Commit e3475c17 authored by wind2009's avatar wind2009

Merge remote-tracking branch 'upstream/master' into develop

parents 28bb4121 27bf0fe9
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_BUTTON_H_INCLUDED__
#define __C_GUI_BUTTON_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIButton.h"
#include "IGUISpriteBank.h"
#include "SColor.h"
namespace irr
{
namespace gui
{
class CGUIButton : public IGUIButton
{
public:
//! constructor
CGUIButton(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle, bool noclip=false);
//! destructor
virtual ~CGUIButton();
//! called if an event happened.
virtual bool OnEvent(const SEvent& event);
//! draws the element and its children
virtual void draw();
//! sets another skin independent font. if this is set to zero, the button uses the font of the skin.
virtual void setOverrideFont(IGUIFont* font=0);
//! Gets the override font (if any)
virtual IGUIFont* getOverrideFont() const;
//! Get the font which is used right now for drawing
virtual IGUIFont* getActiveFont() const;
//! Sets an image which should be displayed on the button when it is in normal state.
virtual void setImage(video::ITexture* image=0);
//! Sets an image which should be displayed on the button when it is in normal state.
virtual void setImage(video::ITexture* image, const core::rect<s32>& pos);
//! Sets an image which should be displayed on the button when it is in pressed state.
virtual void setPressedImage(video::ITexture* image=0);
//! Sets an image which should be displayed on the button when it is in pressed state.
virtual void setPressedImage(video::ITexture* image, const core::rect<s32>& pos);
//! Sets the sprite bank used by the button
virtual void setSpriteBank(IGUISpriteBank* bank=0);
//! Sets the animated sprite for a specific button state
/** \param index: Number of the sprite within the sprite bank, use -1 for no sprite
\param state: State of the button to set the sprite for
\param index: The sprite number from the current sprite bank
\param color: The color of the sprite
*/
virtual void setSprite(EGUI_BUTTON_STATE state, s32 index,
video::SColor color=video::SColor(255,255,255,255), bool loop=false);
//! Sets if the button should behave like a push button. Which means it
//! can be in two states: Normal or Pressed. With a click on the button,
//! the user can change the state of the button.
virtual void setIsPushButton(bool isPushButton=true);
//! Checks whether the button is a push button
virtual bool isPushButton() const;
//! Sets the pressed state of the button if this is a pushbutton
virtual void setPressed(bool pressed=true);
//! Returns if the button is currently pressed
virtual bool isPressed() const;
//! Sets if the button should use the skin to draw its border
virtual void setDrawBorder(bool border=true);
//! Checks if the button face and border are being drawn
virtual bool isDrawingBorder() const;
//! Sets if the alpha channel should be used for drawing images on the button (default is false)
virtual void setUseAlphaChannel(bool useAlphaChannel=true);
//! Checks if the alpha channel should be used for drawing images on the button
virtual bool isAlphaChannelUsed() const;
//! Sets if the button should scale the button images to fit
virtual void setScaleImage(bool scaleImage=true);
//! Checks whether the button scales the used images
virtual bool isScalingImage() const;
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
protected:
struct ButtonSprite
{
s32 Index;
video::SColor Color;
bool Loop;
};
ButtonSprite ButtonSprites[EGBS_COUNT];
IGUISpriteBank* SpriteBank;
IGUIFont* OverrideFont;
video::ITexture* Image;
video::ITexture* PressedImage;
core::rect<s32> ImageRect;
core::rect<s32> PressedImageRect;
u32 ClickTime, HoverTime, FocusTime;
bool IsPushButton;
bool Pressed;
bool UseAlphaChannel;
bool DrawBorder;
bool ScaleImage;
};
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_BUTTON_H_INCLUDED__
#ifdef _MSC_VER // Copyright (C) 2002-2012 Nikolaus Gebhardt
#pragma warning(disable: 4244) // This file is part of the "Irrlicht Engine".
#endif // For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIImageButton.h" #include "CGUIImageButton.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include <IGUISpriteBank.h>
#include <IGUISkin.h>
#include <IGUIEnvironment.h>
#include <IVideoDriver.h>
#include <IGUIFont.h>
namespace irr { namespace irr {
namespace gui { namespace gui {
...@@ -94,19 +101,213 @@ void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core:: ...@@ -94,19 +101,213 @@ void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::
driver->setTransform(irr::video::ETS_PROJECTION, oldProjMat); driver->setTransform(irr::video::ETS_PROJECTION, oldProjMat);
driver->setTransform(irr::video::ETS_VIEW, oldViewMat); driver->setTransform(irr::video::ETS_VIEW, oldViewMat);
} }
CGUIImageButton::CGUIImageButton(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) CGUIImageButton* CGUIImageButton::addImageButton(IGUIEnvironment *env, const core::rect<s32>& rectangle, IGUIElement* parent, s32 id) {
: CGUIButton(environment, parent, id, rectangle) { CGUIImageButton* button = new CGUIImageButton(env, parent ? parent : 0, id, rectangle);
button->drop();
return button;
}
//! constructor
CGUIImageButton::CGUIImageButton(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle, bool noclip)
: IGUIButton(environment, parent, id, rectangle),
SpriteBank(0), OverrideFont(0), Image(0), PressedImage(0),
IsPushButton(false), Pressed(false),
UseAlphaChannel(false), DrawBorder(true), ScaleImage(false) {
#ifdef _DEBUG
setDebugName("CGUIImageButton");
#endif
setNotClipped(noclip);
// Initialize the sprites.
for (u32 i = 0; i < EGBS_COUNT; ++i)
ButtonSprites[i].Index = -1;
// This element can be tabbed.
setTabStop(true);
setTabOrder(-1);
isDrawImage = true; isDrawImage = true;
isFixedSize = false; isFixedSize = false;
imageRotation = 0.0f; imageRotation = 0.0f;
imageScale = core::vector2df(1.0f, 1.0f); imageScale = core::vector2df(1.0f, 1.0f);
imageSize = core::dimension2di(rectangle.getWidth(), rectangle.getHeight()); imageSize = core::dimension2di(rectangle.getWidth(), rectangle.getHeight());
} }
CGUIImageButton* CGUIImageButton::addImageButton(IGUIEnvironment *env, const core::rect<s32>& rectangle, IGUIElement* parent, s32 id) { //! destructor
CGUIImageButton* button = new CGUIImageButton(env, parent ? parent : 0, id, rectangle); CGUIImageButton::~CGUIImageButton()
button->drop(); {
return button; if (OverrideFont)
OverrideFont->drop();
if (Image)
Image->drop();
if (PressedImage)
PressedImage->drop();
if (SpriteBank)
SpriteBank->drop();
}
//! Sets if the images should be scaled to fit the button
void CGUIImageButton::setScaleImage(bool scaleImage)
{
ScaleImage = scaleImage;
}
//! Returns whether the button scale the used images
bool CGUIImageButton::isScalingImage() const
{
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return ScaleImage;
}
//! Sets if the button should use the skin to draw its border
void CGUIImageButton::setDrawBorder(bool border)
{
DrawBorder = border;
}
void CGUIImageButton::setSpriteBank(IGUISpriteBank* sprites)
{
if (sprites)
sprites->grab();
if (SpriteBank)
SpriteBank->drop();
SpriteBank = sprites;
}
void CGUIImageButton::setSprite(EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop)
{
if (SpriteBank)
{
ButtonSprites[(u32)state].Index = index;
ButtonSprites[(u32)state].Color = color;
ButtonSprites[(u32)state].Loop = loop;
}
else
{
ButtonSprites[(u32)state].Index = -1;
}
}
//! called if an event happened.
bool CGUIImageButton::OnEvent(const SEvent& event)
{
if (!isEnabled())
return IGUIElement::OnEvent(event);
switch (event.EventType)
{
case EET_KEY_INPUT_EVENT:
if (event.KeyInput.PressedDown &&
(event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE))
{
if (!IsPushButton)
setPressed(true);
else
setPressed(!Pressed);
return true;
}
if (Pressed && !IsPushButton && event.KeyInput.PressedDown && event.KeyInput.Key == KEY_ESCAPE)
{
setPressed(false);
return true;
}
else
if (!event.KeyInput.PressedDown && Pressed &&
(event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE))
{
if (!IsPushButton)
setPressed(false);
if (Parent)
{
SEvent newEvent;
newEvent.EventType = EET_GUI_EVENT;
newEvent.GUIEvent.Caller = this;
newEvent.GUIEvent.Element = 0;
newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED;
Parent->OnEvent(newEvent);
}
return true;
}
break;
case EET_GUI_EVENT:
if (event.GUIEvent.Caller == this)
{
if (event.GUIEvent.EventType == EGET_ELEMENT_FOCUS_LOST)
{
if (!IsPushButton)
setPressed(false);
}
}
break;
case EET_MOUSE_INPUT_EVENT:
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
{
if (Environment->hasFocus(this) &&
!AbsoluteClippingRect.isPointInside(core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y)))
{
Environment->removeFocus(this);
return false;
}
if (!IsPushButton)
setPressed(true);
Environment->setFocus(this);
return true;
}
else
if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
{
bool wasPressed = Pressed;
if (!AbsoluteClippingRect.isPointInside(core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y)))
{
if (!IsPushButton)
setPressed(false);
return true;
}
if (!IsPushButton)
setPressed(false);
else
{
setPressed(!Pressed);
}
if ((!IsPushButton && wasPressed && Parent) ||
(IsPushButton && wasPressed != Pressed))
{
SEvent newEvent;
newEvent.EventType = EET_GUI_EVENT;
newEvent.GUIEvent.Caller = this;
newEvent.GUIEvent.Element = 0;
newEvent.GUIEvent.EventType = EGET_BUTTON_CLICKED;
Parent->OnEvent(newEvent);
}
return true;
}
break;
default:
break;
}
return Parent ? Parent->OnEvent(event) : false;
} }
void CGUIImageButton::draw() { void CGUIImageButton::draw() {
if (!IsVisible) if (!IsVisible)
return; return;
...@@ -148,6 +349,14 @@ void CGUIImageButton::setImage(video::ITexture* image) ...@@ -148,6 +349,14 @@ void CGUIImageButton::setImage(video::ITexture* image)
if(!PressedImage) if(!PressedImage)
setPressedImage(Image); setPressedImage(Image);
} }
//! Sets the image which should be displayed on the button when it is in its normal state.
void CGUIImageButton::setImage(video::ITexture* image, const core::rect<s32>& pos)
{
setImage(image);
ImageRect = pos;
}
void CGUIImageButton::setDrawImage(bool b) { void CGUIImageButton::setDrawImage(bool b) {
isDrawImage = b; isDrawImage = b;
} }
...@@ -162,6 +371,21 @@ void CGUIImageButton::setImageSize(core::dimension2di s) { ...@@ -162,6 +371,21 @@ void CGUIImageButton::setImageSize(core::dimension2di s) {
imageSize = s; imageSize = s;
} }
//! sets another skin independent font. if this is set to zero, the button uses the font of the skin.
void CGUIImageButton::setOverrideFont(IGUIFont* font)
{
if (OverrideFont == font)
return;
if (OverrideFont)
OverrideFont->drop();
OverrideFont = font;
if (OverrideFont)
OverrideFont->grab();
}
IGUIFont* CGUIImageButton::getOverrideFont( void ) const IGUIFont* CGUIImageButton::getOverrideFont( void ) const
{ {
IGUISkin* skin = Environment->getSkin(); IGUISkin* skin = Environment->getSkin();
...@@ -178,5 +402,137 @@ IGUIFont* CGUIImageButton::getActiveFont() const ...@@ -178,5 +402,137 @@ IGUIFont* CGUIImageButton::getActiveFont() const
return skin->getFont(); return skin->getFont();
} }
//! Sets an image which should be displayed on the button when it is in pressed state.
void CGUIImageButton::setPressedImage(video::ITexture* image)
{
if (image)
image->grab();
if (PressedImage)
PressedImage->drop();
PressedImage = image;
if (image)
PressedImageRect = core::rect<s32>(core::position2d<s32>(0, 0), image->getOriginalSize());
}
//! Sets the image which should be displayed on the button when it is in its pressed state.
void CGUIImageButton::setPressedImage(video::ITexture* image, const core::rect<s32>& pos)
{
setPressedImage(image);
PressedImageRect = pos;
}
//! Sets if the button should behave like a push button. Which means it
//! can be in two states: Normal or Pressed. With a click on the button,
//! the user can change the state of the button.
void CGUIImageButton::setIsPushButton(bool isPushButton)
{
IsPushButton = isPushButton;
}
//! Returns if the button is currently pressed
bool CGUIImageButton::isPressed() const
{
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return Pressed;
}
//! Sets the pressed state of the button if this is a pushbutton
void CGUIImageButton::setPressed(bool pressed)
{
if (Pressed != pressed)
{
Pressed = pressed;
}
} }
//! Returns whether the button is a push button
bool CGUIImageButton::isPushButton() const
{
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return IsPushButton;
} }
//! Sets if the alpha channel should be used for drawing images on the button (default is false)
void CGUIImageButton::setUseAlphaChannel(bool useAlphaChannel)
{
UseAlphaChannel = useAlphaChannel;
}
//! Returns if the alpha channel should be used for drawing images on the button
bool CGUIImageButton::isAlphaChannelUsed() const
{
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return UseAlphaChannel;
}
bool CGUIImageButton::isDrawingBorder() const
{
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return DrawBorder;
}
//! Writes attributes of the element.
void CGUIImageButton::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options = 0) const
{
IGUIButton::serializeAttributes(out, options);
out->addBool("PushButton", IsPushButton);
if (IsPushButton)
out->addBool("Pressed", Pressed);
out->addTexture("Image", Image);
out->addRect("ImageRect", ImageRect);
out->addTexture("PressedImage", PressedImage);
out->addRect("PressedImageRect", PressedImageRect);
out->addBool("UseAlphaChannel", isAlphaChannelUsed());
out->addBool("Border", isDrawingBorder());
out->addBool("ScaleImage", isScalingImage());
// out->addString ("OverrideFont", OverrideFont);
}
//! Reads attributes of the element
void CGUIImageButton::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options = 0)
{
IGUIButton::deserializeAttributes(in, options);
IsPushButton = in->getAttributeAsBool("PushButton");
Pressed = IsPushButton ? in->getAttributeAsBool("Pressed") : false;
core::rect<s32> rec = in->getAttributeAsRect("ImageRect");
if (rec.isValid())
setImage(in->getAttributeAsTexture("Image"), rec);
else
setImage(in->getAttributeAsTexture("Image"));
rec = in->getAttributeAsRect("PressedImageRect");
if (rec.isValid())
setPressedImage(in->getAttributeAsTexture("PressedImage"), rec);
else
setPressedImage(in->getAttributeAsTexture("PressedImage"));
setDrawBorder(in->getAttributeAsBool("Border"));
setUseAlphaChannel(in->getAttributeAsBool("UseAlphaChannel"));
setScaleImage(in->getAttributeAsBool("ScaleImage"));
// setOverrideFont(in->getAttributeAsString("OverrideFont"));
updateAbsolutePosition();
}
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef _C_GUI_IMAGE_BUTTON_H_ #ifndef _C_GUI_IMAGE_BUTTON_H_
#define _C_GUI_IMAGE_BUTTON_H_ #define _C_GUI_IMAGE_BUTTON_H_
#include <irrlicht.h> #include <IrrCompileConfig.h>
#include "CGUIButton.h" #ifdef _IRR_COMPILE_WITH_GUI_
#include <IGUIButton.h>
#include <SColor.h>
namespace irr { namespace irr {
namespace video {
class IVideoDriver;
class ITexture;
}
namespace gui { namespace gui {
class IGUISpriteBank;
void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect, void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> position, core::position2d<s32> rotationPoint, f32 rotation = 0.0f, core::position2d<s32> position, core::position2d<s32> rotationPoint, f32 rotation = 0.0f,
core::vector2df scale = core::vector2df(1.0, 1.0), bool useAlphaChannel = true, video::SColor color = 0xffffffff); core::vector2df scale = core::vector2df(1.0, 1.0), bool useAlphaChannel = true, video::SColor color = 0xffffffff);
void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect, void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> corner[4], bool useAlphaChannel = true, video::SColor color = 0xffffffff); core::position2d<s32> corner[4], bool useAlphaChannel = true, video::SColor color = 0xffffffff);
class CGUIImageButton : public CGUIButton {
class CGUIImageButton : public IGUIButton {
public: public:
CGUIImageButton(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle); static CGUIImageButton* addImageButton(IGUIEnvironment* env, const core::rect<s32>& rectangle, IGUIElement* parent, s32 id);
static CGUIImageButton* addImageButton(IGUIEnvironment *env, const core::rect<s32>& rectangle, IGUIElement* parent, s32 id);
virtual void draw(); //! constructor
virtual void setImage(video::ITexture* image = 0); CGUIImageButton(IGUIEnvironment* environment, IGUIElement* parent,
virtual void setDrawImage(bool b); s32 id, core::rect<s32> rectangle, bool noclip = false);
virtual void setImageRotation(f32 r);
virtual void setImageScale(core::vector2df s); //! destructor
virtual void setImageSize(core::dimension2di s); ~CGUIImageButton() override;
virtual IGUIFont* getOverrideFont(void) const;
virtual IGUIFont* getActiveFont() const; //! called if an event happened.
bool OnEvent(const SEvent& event) override;
private:
//! draws the element and its children
void draw() override;
//! sets another skin independent font. if this is set to zero, the button uses the font of the skin.
void setOverrideFont(IGUIFont* font = 0) override;
//! Gets the override font (if any)
IGUIFont* getOverrideFont() const override;
//! Get the font which is used right now for drawing
IGUIFont* getActiveFont() const override;
//! Sets an image which should be displayed on the button when it is in normal state.
void setImage(video::ITexture* image = 0) override;
//! Sets an image which should be displayed on the button when it is in normal state.
void setImage(video::ITexture* image, const core::rect<s32>& pos) override;
//! Sets an image which should be displayed on the button when it is in pressed state.
void setPressedImage(video::ITexture* image = 0) override;
//! Sets an image which should be displayed on the button when it is in pressed state.
void setPressedImage(video::ITexture* image, const core::rect<s32>& pos) override;
//! Sets the sprite bank used by the button
void setSpriteBank(IGUISpriteBank* bank = 0) override;
//! Sets the animated sprite for a specific button state
/** \param index: Number of the sprite within the sprite bank, use -1 for no sprite
\param state: State of the button to set the sprite for
\param index: The sprite number from the current sprite bank
\param color: The color of the sprite
*/
void setSprite(EGUI_BUTTON_STATE state, s32 index,
video::SColor color = video::SColor(255, 255, 255, 255), bool loop = false) override;
//! Sets if the button should behave like a push button. Which means it
//! can be in two states: Normal or Pressed. With a click on the button,
//! the user can change the state of the button.
void setIsPushButton(bool isPushButton = true) override;
//! Checks whether the button is a push button
bool isPushButton() const override;
//! Sets the pressed state of the button if this is a pushbutton
void setPressed(bool pressed = true) override;
//! Returns if the button is currently pressed
bool isPressed() const override;
//! Sets if the button should use the skin to draw its border
void setDrawBorder(bool border = true) override;
//! Checks if the button face and border are being drawn
bool isDrawingBorder() const override;
//! Sets if the alpha channel should be used for drawing images on the button (default is false)
void setUseAlphaChannel(bool useAlphaChannel = true) override;
//! Checks if the alpha channel should be used for drawing images on the button
bool isAlphaChannelUsed() const override;
//! Sets if the button should scale the button images to fit
void setScaleImage(bool scaleImage = true) override;
//! Checks whether the button scales the used images
bool isScalingImage() const override;
//! Writes attributes of the element.
void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const override;
//! Reads attributes of the element
void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) override;
// from ygopro
void setDrawImage(bool b);
void setImageRotation(f32 r);
void setImageScale(core::vector2df s);
void setImageSize(core::dimension2di s);
protected:
struct ButtonSprite
{
s32 Index;
video::SColor Color;
bool Loop;
};
ButtonSprite ButtonSprites[EGBS_COUNT];
IGUISpriteBank* SpriteBank;
IGUIFont* OverrideFont;
video::ITexture* Image;
video::ITexture* PressedImage;
core::rect<s32> ImageRect;
core::rect<s32> PressedImageRect;
bool IsPushButton;
bool Pressed;
bool UseAlphaChannel;
bool DrawBorder;
bool ScaleImage;
// from ygopro
bool isDrawImage; bool isDrawImage;
bool isFixedSize; bool isFixedSize;
f32 imageRotation; f32 imageRotation;
...@@ -36,4 +155,6 @@ private: ...@@ -36,4 +155,6 @@ private:
} }
} }
#endif // _IRR_COMPILE_WITH_GUI_
#endif //_C_GUI_IMAGE_BUTTON_H_ #endif //_C_GUI_IMAGE_BUTTON_H_
...@@ -43,7 +43,7 @@ ...@@ -43,7 +43,7 @@
#define mystrncasecmp strncasecmp #define mystrncasecmp strncasecmp
#endif #endif
#include <stdio.h> #include <cstdio>
#include <stdlib.h> #include <stdlib.h>
#include <iostream> #include <iostream>
#include <algorithm> #include <algorithm>
...@@ -56,7 +56,7 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) { ...@@ -56,7 +56,7 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
return std::swprintf(buf, N, fmt, args...); return std::swprintf(buf, N, fmt, args...);
} }
inline FILE* myfopen(const wchar_t* filename, const char* mode) { inline FILE* mywfopen(const wchar_t* filename, const char* mode) {
FILE* fp{}; FILE* fp{};
#ifdef _WIN32 #ifdef _WIN32
wchar_t wmode[20]{}; wchar_t wmode[20]{};
...@@ -65,7 +65,7 @@ inline FILE* myfopen(const wchar_t* filename, const char* mode) { ...@@ -65,7 +65,7 @@ inline FILE* myfopen(const wchar_t* filename, const char* mode) {
#else #else
char fname[1024]{}; char fname[1024]{};
BufferIO::EncodeUTF8(filename, fname); BufferIO::EncodeUTF8(filename, fname);
fp = fopen(fname, mode); fp = std::fopen(fname, mode);
#endif #endif
return fp; return fp;
} }
......
#include "data_manager.h" #include "data_manager.h"
#include "game.h" #include "game.h"
#include <stdio.h>
#include "spmemvfs/spmemvfs.h" #include "spmemvfs/spmemvfs.h"
namespace ygo { namespace ygo {
...@@ -109,14 +108,14 @@ bool DataManager::LoadDB(const wchar_t* wfile) { ...@@ -109,14 +108,14 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
return ret; return ret;
} }
bool DataManager::LoadStrings(const char* file) { bool DataManager::LoadStrings(const char* file) {
FILE* fp = fopen(file, "r"); FILE* fp = std::fopen(file, "r");
if(!fp) if(!fp)
return false; return false;
char linebuf[TEXT_LINE_SIZE]{}; char linebuf[TEXT_LINE_SIZE]{};
while(fgets(linebuf, sizeof linebuf, fp)) { while(std::fgets(linebuf, sizeof linebuf, fp)) {
ReadStringConfLine(linebuf); ReadStringConfLine(linebuf);
} }
fclose(fp); std::fclose(fp);
return true; return true;
} }
bool DataManager::LoadStrings(irr::io::IReadFile* reader) { bool DataManager::LoadStrings(irr::io::IReadFile* reader) {
...@@ -140,26 +139,26 @@ void DataManager::ReadStringConfLine(const char* linebuf) { ...@@ -140,26 +139,26 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
char strbuf[TEXT_LINE_SIZE]{}; char strbuf[TEXT_LINE_SIZE]{};
int value{}; int value{};
wchar_t strBuffer[4096]{}; wchar_t strBuffer[4096]{};
if (sscanf(linebuf, "!%63s", strbuf) != 1) if (std::sscanf(linebuf, "!%63s", strbuf) != 1)
return; return;
if(!std::strcmp(strbuf, "system")) { if(!std::strcmp(strbuf, "system")) {
if (sscanf(&linebuf[7], "%d %240[^\n]", &value, strbuf) != 2) if (std::sscanf(&linebuf[7], "%d %240[^\n]", &value, strbuf) != 2)
return; return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_sysStrings[value] = strBuffer; _sysStrings[value] = strBuffer;
} else if(!std::strcmp(strbuf, "victory")) { } else if(!std::strcmp(strbuf, "victory")) {
if (sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2) if (std::sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2)
return; return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_victoryStrings[value] = strBuffer; _victoryStrings[value] = strBuffer;
} else if(!std::strcmp(strbuf, "counter")) { } else if(!std::strcmp(strbuf, "counter")) {
if (sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2) if (std::sscanf(&linebuf[8], "%x %240[^\n]", &value, strbuf) != 2)
return; return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_counterStrings[value] = strBuffer; _counterStrings[value] = strBuffer;
} else if(!std::strcmp(strbuf, "setname")) { } else if(!std::strcmp(strbuf, "setname")) {
//using tab for comment //using tab for comment
if (sscanf(&linebuf[8], "%x %240[^\t\n]", &value, strbuf) != 2) if (std::sscanf(&linebuf[8], "%x %240[^\t\n]", &value, strbuf) != 2)
return; return;
BufferIO::DecodeUTF8(strbuf, strBuffer); BufferIO::DecodeUTF8(strbuf, strBuffer);
_setnameStrings[value] = strBuffer; _setnameStrings[value] = strBuffer;
...@@ -432,9 +431,7 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl ...@@ -432,9 +431,7 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
return scriptBuffer; return scriptBuffer;
} }
unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* slen) { unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* slen) {
wchar_t fname[256]{}; FILE* fp = std::fopen(script_name, "rb");
BufferIO::DecodeUTF8(script_name, fname);
FILE* fp = myfopen(fname, "rb");
if (!fp) if (!fp)
return nullptr; return nullptr;
size_t len = std::fread(scriptBuffer, 1, sizeof scriptBuffer, fp); size_t len = std::fread(scriptBuffer, 1, sizeof scriptBuffer, fp);
......
...@@ -46,6 +46,14 @@ static inline bool havePopupWindow() { ...@@ -46,6 +46,14 @@ static inline bool havePopupWindow() {
return mainGame->wQuery->isVisible() || mainGame->wCategories->isVisible() || mainGame->wLinkMarks->isVisible() || mainGame->wDeckManage->isVisible() || mainGame->wDMQuery->isVisible(); return mainGame->wQuery->isVisible() || mainGame->wCategories->isVisible() || mainGame->wLinkMarks->isVisible() || mainGame->wDeckManage->isVisible() || mainGame->wDMQuery->isVisible();
} }
static inline void get_deck_file(wchar_t* ret) {
deckManager.GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
}
static inline void load_current_deck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
deckManager.LoadCurrentDeck(cbCategory->getSelected(), cbCategory->getText(), cbDeck->getText());
}
void DeckBuilder::Initialize() { void DeckBuilder::Initialize() {
mainGame->is_building = true; mainGame->is_building = true;
mainGame->is_siding = false; mainGame->is_siding = false;
...@@ -164,7 +172,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -164,7 +172,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(sel == -1) if(sel == -1)
break; break;
wchar_t filepath[256]; wchar_t filepath[256];
deckManager.GetDeckFile(filepath, mainGame->cbDBCategory, mainGame->cbDBDecks); get_deck_file(filepath);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) { if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335)); mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20); mainGame->PopupElement(mainGame->wACMessage, 20);
...@@ -480,7 +488,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -480,7 +488,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int decksel = mainGame->lstDecks->getSelected(); int decksel = mainGame->lstDecks->getSelected();
const wchar_t* catename = mainGame->lstCategories->getListItem(catesel); const wchar_t* catename = mainGame->lstCategories->getListItem(catesel);
wchar_t oldfilepath[256]; wchar_t oldfilepath[256];
deckManager.GetDeckFile(oldfilepath, mainGame->cbDBCategory, mainGame->cbDBDecks); get_deck_file(oldfilepath);
const wchar_t* newdeckname = mainGame->ebDMName->getText(); const wchar_t* newdeckname = mainGame->ebDMName->getText();
wchar_t newfilepath[256]; wchar_t newfilepath[256];
if(catesel == 2) { if(catesel == 2) {
...@@ -512,7 +520,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -512,7 +520,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_DELETE_DECK_DM: { case BUTTON_DELETE_DECK_DM: {
int decksel = mainGame->lstDecks->getSelected(); int decksel = mainGame->lstDecks->getSelected();
wchar_t filepath[256]; wchar_t filepath[256];
deckManager.GetDeckFile(filepath, mainGame->cbDBCategory, mainGame->cbDBDecks); get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) { if(deckManager.DeleteDeck(filepath)) {
mainGame->lstDecks->removeItem(decksel); mainGame->lstDecks->removeItem(decksel);
mainGame->cbDBDecks->removeItem(decksel); mainGame->cbDBDecks->removeItem(decksel);
...@@ -523,7 +531,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -523,7 +531,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(decksel != -1) { if(decksel != -1) {
mainGame->lstDecks->setSelected(decksel); mainGame->lstDecks->setSelected(decksel);
mainGame->cbDBDecks->setSelected(decksel); mainGame->cbDBDecks->setSelected(decksel);
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); load_current_deck(mainGame->cbDBCategory, mainGame->cbDBDecks);
} }
RefreshReadonly(prev_category); RefreshReadonly(prev_category);
prev_deck = decksel; prev_deck = decksel;
...@@ -542,7 +550,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -542,7 +550,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
wchar_t deckname[256]; wchar_t deckname[256];
BufferIO::CopyWideString(olddeckname, deckname); BufferIO::CopyWideString(olddeckname, deckname);
wchar_t oldfilepath[256]; wchar_t oldfilepath[256];
deckManager.GetDeckFile(oldfilepath, mainGame->cbDBCategory, mainGame->cbDBDecks); get_deck_file(oldfilepath);
wchar_t newfilepath[256]; wchar_t newfilepath[256];
if(oldcatesel != 2 && newcatesel == 0) { if(oldcatesel != 2 && newcatesel == 0) {
myswprintf(newfilepath, L"./deck/%ls.ydk", deckname); myswprintf(newfilepath, L"./deck/%ls.ydk", deckname);
...@@ -651,7 +659,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -651,7 +659,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break; break;
} }
case BUTTON_SIDE_RELOAD: { case BUTTON_SIDE_RELOAD: {
deckManager.LoadCurrentDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect); load_current_deck(mainGame->cbCategorySelect, mainGame->cbDeckSelect);
break; break;
} }
case BUTTON_BIG_CARD_ORIG_SIZE: { case BUTTON_BIG_CARD_ORIG_SIZE: {
...@@ -689,7 +697,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -689,7 +697,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int sel = prev_sel; int sel = prev_sel;
mainGame->cbDBDecks->setSelected(sel); mainGame->cbDBDecks->setSelected(sel);
wchar_t filepath[256]; wchar_t filepath[256];
deckManager.GetDeckFile(filepath, mainGame->cbDBCategory, mainGame->cbDBDecks); get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) { if(deckManager.DeleteDeck(filepath)) {
mainGame->cbDBDecks->removeItem(sel); mainGame->cbDBDecks->removeItem(sel);
int count = mainGame->cbDBDecks->getItemCount(); int count = mainGame->cbDBDecks->getItemCount();
...@@ -697,7 +705,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -697,7 +705,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
sel = count - 1; sel = count - 1;
mainGame->cbDBDecks->setSelected(sel); mainGame->cbDBDecks->setSelected(sel);
if(sel != -1) if(sel != -1)
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); load_current_deck(mainGame->cbDBCategory, mainGame->cbDBDecks);
mainGame->stACMessage->setText(dataManager.GetSysString(1338)); mainGame->stACMessage->setText(dataManager.GetSysString(1338));
mainGame->PopupElement(mainGame->wACMessage, 20); mainGame->PopupElement(mainGame->wACMessage, 20);
prev_deck = sel; prev_deck = sel;
...@@ -711,7 +719,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -711,7 +719,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
ChangeCategory(catesel); ChangeCategory(catesel);
} else if(prev_operation == COMBOBOX_DBDECKS) { } else if(prev_operation == COMBOBOX_DBDECKS) {
int decksel = mainGame->cbDBDecks->getSelected(); int decksel = mainGame->cbDBDecks->getSelected();
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); load_current_deck(mainGame->cbDBCategory, mainGame->cbDBDecks);
prev_deck = decksel; prev_deck = decksel;
is_modified = false; is_modified = false;
} else if(prev_operation == BUTTON_MANAGE_DECK) { } else if(prev_operation == BUTTON_MANAGE_DECK) {
...@@ -828,7 +836,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -828,7 +836,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
} }
int decksel = mainGame->cbDBDecks->getSelected(); int decksel = mainGame->cbDBDecks->getSelected();
if(decksel >= 0) { if(decksel >= 0) {
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); load_current_deck(mainGame->cbDBCategory, mainGame->cbDBDecks);
} }
prev_deck = decksel; prev_deck = decksel;
is_modified = false; is_modified = false;
...@@ -1630,7 +1638,7 @@ void DeckBuilder::ChangeCategory(int catesel) { ...@@ -1630,7 +1638,7 @@ void DeckBuilder::ChangeCategory(int catesel) {
mainGame->RefreshDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); mainGame->RefreshDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
mainGame->cbDBDecks->setSelected(0); mainGame->cbDBDecks->setSelected(0);
RefreshReadonly(catesel); RefreshReadonly(catesel);
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); load_current_deck(mainGame->cbDBCategory, mainGame->cbDBDecks);
is_modified = false; is_modified = false;
prev_category = catesel; prev_category = catesel;
prev_deck = 0; prev_deck = 0;
......
#include "deck_manager.h" #include "deck_manager.h"
#include "game.h"
#include "myfilesystem.h" #include "myfilesystem.h"
#include "network.h" #include "network.h"
#include "game.h"
namespace ygo { namespace ygo {
...@@ -10,30 +10,27 @@ DeckManager deckManager; ...@@ -10,30 +10,27 @@ DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) { void DeckManager::LoadLFListSingle(const char* path) {
auto cur = _lfList.rend(); auto cur = _lfList.rend();
FILE* fp = fopen(path, "r"); FILE* fp = std::fopen(path, "r");
char linebuf[256]{}; char linebuf[256]{};
wchar_t strBuffer[256]{}; wchar_t strBuffer[256]{};
if(fp) { if(fp) {
while(fgets(linebuf, 256, fp)) { while(std::fgets(linebuf, 256, fp)) {
if(linebuf[0] == '#') if(linebuf[0] == '#')
continue; continue;
if(linebuf[0] == '!') { if(linebuf[0] == '!') {
int sa = BufferIO::DecodeUTF8(&linebuf[1], strBuffer); auto len = std::strcspn(linebuf, "\r\n");
while(strBuffer[sa - 1] == L'\r' || strBuffer[sa - 1] == L'\n' ) linebuf[len] = 0;
sa--; BufferIO::DecodeUTF8(&linebuf[1], strBuffer);
strBuffer[sa] = 0;
LFList newlist; LFList newlist;
newlist.listName = strBuffer;
newlist.hash = 0x7dfcee6a;
_lfList.push_back(newlist); _lfList.push_back(newlist);
cur = _lfList.rbegin(); cur = _lfList.rbegin();
cur->listName = strBuffer;
cur->hash = 0x7dfcee6a;
continue; continue;
} }
if(linebuf[0] == 0)
continue;
int code = 0; int code = 0;
int count = -1; int count = -1;
if (sscanf(linebuf, "%d %d", &code, &count) != 2) if (std::sscanf(linebuf, "%d %d", &code, &count) != 2)
continue; continue;
if (code <= 0 || code > MAX_CARD_ID) if (code <= 0 || code > MAX_CARD_ID)
continue; continue;
...@@ -45,7 +42,7 @@ void DeckManager::LoadLFListSingle(const char* path) { ...@@ -45,7 +42,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
cur->content[code] = count; cur->content[code] = count;
cur->hash = cur->hash ^ ((hcode << 18) | (hcode >> 14)) ^ ((hcode << (27 + count)) | (hcode >> (5 - count))); cur->hash = cur->hash ^ ((hcode << 18) | (hcode >> 14)) ^ ((hcode << (27 + count)) | (hcode >> (5 - count)));
} }
fclose(fp); std::fclose(fp);
} }
} }
void DeckManager::LoadLFList() { void DeckManager::LoadLFList() {
...@@ -252,12 +249,11 @@ void DeckManager::GetCategoryPath(wchar_t* ret, int index, const wchar_t* text) ...@@ -252,12 +249,11 @@ void DeckManager::GetCategoryPath(wchar_t* ret, int index, const wchar_t* text)
} }
BufferIO::CopyWStr(catepath, ret, 256); BufferIO::CopyWStr(catepath, ret, 256);
} }
void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) { void DeckManager::GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256]; wchar_t filepath[256];
wchar_t catepath[256]; wchar_t catepath[256];
const wchar_t* deckname = cbDeck->getItem(cbDeck->getSelected());
if(deckname != nullptr) { if(deckname != nullptr) {
GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText()); GetCategoryPath(catepath, category_index, category_name);
myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname); myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname);
BufferIO::CopyWStr(filepath, ret, 256); BufferIO::CopyWStr(filepath, ret, 256);
} }
...@@ -266,16 +262,16 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, ...@@ -266,16 +262,16 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
} }
} }
FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) { FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
FILE* fp = myfopen(file, mode); FILE* fp = mywfopen(file, mode);
return fp; return fp;
} }
IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) { irr::io::IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) {
#ifdef _WIN32 #ifdef _WIN32
IReadFile* reader = DataManager::FileSystem->createAndOpenFile(file); auto reader = DataManager::FileSystem->createAndOpenFile(file);
#else #else
char file2[256]; char file2[256];
BufferIO::EncodeUTF8(file, file2); BufferIO::EncodeUTF8(file, file2);
IReadFile* reader = DataManager::FileSystem->createAndOpenFile(file2); auto reader = DataManager::FileSystem->createAndOpenFile(file2);
#endif #endif
return reader; return reader;
} }
...@@ -304,10 +300,10 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) { ...@@ -304,10 +300,10 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
LoadDeck(current_deck, deckStream, is_packlist); LoadDeck(current_deck, deckStream, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now return true; // the above LoadDeck has return value but we ignore it here for now
} }
bool DeckManager::LoadCurrentDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) { bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256]; wchar_t filepath[256];
GetDeckFile(filepath, cbCategory, cbDeck); GetDeckFile(filepath, category_index, category_name, deckname);
bool is_packlist = cbCategory->getSelected() == 0; bool is_packlist = (category_index == 0);
bool res = LoadCurrentDeck(filepath, is_packlist); bool res = LoadCurrentDeck(filepath, is_packlist);
if (res && mainGame->is_building) if (res && mainGame->is_building)
mainGame->deckBuilder.RefreshPackListScroll(); mainGame->deckBuilder.RefreshPackListScroll();
...@@ -319,16 +315,16 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) { ...@@ -319,16 +315,16 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
FILE* fp = OpenDeckFile(file, "w"); FILE* fp = OpenDeckFile(file, "w");
if(!fp) if(!fp)
return false; return false;
fprintf(fp, "#created by ...\n#main\n"); std::fprintf(fp, "#created by ...\n#main\n");
for(size_t i = 0; i < deck.main.size(); ++i) for(size_t i = 0; i < deck.main.size(); ++i)
fprintf(fp, "%d\n", deck.main[i]->first); std::fprintf(fp, "%d\n", deck.main[i]->first);
fprintf(fp, "#extra\n"); std::fprintf(fp, "#extra\n");
for(size_t i = 0; i < deck.extra.size(); ++i) for(size_t i = 0; i < deck.extra.size(); ++i)
fprintf(fp, "%d\n", deck.extra[i]->first); std::fprintf(fp, "%d\n", deck.extra[i]->first);
fprintf(fp, "!side\n"); std::fprintf(fp, "!side\n");
for(size_t i = 0; i < deck.side.size(); ++i) for(size_t i = 0; i < deck.side.size(); ++i)
fprintf(fp, "%d\n", deck.side[i]->first); std::fprintf(fp, "%d\n", deck.side[i]->first);
fclose(fp); std::fclose(fp);
return true; return true;
} }
bool DeckManager::DeleteDeck(const wchar_t* file) { bool DeckManager::DeleteDeck(const wchar_t* file) {
...@@ -378,26 +374,26 @@ bool DeckManager::SaveDeckBuffer(const int deckbuf[], const wchar_t* name) { ...@@ -378,26 +374,26 @@ bool DeckManager::SaveDeckBuffer(const int deckbuf[], const wchar_t* name) {
int it = 0; int it = 0;
const int mainc = deckbuf[it]; const int mainc = deckbuf[it];
++it; ++it;
fprintf(fp, "#created by ...\n#main\n"); std::fprintf(fp, "#created by ...\n#main\n");
for (int i = 0; i < mainc; ++i) { for (int i = 0; i < mainc; ++i) {
fprintf(fp, "%d\n", deckbuf[it]); std::fprintf(fp, "%d\n", deckbuf[it]);
++it; ++it;
} }
const int extrac = deckbuf[it]; const int extrac = deckbuf[it];
++it; ++it;
fprintf(fp, "#extra\n"); std::fprintf(fp, "#extra\n");
for (int i = 0; i < extrac; ++i) { for (int i = 0; i < extrac; ++i) {
fprintf(fp, "%d\n", deckbuf[it]); std::fprintf(fp, "%d\n", deckbuf[it]);
++it; ++it;
} }
const int sidec = deckbuf[it]; const int sidec = deckbuf[it];
++it; ++it;
fprintf(fp, "!side\n"); std::fprintf(fp, "!side\n");
for (int i = 0; i < sidec; ++i) { for (int i = 0; i < sidec; ++i) {
fprintf(fp, "%d\n", deckbuf[it]); std::fprintf(fp, "%d\n", deckbuf[it]);
++it; ++it;
} }
fclose(fp); std::fclose(fp);
return true; return true;
} }
} }
#ifndef DECKMANAGER_H #ifndef DECKMANAGER_H
#define DECKMANAGER_H #define DECKMANAGER_H
#include "config.h"
#include "data_manager.h"
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include <sstream> #include <sstream>
#include "data_manager.h"
namespace ygo { namespace ygo {
constexpr int DECK_MAX_SIZE = 60; constexpr int DECK_MAX_SIZE = 60;
...@@ -52,11 +51,11 @@ public: ...@@ -52,11 +51,11 @@ public:
int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false); int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec); bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text); void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck); void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
FILE* OpenDeckFile(const wchar_t* file, const char* mode); FILE* OpenDeckFile(const wchar_t* file, const char* mode);
IReadFile* OpenDeckReader(const wchar_t* file); irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false); bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false);
bool LoadCurrentDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck); bool LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname);
bool SaveDeck(Deck& deck, const wchar_t* file); bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file); bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name); bool CreateCategory(const wchar_t* name);
......
...@@ -1299,29 +1299,29 @@ void Game::RefreshBot() { ...@@ -1299,29 +1299,29 @@ void Game::RefreshBot() {
if(!gameConf.enable_bot_mode) if(!gameConf.enable_bot_mode)
return; return;
botInfo.clear(); botInfo.clear();
FILE* fp = fopen("bot.conf", "r"); FILE* fp = std::fopen("bot.conf", "r");
char linebuf[256]{}; char linebuf[256]{};
char strbuf[256]{}; char strbuf[256]{};
if(fp) { if(fp) {
while(fgets(linebuf, 256, fp)) { while(std::fgets(linebuf, 256, fp)) {
if(linebuf[0] == '#') if(linebuf[0] == '#')
continue; continue;
if(linebuf[0] == '!') { if(linebuf[0] == '!') {
BotInfo newinfo; BotInfo newinfo;
if (sscanf(linebuf, "!%240[^\n]", strbuf) != 1) if (std::sscanf(linebuf, "!%240[^\n]", strbuf) != 1)
continue; continue;
BufferIO::DecodeUTF8(strbuf, newinfo.name); BufferIO::DecodeUTF8(strbuf, newinfo.name);
if (!fgets(linebuf, 256, fp)) if (!std::fgets(linebuf, 256, fp))
break; break;
if (sscanf(linebuf, "%240[^\n]", strbuf) != 1) if (std::sscanf(linebuf, "%240[^\n]", strbuf) != 1)
continue; continue;
BufferIO::DecodeUTF8(strbuf, newinfo.command); BufferIO::DecodeUTF8(strbuf, newinfo.command);
if (!fgets(linebuf, 256, fp)) if (!std::fgets(linebuf, 256, fp))
break; break;
if (sscanf(linebuf, "%240[^\n]", strbuf) != 1) if (std::sscanf(linebuf, "%240[^\n]", strbuf) != 1)
continue; continue;
BufferIO::DecodeUTF8(strbuf, newinfo.desc); BufferIO::DecodeUTF8(strbuf, newinfo.desc);
if (!fgets(linebuf, 256, fp)) if (!std::fgets(linebuf, 256, fp))
break; break;
newinfo.support_master_rule_3 = !!std::strstr(linebuf, "SUPPORT_MASTER_RULE_3"); newinfo.support_master_rule_3 = !!std::strstr(linebuf, "SUPPORT_MASTER_RULE_3");
newinfo.support_new_master_rule = !!std::strstr(linebuf, "SUPPORT_NEW_MASTER_RULE"); newinfo.support_new_master_rule = !!std::strstr(linebuf, "SUPPORT_NEW_MASTER_RULE");
...@@ -1335,7 +1335,7 @@ void Game::RefreshBot() { ...@@ -1335,7 +1335,7 @@ void Game::RefreshBot() {
continue; continue;
} }
} }
fclose(fp); std::fclose(fp);
} }
lstBotList->clear(); lstBotList->clear();
stBotInfo->setText(L""); stBotInfo->setText(L"");
...@@ -1352,14 +1352,14 @@ void Game::RefreshBot() { ...@@ -1352,14 +1352,14 @@ void Game::RefreshBot() {
} }
} }
void Game::LoadConfig() { void Game::LoadConfig() {
FILE* fp = fopen("system.conf", "r"); FILE* fp = std::fopen("system.conf", "r");
if(!fp) if(!fp)
return; return;
char linebuf[CONFIG_LINE_SIZE]{}; char linebuf[CONFIG_LINE_SIZE]{};
char strbuf[64]{}; char strbuf[64]{};
char valbuf[960]{}; char valbuf[960]{};
while(fgets(linebuf, sizeof linebuf, fp)) { while(std::fgets(linebuf, sizeof linebuf, fp)) {
if (sscanf(linebuf, "%63s = %959s", strbuf, valbuf) != 2) if (std::sscanf(linebuf, "%63s = %959s", strbuf, valbuf) != 2)
continue; continue;
if(!std::strcmp(strbuf, "antialias")) { if(!std::strcmp(strbuf, "antialias")) {
gameConf.antialias = strtol(valbuf, nullptr, 10); gameConf.antialias = strtol(valbuf, nullptr, 10);
...@@ -1372,7 +1372,7 @@ void Game::LoadConfig() { ...@@ -1372,7 +1372,7 @@ void Game::LoadConfig() {
enable_log = val & 0xff; enable_log = val & 0xff;
} else if(!std::strcmp(strbuf, "textfont")) { } else if(!std::strcmp(strbuf, "textfont")) {
int textfontsize = 0; int textfontsize = 0;
if (sscanf(linebuf, "%63s = %959s %d", strbuf, valbuf, &textfontsize) != 3) if (std::sscanf(linebuf, "%63s = %959s %d", strbuf, valbuf, &textfontsize) != 3)
continue; continue;
gameConf.textfontsize = textfontsize; gameConf.textfontsize = textfontsize;
BufferIO::DecodeUTF8(valbuf, gameConf.textfont); BufferIO::DecodeUTF8(valbuf, gameConf.textfont);
...@@ -1470,7 +1470,7 @@ void Game::LoadConfig() { ...@@ -1470,7 +1470,7 @@ void Game::LoadConfig() {
#endif #endif
} else { } else {
// options allowing multiple words // options allowing multiple words
if (sscanf(linebuf, "%63s = %959[^\n]", strbuf, valbuf) != 2) if (std::sscanf(linebuf, "%63s = %959[^\n]", strbuf, valbuf) != 2)
continue; continue;
if (!std::strcmp(strbuf, "nickname")) { if (!std::strcmp(strbuf, "nickname")) {
BufferIO::DecodeUTF8(valbuf, gameConf.nickname); BufferIO::DecodeUTF8(valbuf, gameConf.nickname);
...@@ -1487,81 +1487,81 @@ void Game::LoadConfig() { ...@@ -1487,81 +1487,81 @@ void Game::LoadConfig() {
} }
} }
} }
fclose(fp); std::fclose(fp);
} }
void Game::SaveConfig() { void Game::SaveConfig() {
FILE* fp = fopen("system.conf", "w"); FILE* fp = std::fopen("system.conf", "w");
fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n"); std::fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n");
char linebuf[CONFIG_LINE_SIZE]; char linebuf[CONFIG_LINE_SIZE];
fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0); std::fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0);
fprintf(fp, "use_image_scale = %d\n", gameConf.use_image_scale ? 1 : 0); std::fprintf(fp, "use_image_scale = %d\n", gameConf.use_image_scale ? 1 : 0);
fprintf(fp, "antialias = %d\n", gameConf.antialias); std::fprintf(fp, "antialias = %d\n", gameConf.antialias);
fprintf(fp, "errorlog = %u\n", enable_log); std::fprintf(fp, "errorlog = %u\n", enable_log);
BufferIO::CopyWideString(ebNickName->getText(), gameConf.nickname); BufferIO::CopyWideString(ebNickName->getText(), gameConf.nickname);
BufferIO::EncodeUTF8(gameConf.nickname, linebuf); BufferIO::EncodeUTF8(gameConf.nickname, linebuf);
fprintf(fp, "nickname = %s\n", linebuf); std::fprintf(fp, "nickname = %s\n", linebuf);
BufferIO::EncodeUTF8(gameConf.gamename, linebuf); BufferIO::EncodeUTF8(gameConf.gamename, linebuf);
fprintf(fp, "gamename = %s\n", linebuf); std::fprintf(fp, "gamename = %s\n", linebuf);
BufferIO::EncodeUTF8(gameConf.lastcategory, linebuf); BufferIO::EncodeUTF8(gameConf.lastcategory, linebuf);
fprintf(fp, "lastcategory = %s\n", linebuf); std::fprintf(fp, "lastcategory = %s\n", linebuf);
BufferIO::EncodeUTF8(gameConf.lastdeck, linebuf); BufferIO::EncodeUTF8(gameConf.lastdeck, linebuf);
fprintf(fp, "lastdeck = %s\n", linebuf); std::fprintf(fp, "lastdeck = %s\n", linebuf);
BufferIO::EncodeUTF8(gameConf.textfont, linebuf); BufferIO::EncodeUTF8(gameConf.textfont, linebuf);
fprintf(fp, "textfont = %s %d\n", linebuf, gameConf.textfontsize); std::fprintf(fp, "textfont = %s %d\n", linebuf, gameConf.textfontsize);
BufferIO::EncodeUTF8(gameConf.numfont, linebuf); BufferIO::EncodeUTF8(gameConf.numfont, linebuf);
fprintf(fp, "numfont = %s\n", linebuf); std::fprintf(fp, "numfont = %s\n", linebuf);
fprintf(fp, "serverport = %d\n", gameConf.serverport); std::fprintf(fp, "serverport = %d\n", gameConf.serverport);
BufferIO::EncodeUTF8(gameConf.lasthost, linebuf); BufferIO::EncodeUTF8(gameConf.lasthost, linebuf);
fprintf(fp, "lasthost = %s\n", linebuf); std::fprintf(fp, "lasthost = %s\n", linebuf);
BufferIO::EncodeUTF8(gameConf.lastport, linebuf); BufferIO::EncodeUTF8(gameConf.lastport, linebuf);
fprintf(fp, "lastport = %s\n", linebuf); std::fprintf(fp, "lastport = %s\n", linebuf);
//settings //settings
fprintf(fp, "automonsterpos = %d\n", (chkMAutoPos->isChecked() ? 1 : 0)); std::fprintf(fp, "automonsterpos = %d\n", (chkMAutoPos->isChecked() ? 1 : 0));
fprintf(fp, "autospellpos = %d\n", (chkSTAutoPos->isChecked() ? 1 : 0)); std::fprintf(fp, "autospellpos = %d\n", (chkSTAutoPos->isChecked() ? 1 : 0));
fprintf(fp, "randompos = %d\n", (chkRandomPos->isChecked() ? 1 : 0)); std::fprintf(fp, "randompos = %d\n", (chkRandomPos->isChecked() ? 1 : 0));
fprintf(fp, "autochain = %d\n", (chkAutoChain->isChecked() ? 1 : 0)); std::fprintf(fp, "autochain = %d\n", (chkAutoChain->isChecked() ? 1 : 0));
fprintf(fp, "waitchain = %d\n", (chkWaitChain->isChecked() ? 1 : 0)); std::fprintf(fp, "waitchain = %d\n", (chkWaitChain->isChecked() ? 1 : 0));
fprintf(fp, "showchain = %d\n", (chkDefaultShowChain->isChecked() ? 1 : 0)); std::fprintf(fp, "showchain = %d\n", (chkDefaultShowChain->isChecked() ? 1 : 0));
fprintf(fp, "mute_opponent = %d\n", (chkIgnore1->isChecked() ? 1 : 0)); std::fprintf(fp, "mute_opponent = %d\n", (chkIgnore1->isChecked() ? 1 : 0));
fprintf(fp, "mute_spectators = %d\n", (chkIgnore2->isChecked() ? 1 : 0)); std::fprintf(fp, "mute_spectators = %d\n", (chkIgnore2->isChecked() ? 1 : 0));
fprintf(fp, "use_lflist = %d\n", gameConf.use_lflist); std::fprintf(fp, "use_lflist = %d\n", gameConf.use_lflist);
fprintf(fp, "default_lflist = %d\n", gameConf.default_lflist); std::fprintf(fp, "default_lflist = %d\n", gameConf.default_lflist);
fprintf(fp, "default_rule = %d\n", gameConf.default_rule == DEFAULT_DUEL_RULE ? 0 : gameConf.default_rule); std::fprintf(fp, "default_rule = %d\n", gameConf.default_rule == DEFAULT_DUEL_RULE ? 0 : gameConf.default_rule);
fprintf(fp, "hide_setname = %d\n", gameConf.hide_setname); std::fprintf(fp, "hide_setname = %d\n", gameConf.hide_setname);
fprintf(fp, "hide_hint_button = %d\n", gameConf.hide_hint_button); std::fprintf(fp, "hide_hint_button = %d\n", gameConf.hide_hint_button);
fprintf(fp, "#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons\n"); std::fprintf(fp, "#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons\n");
fprintf(fp, "control_mode = %d\n", gameConf.control_mode); std::fprintf(fp, "control_mode = %d\n", gameConf.control_mode);
fprintf(fp, "draw_field_spell = %d\n", gameConf.draw_field_spell); std::fprintf(fp, "draw_field_spell = %d\n", gameConf.draw_field_spell);
fprintf(fp, "separate_clear_button = %d\n", gameConf.separate_clear_button); std::fprintf(fp, "separate_clear_button = %d\n", gameConf.separate_clear_button);
fprintf(fp, "#auto_search_limit >= 0: Start search automatically when the user enters N chars\n"); std::fprintf(fp, "#auto_search_limit >= 0: Start search automatically when the user enters N chars\n");
fprintf(fp, "auto_search_limit = %d\n", gameConf.auto_search_limit); std::fprintf(fp, "auto_search_limit = %d\n", gameConf.auto_search_limit);
fprintf(fp, "#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator \" \". 2: with separator \"+\"\n"); std::fprintf(fp, "#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator \" \". 2: with separator \"+\"\n");
fprintf(fp, "search_multiple_keywords = %d\n", gameConf.search_multiple_keywords); std::fprintf(fp, "search_multiple_keywords = %d\n", gameConf.search_multiple_keywords);
fprintf(fp, "ignore_deck_changes = %d\n", (chkIgnoreDeckChanges->isChecked() ? 1 : 0)); std::fprintf(fp, "ignore_deck_changes = %d\n", (chkIgnoreDeckChanges->isChecked() ? 1 : 0));
fprintf(fp, "default_ot = %d\n", gameConf.defaultOT); std::fprintf(fp, "default_ot = %d\n", gameConf.defaultOT);
fprintf(fp, "enable_bot_mode = %d\n", gameConf.enable_bot_mode); std::fprintf(fp, "enable_bot_mode = %d\n", gameConf.enable_bot_mode);
BufferIO::EncodeUTF8(gameConf.bot_deck_path, linebuf); BufferIO::EncodeUTF8(gameConf.bot_deck_path, linebuf);
fprintf(fp, "bot_deck_path = %s\n", linebuf); std::fprintf(fp, "bot_deck_path = %s\n", linebuf);
fprintf(fp, "quick_animation = %d\n", gameConf.quick_animation); std::fprintf(fp, "quick_animation = %d\n", gameConf.quick_animation);
fprintf(fp, "auto_save_replay = %d\n", (chkAutoSaveReplay->isChecked() ? 1 : 0)); std::fprintf(fp, "auto_save_replay = %d\n", (chkAutoSaveReplay->isChecked() ? 1 : 0));
fprintf(fp, "draw_single_chain = %d\n", gameConf.draw_single_chain); std::fprintf(fp, "draw_single_chain = %d\n", gameConf.draw_single_chain);
fprintf(fp, "hide_player_name = %d\n", gameConf.hide_player_name); std::fprintf(fp, "hide_player_name = %d\n", gameConf.hide_player_name);
fprintf(fp, "prefer_expansion_script = %d\n", gameConf.prefer_expansion_script); std::fprintf(fp, "prefer_expansion_script = %d\n", gameConf.prefer_expansion_script);
fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0)); std::fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0));
fprintf(fp, "window_width = %d\n", gameConf.window_width); std::fprintf(fp, "window_width = %d\n", gameConf.window_width);
fprintf(fp, "window_height = %d\n", gameConf.window_height); std::fprintf(fp, "window_height = %d\n", gameConf.window_height);
fprintf(fp, "resize_popup_menu = %d\n", gameConf.resize_popup_menu ? 1 : 0); std::fprintf(fp, "resize_popup_menu = %d\n", gameConf.resize_popup_menu ? 1 : 0);
#ifdef YGOPRO_USE_IRRKLANG #ifdef YGOPRO_USE_IRRKLANG
fprintf(fp, "enable_sound = %d\n", (chkEnableSound->isChecked() ? 1 : 0)); std::fprintf(fp, "enable_sound = %d\n", (chkEnableSound->isChecked() ? 1 : 0));
fprintf(fp, "enable_music = %d\n", (chkEnableMusic->isChecked() ? 1 : 0)); std::fprintf(fp, "enable_music = %d\n", (chkEnableMusic->isChecked() ? 1 : 0));
fprintf(fp, "#Volume of sound and music, between 0 and 100\n"); std::fprintf(fp, "#Volume of sound and music, between 0 and 100\n");
int vol = gameConf.sound_volume * 100; int vol = gameConf.sound_volume * 100;
fprintf(fp, "sound_volume = %d\n", vol); std::fprintf(fp, "sound_volume = %d\n", vol);
vol = gameConf.music_volume * 100; vol = gameConf.music_volume * 100;
fprintf(fp, "music_volume = %d\n", vol); std::fprintf(fp, "music_volume = %d\n", vol);
fprintf(fp, "music_mode = %d\n", (chkMusicMode->isChecked() ? 1 : 0)); std::fprintf(fp, "music_mode = %d\n", (chkMusicMode->isChecked() ? 1 : 0));
#endif #endif
fclose(fp); std::fclose(fp);
} }
void Game::ShowCardInfo(int code, bool resize) { void Game::ShowCardInfo(int code, bool resize) {
if(showingcode == code && !resize) if(showingcode == code && !resize)
...@@ -1738,19 +1738,19 @@ void Game::AddDebugMsg(const char* msg) { ...@@ -1738,19 +1738,19 @@ void Game::AddDebugMsg(const char* msg) {
} }
if (enable_log & 0x2) { if (enable_log & 0x2) {
char msgbuf[1040]; char msgbuf[1040];
snprintf(msgbuf, sizeof msgbuf, "[Script Error]: %s", msg); std::snprintf(msgbuf, sizeof msgbuf, "[Script Error]: %s", msg);
ErrorLog(msgbuf); ErrorLog(msgbuf);
} }
} }
void Game::ErrorLog(const char* msg) { void Game::ErrorLog(const char* msg) {
FILE* fp = fopen("error.log", "at"); FILE* fp = std::fopen("error.log", "at");
if(!fp) if(!fp)
return; return;
time_t nowtime = std::time(nullptr); time_t nowtime = std::time(nullptr);
char timebuf[40]; char timebuf[40];
std::strftime(timebuf, sizeof timebuf, "%Y-%m-%d %H:%M:%S", std::localtime(&nowtime)); std::strftime(timebuf, sizeof timebuf, "%Y-%m-%d %H:%M:%S", std::localtime(&nowtime));
fprintf(fp, "[%s]%s\n", timebuf, msg); std::fprintf(fp, "[%s]%s\n", timebuf, msg);
fclose(fp); std::fclose(fp);
} }
void Game::ClearTextures() { void Game::ClearTextures() {
matManager.mCard.setTexture(0, 0); matManager.mCard.setTexture(0, 0);
......
...@@ -234,10 +234,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) { ...@@ -234,10 +234,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
auto tit = tMap[fit ? 1 : 0].find(code); auto tit = tMap[fit ? 1 : 0].find(code);
if(tit == tMap[fit ? 1 : 0].end()) { if(tit == tMap[fit ? 1 : 0].end()) {
char file[256]; char file[256];
snprintf(file, sizeof file, "expansions/pics/%d.jpg", code); std::snprintf(file, sizeof file, "expansions/pics/%d.jpg", code);
irr::video::ITexture* img = GetTextureFromFile(file, width, height); irr::video::ITexture* img = GetTextureFromFile(file, width, height);
if(img == nullptr) { if(img == nullptr) {
snprintf(file, sizeof file, "pics/%d.jpg", code); std::snprintf(file, sizeof file, "pics/%d.jpg", code);
img = GetTextureFromFile(file, width, height); img = GetTextureFromFile(file, width, height);
} }
if(img == nullptr && !mainGame->gameConf.use_image_scale) { if(img == nullptr && !mainGame->gameConf.use_image_scale) {
...@@ -261,10 +261,10 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) { ...@@ -261,10 +261,10 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
} }
irr::video::ITexture* texture; irr::video::ITexture* texture;
char file[256]; char file[256];
snprintf(file, sizeof file, "expansions/pics/%d.jpg", code); std::snprintf(file, sizeof file, "expansions/pics/%d.jpg", code);
irr::video::IImage* srcimg = driver->createImageFromFile(file); irr::video::IImage* srcimg = driver->createImageFromFile(file);
if(srcimg == nullptr) { if(srcimg == nullptr) {
snprintf(file, sizeof file, "pics/%d.jpg", code); std::snprintf(file, sizeof file, "pics/%d.jpg", code);
srcimg = driver->createImageFromFile(file); srcimg = driver->createImageFromFile(file);
} }
if(srcimg == nullptr) { if(srcimg == nullptr) {
...@@ -290,18 +290,18 @@ int ImageManager::LoadThumbThread() { ...@@ -290,18 +290,18 @@ int ImageManager::LoadThumbThread() {
imageManager.tThumbLoadingCodes.pop(); imageManager.tThumbLoadingCodes.pop();
imageManager.tThumbLoadingMutex.unlock(); imageManager.tThumbLoadingMutex.unlock();
char file[256]; char file[256];
snprintf(file, sizeof file, "expansions/pics/thumbnail/%d.jpg", code); std::snprintf(file, sizeof file, "expansions/pics/thumbnail/%d.jpg", code);
irr::video::IImage* img = imageManager.driver->createImageFromFile(file); irr::video::IImage* img = imageManager.driver->createImageFromFile(file);
if(img == nullptr) { if(img == nullptr) {
snprintf(file, sizeof file, "pics/thumbnail/%d.jpg", code); std::snprintf(file, sizeof file, "pics/thumbnail/%d.jpg", code);
img = imageManager.driver->createImageFromFile(file); img = imageManager.driver->createImageFromFile(file);
} }
if(img == nullptr && mainGame->gameConf.use_image_scale) { if(img == nullptr && mainGame->gameConf.use_image_scale) {
snprintf(file, sizeof file, "expansions/pics/%d.jpg", code); std::snprintf(file, sizeof file, "expansions/pics/%d.jpg", code);
img = imageManager.driver->createImageFromFile(file); img = imageManager.driver->createImageFromFile(file);
} }
if(img == nullptr && mainGame->gameConf.use_image_scale) { if(img == nullptr && mainGame->gameConf.use_image_scale) {
snprintf(file, sizeof file, "pics/%d.jpg", code); std::snprintf(file, sizeof file, "pics/%d.jpg", code);
img = imageManager.driver->createImageFromFile(file); img = imageManager.driver->createImageFromFile(file);
} }
if(img != nullptr) { if(img != nullptr) {
...@@ -346,7 +346,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) { ...@@ -346,7 +346,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if(lit != tThumbLoading.end()) { if(lit != tThumbLoading.end()) {
if(lit->second != nullptr) { if(lit->second != nullptr) {
char file[256]; char file[256];
snprintf(file, sizeof file, "pics/thumbnail/%d.jpg", code); std::snprintf(file, sizeof file, "pics/thumbnail/%d.jpg", code);
irr::video::ITexture* texture = driver->addTexture(file, lit->second); // textures must be added in the main thread due to OpenGL irr::video::ITexture* texture = driver->addTexture(file, lit->second); // textures must be added in the main thread due to OpenGL
lit->second->drop(); lit->second->drop();
tThumb[code] = texture; tThumb[code] = texture;
...@@ -379,18 +379,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) { ...@@ -379,18 +379,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto tit = tFields.find(code); auto tit = tFields.find(code);
if(tit == tFields.end()) { if(tit == tFields.end()) {
char file[256]; char file[256];
snprintf(file, sizeof file, "expansions/pics/field/%d.png", code); std::snprintf(file, sizeof file, "expansions/pics/field/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale); irr::video::ITexture* img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
if(img == nullptr) { if(img == nullptr) {
snprintf(file, sizeof file, "expansions/pics/field/%d.jpg", code); std::snprintf(file, sizeof file, "expansions/pics/field/%d.jpg", code);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale); img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
} }
if(img == nullptr) { if(img == nullptr) {
snprintf(file, sizeof file, "pics/field/%d.png", code); std::snprintf(file, sizeof file, "pics/field/%d.png", code);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale); img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
} }
if(img == nullptr) { if(img == nullptr) {
snprintf(file, sizeof file, "pics/field/%d.jpg", code); std::snprintf(file, sizeof file, "pics/field/%d.jpg", code);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale); img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
if(img == nullptr) { if(img == nullptr) {
tFields[code] = nullptr; tFields[code] = nullptr;
......
...@@ -176,7 +176,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -176,7 +176,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
} }
case BUTTON_HP_READY: { case BUTTON_HP_READY: {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 || if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!deckManager.LoadCurrentDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) { !deckManager.LoadCurrentDeck(mainGame->cbCategorySelect->getSelected(), mainGame->cbCategorySelect->getText(), mainGame->cbDeckSelect->getText())) {
mainGame->gMutex.lock(); mainGame->gMutex.lock();
soundManager.PlaySoundEffect(SOUND_INFO); soundManager.PlaySoundEffect(SOUND_INFO);
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1406)); mainGame->env->addMessageBox(L"", dataManager.GetSysString(1406));
...@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t arg1[512]; wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) { if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256]; wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck); deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck); myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
} }
else else
...@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512]; wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) { if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256]; wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck); deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck); myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
} }
else else
...@@ -396,9 +396,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -396,9 +396,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
int flag = 0; int flag = 0;
flag += (mainGame->chkBotHand->isChecked() ? 0x1 : 0); flag += (mainGame->chkBotHand->isChecked() ? 0x1 : 0);
char arg2[8]; char arg2[8];
snprintf(arg2, sizeof arg2, "%d", flag); std::snprintf(arg2, sizeof arg2, "%d", flag);
char arg3[8]; char arg3[8];
snprintf(arg3, sizeof arg3, "%d", mainGame->gameConf.serverport); std::snprintf(arg3, sizeof arg3, "%d", mainGame->gameConf.serverport);
execl("./bot", "bot", arg1, arg2, arg3, nullptr); execl("./bot", "bot", arg1, arg2, arg3, nullptr);
exit(0); exit(0);
} else { } else {
...@@ -472,7 +472,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -472,7 +472,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
open_file = false; open_file = false;
} }
else if(mainGame->cbDBCategory->getSelected() != -1 && mainGame->cbDBDecks->getSelected() != -1) { else if(mainGame->cbDBCategory->getSelected() != -1 && mainGame->cbDBDecks->getSelected() != -1) {
deckManager.LoadCurrentDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); deckManager.LoadCurrentDeck(mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
mainGame->ebDeckname->setText(L""); mainGame->ebDeckname->setText(L"");
} }
mainGame->HideElement(mainGame->wMainMenu); mainGame->HideElement(mainGame->wMainMenu);
...@@ -581,7 +581,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -581,7 +581,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
const wchar_t* name = mainGame->lstSinglePlayList->getListItem(sel); const wchar_t* name = mainGame->lstSinglePlayList->getListItem(sel);
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./single/%ls", name); myswprintf(fname, L"./single/%ls", name);
FILE* fp = myfopen(fname, "rb"); FILE* fp = mywfopen(fname, "rb");
if(!fp) { if(!fp) {
mainGame->stSinglePlayInfo->setText(L""); mainGame->stSinglePlayInfo->setText(L"");
break; break;
...@@ -590,7 +590,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -590,7 +590,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t wlinebuf[1024]; wchar_t wlinebuf[1024];
std::wstring message = L""; std::wstring message = L"";
bool in_message = false; bool in_message = false;
while(fgets(linebuf, 1024, fp)) { while(std::fgets(linebuf, 1024, fp)) {
if(!std::strncmp(linebuf, "--[[message", 11)) { if(!std::strncmp(linebuf, "--[[message", 11)) {
size_t len = std::strlen(linebuf); size_t len = std::strlen(linebuf);
char* msgend = std::strrchr(linebuf, ']'); char* msgend = std::strrchr(linebuf, ']');
...@@ -613,7 +613,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -613,7 +613,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
message.append(wlinebuf); message.append(wlinebuf);
} }
} }
fclose(fp); std::fclose(fp);
mainGame->SetStaticText(mainGame->stSinglePlayInfo, 200, mainGame->guiFont, message.c_str()); mainGame->SetStaticText(mainGame->stSinglePlayInfo, 200, mainGame->guiFont, message.c_str());
break; break;
} }
...@@ -637,7 +637,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -637,7 +637,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->env->setFocus(mainGame->wHostPrepare); mainGame->env->setFocus(mainGame->wHostPrepare);
if(static_cast<irr::gui::IGUICheckBox*>(caller)->isChecked()) { if(static_cast<irr::gui::IGUICheckBox*>(caller)->isChecked()) {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 || if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!deckManager.LoadCurrentDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) { !deckManager.LoadCurrentDeck(mainGame->cbCategorySelect->getSelected(), mainGame->cbCategorySelect->getText(), mainGame->cbDeckSelect->getText())) {
mainGame->gMutex.lock(); mainGame->gMutex.lock();
static_cast<irr::gui::IGUICheckBox*>(caller)->setChecked(false); static_cast<irr::gui::IGUICheckBox*>(caller)->setChecked(false);
soundManager.PlaySoundEffect(SOUND_INFO); soundManager.PlaySoundEffect(SOUND_INFO);
......
...@@ -94,7 +94,7 @@ public: ...@@ -94,7 +94,7 @@ public:
if(fh == INVALID_HANDLE_VALUE) if(fh == INVALID_HANDLE_VALUE)
return; return;
do { do {
if(mywcsncasecmp(fdataw.cFileName, L".", 1) && mywcsncasecmp(fdataw.cFileName, L"..", 2)) if(std::wcscmp(fdataw.cFileName, L".") && std::wcscmp(fdataw.cFileName, L".."))
cb(fdataw.cFileName, (fdataw.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)); cb(fdataw.cFileName, (fdataw.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY));
} while(FindNextFileW(fh, &fdataw)); } while(FindNextFileW(fh, &fdataw));
FindClose(fh); FindClose(fh);
...@@ -216,7 +216,7 @@ public: ...@@ -216,7 +216,7 @@ public:
stat(fname, &fileStat); stat(fname, &fileStat);
funit.filename = std::string(dirp->d_name); funit.filename = std::string(dirp->d_name);
funit.is_dir = S_ISDIR(fileStat.st_mode); funit.is_dir = S_ISDIR(fileStat.st_mode);
if(funit.is_dir && (strcmp(dirp->d_name, ".") == 0 || strcmp(dirp->d_name, "..") == 0)) if(funit.is_dir && (std::strcmp(dirp->d_name, ".") == 0 || std::strcmp(dirp->d_name, "..") == 0))
continue; continue;
file_list.push_back(funit); file_list.push_back(funit);
} }
......
...@@ -23,8 +23,8 @@ void Replay::BeginRecord() { ...@@ -23,8 +23,8 @@ void Replay::BeginRecord() {
return; return;
#else #else
if(is_recording) if(is_recording)
fclose(fp); std::fclose(fp);
fp = fopen("./replay/_LastReplay.yrp", "wb"); fp = std::fopen("./replay/_LastReplay.yrp", "wb");
if(!fp) if(!fp)
return; return;
#endif #endif
...@@ -39,8 +39,8 @@ void Replay::WriteHeader(ReplayHeader& header) { ...@@ -39,8 +39,8 @@ void Replay::WriteHeader(ReplayHeader& header) {
DWORD size; DWORD size;
WriteFile(recording_fp, &header, sizeof(header), &size, nullptr); WriteFile(recording_fp, &header, sizeof(header), &size, nullptr);
#else #else
fwrite(&header, sizeof(header), 1, fp); std::fwrite(&header, sizeof(header), 1, fp);
fflush(fp); std::fflush(fp);
#endif #endif
} }
void Replay::WriteData(const void* data, size_t length, bool flush) { void Replay::WriteData(const void* data, size_t length, bool flush) {
...@@ -54,9 +54,9 @@ void Replay::WriteData(const void* data, size_t length, bool flush) { ...@@ -54,9 +54,9 @@ void Replay::WriteData(const void* data, size_t length, bool flush) {
DWORD size; DWORD size;
WriteFile(recording_fp, data, length, &size, nullptr); WriteFile(recording_fp, data, length, &size, nullptr);
#else #else
fwrite(data, length, 1, fp); std::fwrite(data, length, 1, fp);
if(flush) if(flush)
fflush(fp); std::fflush(fp);
#endif #endif
} }
void Replay::WriteInt32(int32_t data, bool flush) { void Replay::WriteInt32(int32_t data, bool flush) {
...@@ -67,7 +67,7 @@ void Replay::Flush() { ...@@ -67,7 +67,7 @@ void Replay::Flush() {
return; return;
#ifdef _WIN32 #ifdef _WIN32
#else #else
fflush(fp); std::fflush(fp);
#endif #endif
} }
void Replay::EndRecord() { void Replay::EndRecord() {
...@@ -76,7 +76,7 @@ void Replay::EndRecord() { ...@@ -76,7 +76,7 @@ void Replay::EndRecord() {
#ifdef _WIN32 #ifdef _WIN32
CloseHandle(recording_fp); CloseHandle(recording_fp);
#else #else
fclose(fp); std::fclose(fp);
#endif #endif
pheader.datasize = replay_size; pheader.datasize = replay_size;
pheader.flag |= REPLAY_COMPRESSED; pheader.flag |= REPLAY_COMPRESSED;
...@@ -94,19 +94,19 @@ void Replay::SaveReplay(const wchar_t* name) { ...@@ -94,19 +94,19 @@ void Replay::SaveReplay(const wchar_t* name) {
return; return;
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./replay/%ls.yrp", name); myswprintf(fname, L"./replay/%ls.yrp", name);
FILE* rfp = myfopen(fname, "wb"); FILE* rfp = mywfopen(fname, "wb");
if(!rfp) if(!rfp)
return; return;
fwrite(&pheader, sizeof pheader, 1, rfp); std::fwrite(&pheader, sizeof pheader, 1, rfp);
fwrite(comp_data, comp_size, 1, rfp); std::fwrite(comp_data, comp_size, 1, rfp);
fclose(rfp); std::fclose(rfp);
} }
bool Replay::OpenReplay(const wchar_t* name) { bool Replay::OpenReplay(const wchar_t* name) {
FILE* rfp = myfopen(name, "rb"); FILE* rfp = mywfopen(name, "rb");
if(!rfp) { if(!rfp) {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./replay/%ls", name); myswprintf(fname, L"./replay/%ls", name);
rfp = myfopen(fname, "rb"); rfp = mywfopen(fname, "rb");
} }
if(!rfp) if(!rfp)
return false; return false;
...@@ -116,13 +116,13 @@ bool Replay::OpenReplay(const wchar_t* name) { ...@@ -116,13 +116,13 @@ bool Replay::OpenReplay(const wchar_t* name) {
is_replaying = false; is_replaying = false;
replay_size = 0; replay_size = 0;
comp_size = 0; comp_size = 0;
if(fread(&pheader, sizeof pheader, 1, rfp) < 1) { if(std::fread(&pheader, sizeof pheader, 1, rfp) < 1) {
fclose(rfp); std::fclose(rfp);
return false; return false;
} }
if(pheader.flag & REPLAY_COMPRESSED) { if(pheader.flag & REPLAY_COMPRESSED) {
comp_size = fread(comp_data, 1, MAX_COMP_SIZE, rfp); comp_size = std::fread(comp_data, 1, MAX_COMP_SIZE, rfp);
fclose(rfp); std::fclose(rfp);
if (pheader.datasize > MAX_REPLAY_SIZE) if (pheader.datasize > MAX_REPLAY_SIZE)
return false; return false;
replay_size = pheader.datasize; replay_size = pheader.datasize;
...@@ -133,8 +133,8 @@ bool Replay::OpenReplay(const wchar_t* name) { ...@@ -133,8 +133,8 @@ bool Replay::OpenReplay(const wchar_t* name) {
return false; return false;
} }
} else { } else {
replay_size = fread(replay_data, 1, MAX_REPLAY_SIZE, rfp); replay_size = std::fread(replay_data, 1, MAX_REPLAY_SIZE, rfp);
fclose(rfp); std::fclose(rfp);
comp_size = 0; comp_size = 0;
} }
is_replaying = true; is_replaying = true;
...@@ -143,12 +143,12 @@ bool Replay::OpenReplay(const wchar_t* name) { ...@@ -143,12 +143,12 @@ bool Replay::OpenReplay(const wchar_t* name) {
bool Replay::CheckReplay(const wchar_t* name) { bool Replay::CheckReplay(const wchar_t* name) {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./replay/%ls", name); myswprintf(fname, L"./replay/%ls", name);
FILE* rfp = myfopen(fname, "rb"); FILE* rfp = mywfopen(fname, "rb");
if(!rfp) if(!rfp)
return false; return false;
ReplayHeader rheader; ReplayHeader rheader;
size_t count = fread(&rheader, sizeof rheader, 1, rfp); size_t count = std::fread(&rheader, sizeof rheader, 1, rfp);
fclose(rfp); std::fclose(rfp);
return count == 1 && rheader.id == 0x31707279 && rheader.version >= 0x12d0u && (rheader.version < 0x1353u || (rheader.flag & REPLAY_UNIFORM)); return count == 1 && rheader.id == 0x31707279 && rheader.version >= 0x12d0u && (rheader.version < 0x1353u || (rheader.flag & REPLAY_UNIFORM));
} }
bool Replay::DeleteReplay(const wchar_t* name) { bool Replay::DeleteReplay(const wchar_t* name) {
......
...@@ -43,6 +43,10 @@ project "freetype" ...@@ -43,6 +43,10 @@ project "freetype"
"src/type42/type42.c", "src/type42/type42.c",
"src/winfonts/winfnt.c" } "src/winfonts/winfnt.c" }
if os.isfile("src/svg/svg.c") then
files { "src/svg/svg.c" }
end
filter "system:windows" filter "system:windows"
files { "builds/windows/ftsystem.c", files { "builds/windows/ftsystem.c",
"builds/windows/ftdebug.c" } "builds/windows/ftdebug.c" }
......
diff --git a/include/IOSOperator.h b/include/IOSOperator.h
index 2ab75a1..b574950 100644
--- a/include/IOSOperator.h
+++ b/include/IOSOperator.h
@@ -26,11 +26,11 @@ public:
}
//! Copies text to the clipboard
- virtual void copyToClipboard(const c8* text) const = 0;
+ virtual void copyToClipboard(const c16* text) const = 0;
//! Get text from the clipboard
/** \return Returns 0 if no string is in there. */
- virtual const c8* getTextFromClipboard() const = 0;
+ virtual const c16* getTextFromClipboard() const = 0;
//! Get the processor speed in megahertz
/** \param MHz The integer variable to store the speed in.
diff --git a/include/irrString.h b/include/irrString.h
index 43557cd..ffa06bc 100644
--- a/include/irrString.h
+++ b/include/irrString.h
@@ -1360,6 +1360,15 @@ typedef string<c8> stringc;
//! Typedef for wide character strings
typedef string<wchar_t> stringw;
+//! wrap of mbstowcs
+static inline wchar_t* toWideChar(const char* p)
+{
+ size_t lenOld = strlen(p);
+ wchar_t* ws = new wchar_t[lenOld + 1];
+ size_t lenNew = mbstowcs(ws, p, lenOld);
+ ws[lenNew] = 0;
+ return ws;
+}
} // end namespace core
} // end namespace irr
diff --git a/include/irrTypes.h b/include/irrTypes.h
index 403f890..940e859 100644
--- a/include/irrTypes.h
+++ b/include/irrTypes.h
@@ -48,6 +48,9 @@ typedef __int16 s16;
typedef signed short s16;
#endif
+//! 16 bit character variable.
+/** This is a typedef for wchar_t, it ensures portability of the engine. */
+typedef wchar_t c16;
//! 32 bit unsigned variable.
diff --git a/source/Irrlicht/CGUIEditBox.cpp b/source/Irrlicht/CGUIEditBox.cpp
index 395fb69..cc6b75f 100644
--- a/source/Irrlicht/CGUIEditBox.cpp
+++ b/source/Irrlicht/CGUIEditBox.cpp
@@ -287,7 +287,7 @@ bool CGUIEditBox::processKey(const SEvent& event)
const s32 realmbgn = MarkBegin < MarkEnd ? MarkBegin : MarkEnd;
const s32 realmend = MarkBegin < MarkEnd ? MarkEnd : MarkBegin;
- core::stringc s;
+ core::stringw s;
s = Text.subString(realmbgn, realmend - realmbgn).c_str();
Operator->copyToClipboard(s.c_str());
}
@@ -300,7 +300,7 @@ bool CGUIEditBox::processKey(const SEvent& event)
const s32 realmend = MarkBegin < MarkEnd ? MarkEnd : MarkBegin;
// copy
- core::stringc sc;
+ core::stringw sc;
sc = Text.subString(realmbgn, realmend - realmbgn).c_str();
Operator->copyToClipboard(sc.c_str());
@@ -330,16 +330,10 @@ bool CGUIEditBox::processKey(const SEvent& event)
const s32 realmend = MarkBegin < MarkEnd ? MarkEnd : MarkBegin;
// add new character
- const c8* p = Operator->getTextFromClipboard();
+ const c16* p = Operator->getTextFromClipboard();
if (p)
{
- // TODO: we should have such a function in core::string
- size_t lenOld = strlen(p);
- wchar_t *ws = new wchar_t[lenOld + 1];
- size_t len = mbstowcs(ws,p,lenOld);
- ws[len] = 0;
- irr::core::stringw widep(ws);
- delete[] ws;
+ irr::core::stringw widep(p);
if (MarkBegin == MarkEnd)
{
@@ -664,6 +658,16 @@ bool CGUIEditBox::processKey(const SEvent& event)
case KEY_ESCAPE:
case KEY_TAB:
case KEY_SHIFT:
+ case KEY_LSHIFT:
+ case KEY_RSHIFT:
+ case KEY_MENU:
+ case KEY_LMENU:
+ case KEY_RMENU:
+ case KEY_LWIN:
+ case KEY_RWIN:
+ case KEY_CAPITAL:
+ case KEY_NUMLOCK:
+ case KEY_SCROLL:
case KEY_F1:
case KEY_F2:
case KEY_F3:
diff --git a/source/Irrlicht/CGUIListBox.cpp b/source/Irrlicht/CGUIListBox.cpp
index 2c19a43..eb834a4 100644
--- a/source/Irrlicht/CGUIListBox.cpp
+++ b/source/Irrlicht/CGUIListBox.cpp
@@ -425,7 +425,7 @@ bool CGUIListBox::OnEvent(const SEvent& event)
}
case EMIE_MOUSE_MOVED:
- if (Selecting || MoveOverSelect)
+ if (MoveOverSelect)
{
if (isPointInside(p))
{
diff --git a/source/Irrlicht/CIrrDeviceLinux.cpp b/source/Irrlicht/CIrrDeviceLinux.cpp
index 39b1888..d359957 100644
--- a/source/Irrlicht/CIrrDeviceLinux.cpp
+++ b/source/Irrlicht/CIrrDeviceLinux.cpp
@@ -63,6 +63,7 @@ namespace
Atom X_ATOM_TARGETS;
Atom X_ATOM_UTF8_STRING;
Atom X_ATOM_TEXT;
+ Atom X_ATOM_XSEL_DATA;
};
namespace irr
@@ -1106,11 +1107,14 @@ bool CIrrDeviceLinux::run()
{
XEvent respond;
XSelectionRequestEvent *req = &(event.xselectionrequest);
- if ( req->target == XA_STRING)
+ if ( req->target == XA_STRING
+ || req->target == X_ATOM_TEXT
+ || req->target == X_ATOM_UTF8_STRING )
{
XChangeProperty (display,
req->requestor,
- req->property, req->target,
+ req->property,
+ req->target == X_ATOM_TEXT ? XA_STRING : req->target,
8, // format
PropModeReplace,
(unsigned char*) Clipboard.c_str(),
@@ -1124,11 +1128,14 @@ bool CIrrDeviceLinux::run()
data[0] = X_ATOM_TEXT;
data[1] = XA_STRING;
- XChangeProperty (display, req->requestor,
- req->property, req->target,
- 8, PropModeReplace,
- (unsigned char *) &data,
- sizeof (data));
+ XChangeProperty (display,
+ req->requestor,
+ req->property,
+ XA_ATOM,
+ 32, // format
+ PropModeReplace,
+ (unsigned char *) &X_ATOM_UTF8_STRING,
+ 1);
respond.xselection.property = req->property;
}
else
@@ -1875,34 +1882,36 @@ const c8* CIrrDeviceLinux::getTextFromClipboard() const
Clipboard = "";
if (ownerWindow != None )
{
- XConvertSelection (display, X_ATOM_CLIPBOARD, XA_STRING, XA_PRIMARY, ownerWindow, CurrentTime);
- XFlush (display);
-
- // check for data
- Atom type;
- int format;
- unsigned long numItems, bytesLeft, dummy;
- unsigned char *data;
- XGetWindowProperty (display, ownerWindow,
- XA_PRIMARY, // property name
- 0, // offset
- 0, // length (we only check for data, so 0)
+ XConvertSelection (display, X_ATOM_CLIPBOARD, X_ATOM_UTF8_STRING, X_ATOM_XSEL_DATA, window, CurrentTime);
+ XSync (display, 0);
+ XEvent event;
+ do nanosleep ((const struct timespec[]){{0, 1L}}, NULL);
+ while (!XCheckTypedEvent (display, SelectionNotify, &event));
+ if ( (event.xselection.selection == X_ATOM_CLIPBOARD) && event.xselection.property )
+ {
+ Atom type;
+ int format;
+ unsigned long size, dummy;
+ unsigned char *data;
+ int result = XGetWindowProperty (event.xselection.display,
+ event.xselection.requestor,
+ event.xselection.property,
+ 0L, // offset
+ (~0L), // length (max)
0, // Delete 0==false
AnyPropertyType, // AnyPropertyType or property identifier
&type, // return type
&format, // return format
- &numItems, // number items
- &bytesLeft, // remaining bytes for partial reads
+ &size, // number items
+ &dummy, // remaining bytes for partial reads
&data); // data
- if ( bytesLeft > 0 )
- {
- // there is some data to get
- int result = XGetWindowProperty (display, ownerWindow, XA_PRIMARY, 0,
- bytesLeft, 0, AnyPropertyType, &type, &format,
- &numItems, &dummy, &data);
- if (result == Success)
- Clipboard = (irr::c8*)data;
- XFree (data);
+ if ( result == Success
+ && (type == X_ATOM_UTF8_STRING || type == XA_STRING) ) // not implemented: INCR (partial reads)
+ {
+ Clipboard = strndup((char*)data, size);
+ XFree (data);
+ }
+ XDeleteProperty (event.xselection.display, event.xselection.requestor, event.xselection.property);
}
}
@@ -1966,6 +1975,7 @@ void CIrrDeviceLinux::initXAtoms()
X_ATOM_TARGETS = XInternAtom(display, "TARGETS", False);
X_ATOM_UTF8_STRING = XInternAtom (display, "UTF8_STRING", False);
X_ATOM_TEXT = XInternAtom (display, "TEXT", False);
+ X_ATOM_XSEL_DATA = XInternAtom (display, "XSEL_DATA", False);
#endif
}
diff --git a/source/Irrlicht/CIrrDeviceWin32.cpp b/source/Irrlicht/CIrrDeviceWin32.cpp
index 28290cb..76dfea1 100644
--- a/source/Irrlicht/CIrrDeviceWin32.cpp
+++ b/source/Irrlicht/CIrrDeviceWin32.cpp
@@ -20,6 +20,8 @@
#include "COSOperator.h"
#include "dimension2d.h"
#include "IGUISpriteBank.h"
+#include "IGUIEnvironment.h"
+#include "IGUIElement.h"
#include <winuser.h>
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
#ifdef _IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_
@@ -749,6 +751,24 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
return 0;
}
+ dev = getDeviceFromHWnd(hWnd);
+ if (dev)
+ {
+ irr::gui::IGUIElement* ele = dev->getGUIEnvironment()->getFocus();
+ if (!ele || (ele->getType() != irr::gui::EGUIET_EDIT_BOX) || !ele->isEnabled())
+ {
+ HIMC hIMC = ImmGetContext(hWnd);
+ if (hIMC)
+ {
+ ImmNotifyIME(hIMC, NI_COMPOSITIONSTR, CPS_COMPLETE, 0);
+ ImmReleaseContext(hWnd, hIMC);
+ }
+ ImmAssociateContextEx(hWnd, NULL, 0);
+ }
+ else
+ ImmAssociateContextEx(hWnd, NULL, IACE_DEFAULT);
+ }
+
switch (message)
{
case WM_PAINT:
@@ -773,7 +793,11 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
event.KeyInput.Key = (irr::EKEY_CODE)wParam;
event.KeyInput.PressedDown = (message==WM_KEYDOWN || message == WM_SYSKEYDOWN);
+#ifdef MAPVK_VSC_TO_VK_EX
+ const UINT MY_MAPVK_VSC_TO_VK_EX = MAPVK_VSC_TO_VK_EX;
+#else
const UINT MY_MAPVK_VSC_TO_VK_EX = 3; // MAPVK_VSC_TO_VK_EX should be in SDK according to MSDN, but isn't in mine.
+#endif
if ( event.KeyInput.Key == irr::KEY_SHIFT )
{
// this will fail on systems before windows NT/2000/XP, not sure _what_ will return there instead.
@@ -904,6 +928,53 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
KEYBOARD_INPUT_HKL = GetKeyboardLayout(0);
KEYBOARD_INPUT_CODEPAGE = LocaleIdToCodepage( LOWORD(KEYBOARD_INPUT_HKL) );
return 0;
+
+ case WM_IME_STARTCOMPOSITION:
+ {
+ dev = getDeviceFromHWnd(hWnd);
+ irr::gui::IGUIElement* ele = dev->getGUIEnvironment()->getFocus();
+ if (!ele)
+ break;
+ irr::core::position2di pos = ele->getAbsolutePosition().UpperLeftCorner;
+ COMPOSITIONFORM CompForm = { CFS_POINT, { pos.X, pos.Y + ele->getAbsolutePosition().getHeight() } };
+ HIMC hIMC = ImmGetContext(hWnd);
+ ImmSetCompositionWindow(hIMC, &CompForm);
+ ImmReleaseContext(hWnd, hIMC);
+ }
+ break;
+
+ case WM_IME_CHAR:
+ event.EventType = irr::EET_KEY_INPUT_EVENT;
+ event.KeyInput.PressedDown = true;
+#ifdef _UNICODE
+ event.KeyInput.Char = wParam;
+#else
+ BYTE ch[3];
+ if (wParam >> 8) {
+ ch[0] = wParam >> 8;
+ ch[1] = wParam & 0xff;
+ ch[2] = 0;
+ } else {
+ ch[0] = wParam;
+ ch[1] = 0;
+ }
+ WORD unicodeChar;
+ MultiByteToWideChar(
+ KEYBOARD_INPUT_CODEPAGE,
+ MB_PRECOMPOSED, // default
+ (LPCSTR)ch,
+ sizeof(wParam),
+ (WCHAR*)&unicodeChar,
+ 1);
+ event.KeyInput.Char = unicodeChar;
+#endif
+ event.KeyInput.Key = irr::KEY_ACCEPT;
+ event.KeyInput.Shift = 0;
+ event.KeyInput.Control = 0;
+ dev = getDeviceFromHWnd(hWnd);
+ if (dev)
+ dev->postEventFromUser(event);
+ return 0;
}
return DefWindowProc(hWnd, message, wParam, lParam);
}
@@ -1797,8 +1868,8 @@ void CIrrDeviceWin32::handleSystemMessages()
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
- // No message translation because we don't use WM_CHAR and it would conflict with our
- // deadkey handling.
+ // conflict with deadkey handling.
+ TranslateMessage(&msg);
if (ExternalWindow && msg.hwnd == HWnd)
WndProc(HWnd, msg.message, msg.wParam, msg.lParam);
diff --git a/source/Irrlicht/COSOperator.cpp b/source/Irrlicht/COSOperator.cpp
index c5e4552..3b00628 100644
--- a/source/Irrlicht/COSOperator.cpp
+++ b/source/Irrlicht/COSOperator.cpp
@@ -9,6 +9,7 @@
#include <windows.h>
#endif
#else
+#include <locale.h>
#include <string.h>
#include <unistd.h>
#ifndef _IRR_SOLARIS_PLATFORM_
@@ -54,9 +55,10 @@ const core::stringc& COSOperator::getOperatingSystemVersion() const
//! copies text to the clipboard
-void COSOperator::copyToClipboard(const c8* text) const
+void COSOperator::copyToClipboard(const c16* text) const
{
- if (strlen(text)==0)
+ size_t len = wcslen(text);
+ if (len==0)
return;
// Windows version
@@ -68,15 +70,15 @@ void COSOperator::copyToClipboard(const c8* text) const
EmptyClipboard();
HGLOBAL clipbuffer;
- char * buffer;
+ wchar_t * buffer;
- clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(text)+1);
- buffer = (char*)GlobalLock(clipbuffer);
+ clipbuffer = GlobalAlloc(GMEM_DDESHARE, sizeof(wchar_t) * (len + 1));
+ buffer = (wchar_t*)GlobalLock(clipbuffer);
- strcpy(buffer, text);
+ wcscpy(buffer, text);
GlobalUnlock(clipbuffer);
- SetClipboardData(CF_TEXT, clipbuffer);
+ SetClipboardData(CF_UNICODETEXT, clipbuffer);
CloseClipboard();
// MacOSX version
@@ -86,7 +88,18 @@ void COSOperator::copyToClipboard(const c8* text) const
#elif defined(_IRR_COMPILE_WITH_X11_DEVICE_)
if ( IrrDeviceLinux )
- IrrDeviceLinux->copyToClipboard(text);
+ {
+ size_t wlen = sizeof(wchar_t) * (len + 1);
+ char ctext[wlen];
+
+ char* oldLocale = setlocale(LC_CTYPE, NULL);
+ setlocale(LC_CTYPE, "");
+ size_t lenNew = wcstombs(ctext, text, wlen);
+ ctext[lenNew] = 0;
+ setlocale(LC_CTYPE, oldLocale);
+
+ IrrDeviceLinux->copyToClipboard(ctext);
+ }
#else
#endif
@@ -95,7 +108,7 @@ void COSOperator::copyToClipboard(const c8* text) const
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
-const c8* COSOperator::getTextFromClipboard() const
+const c16* COSOperator::getTextFromClipboard() const
{
#if defined(_IRR_XBOX_PLATFORM_)
return 0;
@@ -103,10 +116,10 @@ const c8* COSOperator::getTextFromClipboard() const
if (!OpenClipboard(NULL))
return 0;
- char * buffer = 0;
+ wchar_t * buffer = 0;
- HANDLE hData = GetClipboardData( CF_TEXT );
- buffer = (char*)GlobalLock( hData );
+ HANDLE hData = GetClipboardData( CF_UNICODETEXT );
+ buffer = (wchar_t*)GlobalLock( hData );
GlobalUnlock( hData );
CloseClipboard();
return buffer;
@@ -116,7 +129,16 @@ const c8* COSOperator::getTextFromClipboard() const
#elif defined(_IRR_COMPILE_WITH_X11_DEVICE_)
if ( IrrDeviceLinux )
- return IrrDeviceLinux->getTextFromClipboard();
+ {
+ const c8 * p = IrrDeviceLinux->getTextFromClipboard();
+
+ char* oldLocale = setlocale(LC_CTYPE, NULL);
+ setlocale(LC_CTYPE, "");
+ wchar_t* ws = core::toWideChar(p);
+ setlocale(LC_CTYPE, oldLocale);
+
+ return ws;
+ }
return 0;
#else
diff --git a/source/Irrlicht/COSOperator.h b/source/Irrlicht/COSOperator.h
index 819805f..a86cb6e 100644
--- a/source/Irrlicht/COSOperator.h
+++ b/source/Irrlicht/COSOperator.h
@@ -27,11 +27,11 @@ public:
virtual const core::stringc& getOperatingSystemVersion() const;
//! copies text to the clipboard
- virtual void copyToClipboard(const c8* text) const;
+ virtual void copyToClipboard(const c16* text) const;
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
- virtual const c8* getTextFromClipboard() const;
+ virtual const c16* getTextFromClipboard() const;
//! gets the processor speed in megahertz
//! \param Mhz:
diff --git a/source/Irrlicht/MacOSX/AppDelegate.h b/source/Irrlicht/MacOSX/AppDelegate.h
index ccb116d..29705f2 100644
--- a/source/Irrlicht/MacOSX/AppDelegate.h
+++ b/source/Irrlicht/MacOSX/AppDelegate.h
@@ -10,7 +10,7 @@
#import <Cocoa/Cocoa.h>
#import "CIrrDeviceMacOSX.h"
-@interface AppDelegate : NSObject
+@interface AppDelegate : NSTextView <NSApplicationDelegate>
{
BOOL _quit;
irr::CIrrDeviceMacOSX *_device;
diff --git a/source/Irrlicht/MacOSX/AppDelegate.mm b/source/Irrlicht/MacOSX/AppDelegate.mm
index 14a7f86..37f6a51 100644
--- a/source/Irrlicht/MacOSX/AppDelegate.mm
+++ b/source/Irrlicht/MacOSX/AppDelegate.mm
@@ -74,6 +74,35 @@
return (_quit);
}
+- (void)keyDown:(NSEvent *)event
+{
+ [self interpretKeyEvents:@[event]];
+}
+
+- (void)insertText:(id)string
+{
+ [self setString: @""];
+ if ([string isKindOfClass:[NSAttributedString class]])
+ {
+ _device->handleInputEvent([[string string] UTF8String]);
+ }
+ else
+ {
+ _device->handleInputEvent([string UTF8String]);
+ }
+}
+
+- (void)doCommandBySelector:(SEL)selector
+{
+ _device->processKeyEvent();
+}
+
+- (void)paste:(id)sender
+{
+ // TODO: pass the pasted string. Now we discard it otherwise it will be kept in the editbox.
+ [self setString: @""];
+}
+
@end
#endif // _IRR_COMPILE_WITH_OSX_DEVICE_
diff --git a/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h b/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
index f629588..d2fefae 100644
--- a/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
+++ b/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
@@ -95,6 +95,8 @@ namespace irr
void setMouseLocation(int x, int y);
void setResize(int width, int height);
void setCursorVisible(bool visible);
+ void handleInputEvent(const char *str);
+ void processKeyEvent();
private:
diff --git a/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm b/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
index 60da342..8fd8f4a 100644
--- a/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
+++ b/source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
@@ -592,6 +592,31 @@ void CIrrDeviceMacOSX::closeDevice()
CGLContext = NULL;
}
+void CIrrDeviceMacOSX::processKeyEvent()
+{
+ irr::SEvent ievent;
+ NSEvent *event = [[NSApplication sharedApplication] currentEvent];
+ postKeyEvent(event, ievent, true);
+}
+
+void CIrrDeviceMacOSX::handleInputEvent(const char *cStr)
+{
+ SEvent ievent;
+ irr::core::stringw widep(irr::core::toWideChar(cStr));
+
+ ievent.EventType = irr::EET_KEY_INPUT_EVENT;
+ ievent.KeyInput.Key = (irr::EKEY_CODE)0;
+ ievent.KeyInput.PressedDown = true;
+ ievent.KeyInput.Shift = false;
+ ievent.KeyInput.Control = false;
+
+ for (int i = 0; i < widep.size(); ++i)
+ {
+ ievent.KeyInput.Char = widep[i];
+ postEventFromUser(ievent);
+ }
+}
+
bool CIrrDeviceMacOSX::createWindow()
{
CGDisplayErr error;
@@ -721,14 +746,20 @@ bool CIrrDeviceMacOSX::createWindow()
[Window setDelegate:(id<NSWindowDelegate>)[NSApp delegate]];
if(CreationParams.DriverType == video::EDT_OPENGL)
+ {
+ [[Window contentView] setWantsBestResolutionOpenGLSurface:NO];
[OGLContext setView:[Window contentView]];
+ }
[Window setAcceptsMouseMovedEvents:TRUE];
[Window setIsVisible:TRUE];
[Window makeKeyAndOrderFront:nil];
}
else if(CreationParams.DriverType == video::EDT_OPENGL) //use another window for drawing
+ {
+ [(NSView*)CreationParams.WindowId setWantsBestResolutionOpenGLSurface:NO];
[OGLContext setView:(NSView*)CreationParams.WindowId];
+ }
if (CreationParams.DriverType == video::EDT_OPENGL)
CGLContext = (CGLContextObj) [OGLContext CGLContextObj];
@@ -881,6 +912,8 @@ bool CIrrDeviceMacOSX::createWindow()
newSwapInterval = (CreationParams.Vsync) ? 1 : 0;
CGLSetParameter(CGLContext,kCGLCPSwapInterval,&newSwapInterval);
}
+
+ [[Window contentView] addSubview:(AppDelegate*)[NSApp delegate]];
}
return (result);
@@ -971,6 +1004,41 @@ bool CIrrDeviceMacOSX::run()
os::Timer::tick();
storeMouseLocation();
+ auto focusElement = getGUIEnvironment()->getFocus();
+ bool editing = focusElement && focusElement->getType() == irr::gui::EGUIET_EDIT_BOX;
+ auto textView = (NSTextView*)[NSApp delegate];
+
+ if (!editing)
+ {
+ [textView setHidden:YES];
+ [Window makeFirstResponder:nil];
+ }
+ else
+ {
+ auto crect = focusElement->getAbsolutePosition();
+
+ // ensure font height enough to fill the rect, otherwize ime window will overlaps the edit box
+ [textView setFont:[NSFont userFontOfSize:crect.getHeight() - 5]];
+
+ // change origin from top left to bottom right
+ auto frameHeight = [[textView superview] frame].size.height;
+ NSRect rect = {
+ (frameHeight - crect.LowerRightCorner.Y > crect.getHeight()) ?
+ crect.UpperLeftCorner.X :
+ crect.UpperLeftCorner.X + crect.getWidth() / 2,
+ (frameHeight - crect.LowerRightCorner.Y > crect.getHeight()) ?
+ frameHeight - crect.LowerRightCorner.Y - crect.getHeight() - 1 :
+ frameHeight - crect.LowerRightCorner.Y,
+ crect.getWidth() / 2,
+ crect.getHeight(),
+ };
+ [textView setFrame:rect];
+ [textView setHidden:NO];
+
+ // start to receive input events
+ [Window makeFirstResponder:textView];
+ }
+
event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES];
if (event != nil)
{
@@ -979,6 +1047,13 @@ bool CIrrDeviceMacOSX::run()
switch([(NSEvent *)event type])
{
case NSKeyDown:
+ if (editing)
+ {
+ // delegate to text edit control to handle text input
+ [NSApp sendEvent:event];
+ break;
+ }
+
postKeyEvent(event,ievent,true);
break;
@@ -1174,13 +1249,11 @@ void CIrrDeviceMacOSX::postKeyEvent(void *event,irr::SEvent &ievent,bool pressed
std::map<int,int>::const_iterator iter;
unsigned int result,c,mkey,mchar;
const unsigned char *cStr;
- BOOL skipCommand;
str = [(NSEvent *)event characters];
if ((str != nil) && ([str length] > 0))
{
mkey = mchar = 0;
- skipCommand = false;
c = [str characterAtIndex:0];
mchar = c;
@@ -1199,19 +1272,11 @@ void CIrrDeviceMacOSX::postKeyEvent(void *event,irr::SEvent &ievent,bool pressed
}
else
{
- cStr = (unsigned char *)[str cStringUsingEncoding:NSWindowsCP1252StringEncoding];
+ cStr = (unsigned char *)[str UTF8String];
if (cStr != NULL && strlen((char*)cStr) > 0)
{
mchar = cStr[0];
mkey = toupper(mchar);
- if ([(NSEvent *)event modifierFlags] & NSCommandKeyMask)
- {
- if (mkey == 'C' || mkey == 'V' || mkey == 'X')
- {
- mchar = 0;
- skipCommand = true;
- }
- }
}
}
}
@@ -1220,14 +1285,9 @@ void CIrrDeviceMacOSX::postKeyEvent(void *event,irr::SEvent &ievent,bool pressed
ievent.KeyInput.Key = (irr::EKEY_CODE)mkey;
ievent.KeyInput.PressedDown = pressed;
ievent.KeyInput.Shift = ([(NSEvent *)event modifierFlags] & NSShiftKeyMask) != 0;
- ievent.KeyInput.Control = ([(NSEvent *)event modifierFlags] & NSControlKeyMask) != 0;
+ ievent.KeyInput.Control = ([(NSEvent *)event modifierFlags] & (NSControlKeyMask | NSCommandKeyMask)) != 0;
ievent.KeyInput.Char = mchar;
- if (skipCommand)
- ievent.KeyInput.Control = true;
- else if ([(NSEvent *)event modifierFlags] & NSCommandKeyMask)
- [NSApp sendEvent:(NSEvent *)event];
-
postEventFromUser(ievent);
}
}
diff --git a/source/Irrlicht/MacOSX/MacOSX.xcodeproj/project.pbxproj b/source/Irrlicht/MacOSX/MacOSX.xcodeproj/project.pbxproj
index 65f4cec..d465792 100644
--- a/source/Irrlicht/MacOSX/MacOSX.xcodeproj/project.pbxproj
+++ b/source/Irrlicht/MacOSX/MacOSX.xcodeproj/project.pbxproj
@@ -6088,10 +6088,12 @@
1DEB922308733DC00010E9CD /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ARCHS = "$(NATIVE_ARCH_ACTUAL)";
+ ARCHS = "$(ARCHS_STANDARD)";
+ GCC_PREPROCESSOR_DEFINITIONS = GLES_SILENCE_DEPRECATION;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
HEADER_SEARCH_PATHS = ../../../include;
+ MACOSX_DEPLOYMENT_TARGET = 10.10;
OTHER_CFLAGS = (
"-DMACOSX",
"-D_DEBUG",
@@ -6104,16 +6106,18 @@
1DEB922408733DC00010E9CD /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ARCHS = "$(NATIVE_ARCH_ACTUAL)";
+ ARCHS = "$(ARCHS_STANDARD)";
GCC_DYNAMIC_NO_PIC = YES;
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GCC_INLINES_ARE_PRIVATE_EXTERN = YES;
GCC_OPTIMIZATION_LEVEL = 3;
+ GCC_PREPROCESSOR_DEFINITIONS = GLES_SILENCE_DEPRECATION;
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
HEADER_SEARCH_PATHS = ../../../include;
INSTALL_MODE_FLAG = "a+rwx";
+ MACOSX_DEPLOYMENT_TARGET = 10.10;
OTHER_CFLAGS = "-DMACOSX";
PREBINDING = NO;
SDKROOT = "";
diff --git a/source/Irrlicht/MacOSX/OSXClipboard.h b/source/Irrlicht/MacOSX/OSXClipboard.h
index 68f598d..9d6832d 100644
--- a/source/Irrlicht/MacOSX/OSXClipboard.h
+++ b/source/Irrlicht/MacOSX/OSXClipboard.h
@@ -7,8 +7,8 @@
extern "C" {
#endif
- void OSXCopyToClipboard(const char *text);
- char* OSXCopyFromClipboard();
+ void OSXCopyToClipboard(const wchar_t *text);
+ wchar_t* OSXCopyFromClipboard();
#ifdef __cplusplus
}
diff --git a/source/Irrlicht/MacOSX/OSXClipboard.mm b/source/Irrlicht/MacOSX/OSXClipboard.mm
index d549911..1c9dc0f 100644
--- a/source/Irrlicht/MacOSX/OSXClipboard.mm
+++ b/source/Irrlicht/MacOSX/OSXClipboard.mm
@@ -3,34 +3,35 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
+#include "irrString.h"
#include "OSXClipboard.h"
#import <Cocoa/Cocoa.h>
-void OSXCopyToClipboard(const char *text)
+void OSXCopyToClipboard(const wchar_t *text)
{
NSString *str;
NSPasteboard *board;
- if ((text != NULL) && (strlen(text) > 0))
+ if ((text != NULL) && (wcslen(text) > 0))
{
- str = [NSString stringWithCString:text encoding:NSWindowsCP1252StringEncoding];
+ str = [[NSString alloc] initWithBytes:text length:wcslen(text)*sizeof(*text) encoding:NSUTF32LittleEndianStringEncoding];
board = [NSPasteboard generalPasteboard];
[board declareTypes:[NSArray arrayWithObject:NSStringPboardType] owner:NSApp];
[board setString:str forType:NSStringPboardType];
}
}
-char* OSXCopyFromClipboard()
+wchar_t* OSXCopyFromClipboard()
{
NSString* str;
NSPasteboard* board;
- char* result;
+ wchar_t* result;
result = NULL;
board = [NSPasteboard generalPasteboard];
str = [board stringForType:NSStringPboardType];
if (str != nil)
- result = (char*)[str cStringUsingEncoding:NSWindowsCP1252StringEncoding];
+ result = (wchar_t*)[str cStringUsingEncoding:NSUTF32LittleEndianStringEncoding];
return (result);
}
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