--赤き竜 ケッツアーコアトル
local s,id,o=GetID()
function s.initial_effect(c)
	--Synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(s.val)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.negcon)
	e2:SetTarget(s.negtg)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local tg=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
	if ft>0 then
		if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
		local g=nil
		if tg:GetCount()>ft then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			g=tg:Select(tp,ft,ft,nil)
		else
			g=tg
		end
		Duel.SpecialSummonComplete()
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	Duel.RegisterEffect(e1,tp)
end
function s.vfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
function s.val(e,c)
	local g=Duel.GetMatchingGroup(s.vfilter,c:GetControler(),LOCATION_MZONE,0,c)
	return g:GetSum(Card.GetBaseAttack)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and re:IsActiveType(TYPE_MONSTER) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function s.disfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO) and c:IsAbleToExtra()
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.disfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_MZONE)
end
function s.netop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,s.disfilter,tp,LOCATION_MZONE,0,1,1,aux.ExceptThisCard(e))
	Duel.HintSelection(g)
	if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
		Duel.NegateActivation(ev)
	end
end
