
.
sspfilter
(
c
,
tp
,
e
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
ospfilter
(
c
,
tp
,
e
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
if
chk
==
0
then
return
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
))
then
return
end
local
b1
=
(
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
))
local
b2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
s
.
sspfilter
(
c
,
tp
,
e
)
and
not
s
.
ospfilter
(
c
,
tp
,
e
))
then
return
end
local
b1
=
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
local
toplayer
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
2
),
tp
},
{
b2
,
aux
.
Stringid
(
id
,
3
),
1
-
tp
})
...
...
script/c101206091.lua
View file @
064e981f
...
...
@@ -47,19 +47,24 @@ function s.aclimit(e,re,tp)
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
rc
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
rc
:
IsLocation
(
LOCATION_MZONE
)
and
rc
:
IsSummonLocation
(
LOCATION_HAND
)
end
function
s
.
sspfilter
(
c
,
tp
,
e
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x1b7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
ospfilter
(
c
,
tp
,
e
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x1b7
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
if
chk
==
0
then
return
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
))
then
return
end
local
b1
=
(
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x1b7
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
))
local
b2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
s
.
sspfilter
(
c
,
tp
,
e
)
and
not
s
.
ospfilter
(
c
,
tp
,
e
))
then
return
end
local
b1
=
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
local
toplayer
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
2
),
tp
},
{
b2
,
aux
.
Stringid
(
id
,
3
),
1
-
tp
})
...
...
script/c101206092.lua
View file @
064e981f
...
...
@@ -48,22 +48,27 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
s
.
sspfilter
(
c
,
tp
,
e
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
ospfilter
(
c
,
tp
,
e
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
end
if
chk
==
0
then
return
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
))
then
return
end
local
b1
=
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
))
local
b2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
(
not
s
.
sspfilter
(
c
,
tp
,
e
)
and
not
s
.
ospfilter
(
c
,
tp
,
e
))
then
return
end
local
b1
=
s
.
sspfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
s
.
ospfilter
(
c
,
tp
,
e
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
local
toplayer
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
2
),
tp
},
{
b2
,
aux
.
Stringid
(
id
,
3
),
1
-
tp
})
{
b1
,
aux
.
Stringid
(
id
,
3
),
tp
},
{
b2
,
aux
.
Stringid
(
id
,
4
),
1
-
tp
})
if
toplayer
==
tp
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
toplayer
,
false
,
false
,
POS_FACEUP
)
elseif
toplayer
==
1
-
tp
then
...
...
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