--氷結界に至る晴嵐
function c17197110.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(17197110,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,17197110)
	e1:SetCost(c17197110.cost)
	e1:SetTarget(c17197110.target)
	e1:SetOperation(c17197110.activate)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(17197110,1))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,17197111)
	e2:SetCondition(aux.exccon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c17197110.thtg)
	e2:SetOperation(c17197110.thop)
	c:RegisterEffect(e2)
end
function c17197110.rfilter(c,tp)
	return c:IsReleasable() and c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and (c:IsControler(tp) or c:IsFaceup())
end
function c17197110.spfilter(c,e,tp)
	return c:IsSetCard(0x2f) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c17197110.fselect(g,tp)
	return Duel.GetMZoneCount(tp,g)>=g:GetCount() and Duel.CheckReleaseGroup(tp,aux.IsInGroup,#g,nil,g)
end
function c17197110.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	local rg=Duel.GetReleaseGroup(tp):Filter(c17197110.rfilter,nil,tp)
	local sg=Duel.GetMatchingGroup(c17197110.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	local ft=Duel.IsPlayerAffectedByEffect(tp,59822133) and 1 or 5
	local maxc=math.min(ft,rg:GetCount(),(Duel.GetMZoneCount(tp,rg)),sg:GetClassCount(Card.GetCode))
	if chk==0 then return maxc>0 and rg:CheckSubGroup(c17197110.fselect,1,maxc,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=rg:SelectSubGroup(tp,c17197110.fselect,false,1,maxc,tp)
	e:SetLabel(g:GetCount())
	aux.UseExtraReleaseCount(g,tp)
	Duel.Release(g,REASON_COST)
end
function c17197110.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetLabel()==100 end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,e:GetLabel(),tp,LOCATION_DECK)
end
function c17197110.activate(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft>0 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	local ct=e:GetLabel()
	if ft<ct or ft<=0 then return end
	local g=Duel.GetMatchingGroup(c17197110.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,aux.dncheck,false,ct,ct)
	if sg then
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c17197110.thfilter(c)
	return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsAbleToHand()
end
function c17197110.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and c17197110.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c17197110.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local sg=Duel.SelectTarget(tp,c17197110.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,1,0,0)
end
function c17197110.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
