--紫毒の茨牙
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,41209827)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE+CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cfilter(c,tp)
	return c:IsCode(41209827) and c:IsFaceup() and c:IsAttackAbove(1)
		and Duel.IsExistingMatchingCard(s.desfilter,tp,0,LOCATION_MZONE,1,nil,c:GetAttack())
end
function s.desfilter(c,atk)
	return c:IsAttackBelow(atk-1) and c:IsFaceup()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.cfilter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	local dg=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil,g:GetFirst():GetAttack())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,dg:GetCount(),0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToChain() or not tc:IsFaceup() or not tc:IsType(TYPE_MONSTER) then return end
	local dg=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil,tc:GetAttack())
	if Duel.Destroy(dg,REASON_EFFECT)~=0 then
		local sg=Duel.GetOperatedGroup()
		local dam=sg:GetSum(Card.GetBaseAttack)
		if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil,REASON_EFFECT)
			and dam>0
			and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
			local hg=Duel.GetMatchingGroup(Card.IsDiscardable,tp,LOCATION_HAND,0,nil,REASON_EFFECT)
			Duel.SendtoGrave(hg,REASON_EFFECT+REASON_DISCARD)
			Duel.Damage(1-tp,dam,REASON_EFFECT)
		end
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
	tc:RegisterEffect(e1)
end
