--トリックスター・ディフュージョン
local s,id,o=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCountLimit(1,id+o)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.csbtg)
	e2:SetOperation(s.csbop)
	c:RegisterEffect(e2)
end
function s.filter1(c,tp)
	return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function s.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0xfb) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.filter(c)
	return c:IsLinkSummonable(nil) and c:IsSetCard(0xfb)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local chkf=tp
	local mg1=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_GRAVE,0,nil,tp)
	local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
	if not res then
		local ce=Duel.GetChainMaterial(tp)
		if ce~=nil then
			local fgroup=ce:GetTarget()
			local mg2=fgroup(ce,e,tp)
			local mf=ce:GetValue()
			res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
		end
	end
	if chk==0 then
		return res or Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil)
	end
	local op=0
	if res and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
		op=Duel.SelectOption(tp,aux.Stringid(id,2),aux.Stringid(8842266,3))+1
	elseif res then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
		op=Duel.SelectOption(tp,aux.Stringid(id,2))+1
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
		op=Duel.SelectOption(tp,aux.Stringid(id,3))+2
	end
	e:SetLabel(op)
	if op==1 then
		e:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
		Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
	else
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
	end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local op=e:GetLabel()
	if op==1 then
		local chkf=tp
		local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_GRAVE,0,nil,tp)
		local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
		local mg2=nil
		local sg2=nil
		local ce=Duel.GetChainMaterial(tp)
		if ce~=nil then
			local fgroup=ce:GetTarget()
			mg2=fgroup(ce,e,tp)
			local mf=ce:GetValue()
			sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
		end
		if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
			local sg=sg1:Clone()
			if sg2 then sg:Merge(sg2) end
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local tg=sg:Select(tp,1,1,nil)
			local tc=tg:GetFirst()
			if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
				local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
				tc:SetMaterial(mat1)
				Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
				Duel.BreakEffect()
				Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
			else
				local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
				local fop=ce:GetOperation()
				fop(ce,e,tp,tc,mat2)
			end
			tc:CompleteProcedure()
		end
	elseif op==2 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_EXTRA,0,1,1,nil)
		local tc=g:GetFirst()
		if tc then
			Duel.LinkSummon(tp,tc,nil)
		end
	end
end
function s.csbfilter(c)
	return c:IsSetCard(0xfb) and c:IsFaceup()
end
function s.csbtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.csbfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.csbfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,s.csbfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.csbop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetRange(LOCATION_MZONE)
		e1:SetTargetRange(0,LOCATION_MZONE)
		e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
		e1:SetValue(s.lklimit)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function s.lklimit(e,c)
	return c~=e:GetHandler()
end