--ローズ・プリンセス
function c58062306.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,58062306+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(c58062306.spcon)
	e1:SetOperation(c58062306.spop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(58062306,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_HAND)
	e2:SetCost(c58062306.cost)
	e2:SetTarget(c58062306.target)
	e2:SetOperation(c58062306.operation)
	c:RegisterEffect(e2)
end
c58062306.treat_itself_tuner=true
function c58062306.spcon(e,c)
	if c==nil then return true end
	return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
		and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0
		and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c58062306.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_ADD_TYPE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetValue(TYPE_TUNER)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
	c:RegisterEffect(e1)
end
function c58062306.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsDiscardable() end
	Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function c58062306.filter(c)
	return c:IsCode(84335863) and c:IsAbleToHand()
end
function c58062306.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.IsExistingMatchingCard(c58062306.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c58062306.operation(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetFirstMatchingCard(c58062306.filter,tp,LOCATION_DECK,0,nil)
	if tg then
		Duel.SendtoHand(tg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,tg)
	end
end
