--F.A.ホームトランスポーター
function c75676192.initial_effect(c)
	--synchro summon
	c:EnableReviveLimit()
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c75676192.atkval)
	c:RegisterEffect(e1)
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetCode(EVENT_CHAINING)
	e0:SetRange(LOCATION_MZONE)
	e0:SetCondition(c75676192.spchk)
	e0:SetOperation(aux.chainreg)
	c:RegisterEffect(e0)
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(75676192,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCode(EVENT_CHAIN_SOLVED)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
	e3:SetCondition(c75676192.lvcon)
	e3:SetOperation(c75676192.lvop)
	c:RegisterEffect(e3)
	--indes
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e4:SetCondition(c75676192.indcon)
	e4:SetValue(1)
	c:RegisterEffect(e4)
	local e5=e4:Clone()
	e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	c:RegisterEffect(e5)
	--special summon
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(75676192,1))
	e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e6:SetType(EFFECT_TYPE_IGNITION)
	e6:SetCountLimit(1)
	e6:SetRange(LOCATION_MZONE)
	e6:SetCondition(c75676192.spcon)
	e6:SetTarget(c75676192.sptg)
	e6:SetOperation(c75676192.spop)
	c:RegisterEffect(e6)
end
function c75676192.atkval(e,c)
	return c:GetLevel()*300
end
function c75676192.spchk(e,tp,eg,ep,ev,re,r,rp)
	return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and re:GetHandler():IsSetCard(0x107)
end
function c75676192.lvcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(1)>0
end
function c75676192.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		local e4=Effect.CreateEffect(c)
		e4:SetType(EFFECT_TYPE_SINGLE)
		e4:SetCode(EFFECT_UPDATE_LEVEL)
		e4:SetValue(1)
		e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e4:SetRange(LOCATION_MZONE)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e4)
	end
end
function c75676192.indcon(e)
	return e:GetHandler():IsLevelAbove(11)
end
function c75676192.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLevelAbove(13)
end
function c75676192.filter(c,e,tp)
	return c:IsSetCard(0x107) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c75676192.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c75676192.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c75676192.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c75676192.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c75676192.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
