--魊影之胧 基辐
local s,id,o=GetID()
function s.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.rmcon)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_REMOVE)
	e3:SetOperation(s.spreg)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetRange(LOCATION_REMOVED)
	e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e4:SetCountLimit(1,id+o*2)
	e4:SetCondition(s.spcon1)
	e4:SetTarget(s.sptg1)
	e4:SetOperation(s.spop1)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
--sp
function s.cfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_FISH)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
--remove
function s.spfilter1(c,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(6) and c:IsRace(RACE_FISH) and e:GetHandler():IsAbleToRemove()
end
function s.rmfilter(c,tp,e)
	return c:IsLocation(LOCATION_MZONE) and c:IsControler(1-tp) and c:IsAbleToRemove() and c:IsCanBeEffectTarget(e)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(Card.IsControler,1,nil,1-tp)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	local g=eg:Filter(s.rmfilter,nil,tp,e)
	if chkc then return g:IsContains(chkc) and e:GetHandler():IsAbleToRemove() end
	if chk==0 then return e:IsCostChecked() and #g>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>=0
	and Duel.IsExistingTarget(s.spfilter1,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local tg=g:Clone()
	if #g>1 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		tg=g:Select(tp,1,1,nil)
	end
	Duel.SetTargetCard(tg)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,tg,#tg,0,0)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g2=Duel.SelectTarget(tp,s.spfilter1,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g2,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local res1,tg1=Duel.GetOperationInfo(0,CATEGORY_REMOVE)
	local res2,tg2=Duel.GetOperationInfo(0,CATEGORY_SPECIAL_SUMMON)
	local c,rc,sc=e:GetHandler(),tg1:GetFirst(),tg2:GetFirst()
	if rc:IsRelateToEffect(e) and rc:IsType(TYPE_MONSTER) and c:IsOnField()
		and Duel.Remove(c,POS_FACEUP,REASON_EFFECT)*Duel.Remove(tg1,POS_FACEUP,REASON_EFFECT)>0 then
		if sc:IsRelateToEffect(e) and sc:IsRace(RACE_FISH) then
			Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
--spsummon
function s.spreg(e,tp,eg,ep,ev,re,r,rp)
	local ct=Duel.GetTurnCount()
	e:SetLabel(ct)
	e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(id)>0
end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end