--ドラグニティ－クイリヌス
local s,id,o=GetID()
function s.initial_effect(c)
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--indes
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(LOCATION_MZONE,0)
	e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x29))
	e3:SetCondition(s.indcon)
	e3:SetValue(1)
	c:RegisterEffect(e3)
	--tohand/extra
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetCategory(CATEGORY_TOHAND+CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,id+o)
	e4:SetTarget(s.bstg)
	e4:SetOperation(s.bsop)
	c:RegisterEffect(e4)
end
function s.thfilter(c)
	return c:IsSetCard(0x29) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.indcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetEquipCount()>0
end
function s.bfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x29) and (c:GetOriginalType()&TYPE_MONSTER)~=0
		and (c:IsAbleToHand() or c:IsAbleToExtra())
end
function s.bstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and s.bfilter(chkc) and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(s.bfilter,tp,LOCATION_ONFIELD,0,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.bfilter,tp,LOCATION_ONFIELD,0,1,1,c)
	local tc=g:GetFirst()
	if tc:IsAbleToExtra() then
		Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g,1,0,0)
	else
		Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
	end
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(0x29) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.bsop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetTargetsRelateToChain()
	if tg:GetCount()>0 and Duel.SendtoHand(tg,nil,REASON_EFFECT)>0
		and tg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND+LOCATION_EXTRA) then
		local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
		if #g>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local sg=g:Select(tp,1,1,nil)
			if tg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
				Duel.ShuffleHand(tp)
			end
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
