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YGOPRO-520DIY
ygopro
Commits
da1a35b5
Commit
da1a35b5
authored
Jun 17, 2024
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro into develop
parents
615c7b3a
b6486f86
Changes
13
Show whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
144 additions
and
118 deletions
+144
-118
gframe/bufferio.h
gframe/bufferio.h
+48
-35
gframe/deck_con.cpp
gframe/deck_con.cpp
+1
-1
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+2
-2
gframe/duelclient.cpp
gframe/duelclient.cpp
+3
-2
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/netserver.cpp
gframe/netserver.cpp
+8
-5
gframe/network.h
gframe/network.h
+45
-41
gframe/single_duel.cpp
gframe/single_duel.cpp
+2
-1
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+2
-1
ocgcore
ocgcore
+1
-1
premake/gframe/ygopro.rc
premake/gframe/ygopro.rc
+27
-27
script
script
+1
-1
strings.conf
strings.conf
+3
-0
No files found.
gframe/bufferio.h
View file @
da1a35b5
...
@@ -27,8 +27,9 @@ public:
...
@@ -27,8 +27,9 @@ public:
inline
static
void
WriteInt8
(
unsigned
char
*&
p
,
char
val
)
{
inline
static
void
WriteInt8
(
unsigned
char
*&
p
,
char
val
)
{
buffer_write
<
char
>
(
p
,
val
);
buffer_write
<
char
>
(
p
,
val
);
}
}
// return: string length
template
<
typename
T1
,
typename
T2
>
template
<
typename
T1
,
typename
T2
>
inline
static
int
CopyWStr
(
T1
*
src
,
T2
*
pstr
,
int
bufsize
)
{
inline
static
int
CopyWStr
(
const
T1
*
src
,
T2
*
pstr
,
int
bufsize
)
{
int
l
=
0
;
int
l
=
0
;
while
(
src
[
l
]
&&
l
<
bufsize
-
1
)
{
while
(
src
[
l
]
&&
l
<
bufsize
-
1
)
{
pstr
[
l
]
=
(
T2
)
src
[
l
];
pstr
[
l
]
=
(
T2
)
src
[
l
];
...
@@ -38,7 +39,7 @@ public:
...
@@ -38,7 +39,7 @@ public:
return
l
;
return
l
;
}
}
template
<
typename
T1
,
typename
T2
>
template
<
typename
T1
,
typename
T2
>
inline
static
int
CopyWStrRef
(
T1
*
src
,
T2
*&
pstr
,
int
bufsize
)
{
inline
static
int
CopyWStrRef
(
const
T1
*
src
,
T2
*&
pstr
,
int
bufsize
)
{
int
l
=
0
;
int
l
=
0
;
while
(
src
[
l
]
&&
l
<
bufsize
-
1
)
{
while
(
src
[
l
]
&&
l
<
bufsize
-
1
)
{
pstr
[
l
]
=
(
T2
)
src
[
l
];
pstr
[
l
]
=
(
T2
)
src
[
l
];
...
@@ -49,8 +50,8 @@ public:
...
@@ -49,8 +50,8 @@ public:
return
l
;
return
l
;
}
}
// UTF-16/UTF-32 to UTF-8
// UTF-16/UTF-32 to UTF-8
template
<
size_t
N
>
// return: string length
static
int
EncodeUTF8
(
const
wchar_t
*
wsrc
,
char
(
&
str
)[
N
]
)
{
static
int
EncodeUTF8
String
(
const
wchar_t
*
wsrc
,
char
*
str
,
int
size
)
{
char
*
pstr
=
str
;
char
*
pstr
=
str
;
while
(
*
wsrc
!=
0
)
{
while
(
*
wsrc
!=
0
)
{
unsigned
cur
=
*
wsrc
;
unsigned
cur
=
*
wsrc
;
...
@@ -63,7 +64,7 @@ public:
...
@@ -63,7 +64,7 @@ public:
codepoint_size
=
3
;
codepoint_size
=
3
;
else
else
codepoint_size
=
4
;
codepoint_size
=
4
;
if
(
pstr
-
str
+
codepoint_size
>
N
-
1
)
if
(
pstr
-
str
+
codepoint_size
>
size
-
1
)
break
;
break
;
switch
(
codepoint_size
)
{
switch
(
codepoint_size
)
{
case
1
:
case
1
:
...
@@ -101,8 +102,8 @@ public:
...
@@ -101,8 +102,8 @@ public:
return
pstr
-
str
;
return
pstr
-
str
;
}
}
// UTF-8 to UTF-16/UTF-32
// UTF-8 to UTF-16/UTF-32
template
<
size_t
N
>
// return: string length
static
int
DecodeUTF8
(
const
char
*
src
,
wchar_t
(
&
wstr
)[
N
]
)
{
static
int
DecodeUTF8
String
(
const
char
*
src
,
wchar_t
*
wstr
,
int
size
)
{
const
char
*
p
=
src
;
const
char
*
p
=
src
;
wchar_t
*
wp
=
wstr
;
wchar_t
*
wp
=
wstr
;
while
(
*
p
!=
0
)
{
while
(
*
p
!=
0
)
{
...
@@ -116,7 +117,7 @@ public:
...
@@ -116,7 +117,7 @@ public:
}
}
else
else
codepoint_size
=
1
;
codepoint_size
=
1
;
if
(
wp
-
wstr
+
codepoint_size
>
N
-
1
)
if
(
wp
-
wstr
+
codepoint_size
>
size
-
1
)
break
;
break
;
if
((
cur
&
0x80
)
==
0
)
{
if
((
cur
&
0x80
)
==
0
)
{
*
wp
=
*
p
;
*
wp
=
*
p
;
...
@@ -144,6 +145,18 @@ public:
...
@@ -144,6 +145,18 @@ public:
*
wp
=
0
;
*
wp
=
0
;
return
wp
-
wstr
;
return
wp
-
wstr
;
}
}
template
<
size_t
N
>
static
int
EncodeUTF8
(
const
wchar_t
*
src
,
char
(
&
dst
)[
N
])
{
return
EncodeUTF8String
(
src
,
dst
,
N
);
}
template
<
size_t
N
>
static
int
DecodeUTF8
(
const
char
*
src
,
wchar_t
(
&
dst
)[
N
])
{
return
DecodeUTF8String
(
src
,
dst
,
N
);
}
template
<
size_t
N
,
typename
T
>
static
void
NullTerminate
(
T
(
&
str
)[
N
])
{
str
[
N
-
1
]
=
0
;
}
static
int
GetVal
(
const
wchar_t
*
pstr
)
{
static
int
GetVal
(
const
wchar_t
*
pstr
)
{
unsigned
int
ret
=
0
;
unsigned
int
ret
=
0
;
while
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
while
(
*
pstr
>=
L'0'
&&
*
pstr
<=
L'9'
)
{
...
...
gframe/deck_con.cpp
View file @
da1a35b5
...
@@ -1757,7 +1757,7 @@ bool DeckBuilder::push_main(code_pointer pointer, int seq) {
...
@@ -1757,7 +1757,7 @@ bool DeckBuilder::push_main(code_pointer pointer, int seq) {
if
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
if
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
return
false
;
return
false
;
auto
&
container
=
deckManager
.
current_deck
.
main
;
auto
&
container
=
deckManager
.
current_deck
.
main
;
int
maxc
=
mainGame
->
is_siding
?
DECK_MAX_SIZE
+
4
:
DECK_MAX_SIZE
;
int
maxc
=
mainGame
->
is_siding
?
DECK_MAX_SIZE
+
5
:
DECK_MAX_SIZE
;
if
((
int
)
container
.
size
()
>=
maxc
)
if
((
int
)
container
.
size
()
>=
maxc
)
return
false
;
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
...
...
gframe/deck_manager.cpp
View file @
da1a35b5
...
@@ -35,7 +35,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
...
@@ -35,7 +35,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
int
count
=
-
1
;
int
count
=
-
1
;
if
(
sscanf
(
linebuf
,
"%d %d"
,
&
code
,
&
count
)
!=
2
)
if
(
sscanf
(
linebuf
,
"%d %d"
,
&
code
,
&
count
)
!=
2
)
continue
;
continue
;
if
(
code
<=
0
||
code
>
99999999
)
if
(
code
<=
0
||
code
>
0xfffffff
)
continue
;
continue
;
if
(
count
<
0
||
count
>
2
)
if
(
count
<
0
||
count
>
2
)
continue
;
continue
;
...
@@ -173,7 +173,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
...
@@ -173,7 +173,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
if
(
cd
.
type
&
TYPE_TOKEN
)
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
continue
;
if
(
deck
.
side
.
size
()
<
15
)
if
(
deck
.
side
.
size
()
<
SIDE_MAX_SIZE
)
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
}
}
return
errorcode
;
return
errorcode
;
...
...
gframe/duelclient.cpp
View file @
da1a35b5
...
@@ -823,10 +823,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
...
@@ -823,10 +823,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
soundManager
.
PlaySoundEffect
(
SOUND_PLAYER_ENTER
);
soundManager
.
PlaySoundEffect
(
SOUND_PLAYER_ENTER
);
STOC_HS_PlayerEnter
packet
;
STOC_HS_PlayerEnter
packet
;
std
::
memcpy
(
&
packet
,
pdata
,
STOC_HS_PlayerEnter_size
);
std
::
memcpy
(
&
packet
,
pdata
,
STOC_HS_PlayerEnter_size
);
const
auto
*
pkt
=
&
packet
;
auto
pkt
=
&
packet
;
if
(
pkt
->
pos
>
3
)
if
(
pkt
->
pos
>
3
)
break
;
break
;
wchar_t
name
[
20
];
wchar_t
name
[
20
];
BufferIO
::
NullTerminate
(
pkt
->
name
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
name
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
name
,
20
);
if
(
mainGame
->
dInfo
.
isTag
)
{
if
(
mainGame
->
dInfo
.
isTag
)
{
if
(
pkt
->
pos
==
0
)
if
(
pkt
->
pos
==
0
)
...
@@ -1515,7 +1516,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
...
@@ -1515,7 +1516,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
wchar_t
ynbuf
[
256
];
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
221
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
221
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
ynbuf
,
dataManager
.
GetSysString
(
223
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
ynbuf
,
dataManager
.
GetSysString
(
223
));
}
else
if
(
desc
<
2048
)
{
}
else
if
(
desc
<
=
MAX_STRING_ID
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
}
else
{
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
...
...
gframe/game.cpp
View file @
da1a35b5
...
@@ -10,7 +10,7 @@
...
@@ -10,7 +10,7 @@
#include "netserver.h"
#include "netserver.h"
#include "single_mode.h"
#include "single_mode.h"
const
unsigned
short
PRO_VERSION
=
0x136
0
;
const
unsigned
short
PRO_VERSION
=
0x136
1
;
namespace
ygo
{
namespace
ygo
{
...
...
gframe/netserver.cpp
View file @
da1a35b5
...
@@ -249,7 +249,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
...
@@ -249,7 +249,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
return
;
return
;
CTOS_PlayerInfo
packet
;
CTOS_PlayerInfo
packet
;
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
const
auto
*
pkt
=
&
packet
;
auto
pkt
=
&
packet
;
BufferIO
::
NullTerminate
(
pkt
->
name
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
dp
->
name
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
dp
->
name
,
20
);
break
;
break
;
}
}
...
@@ -271,10 +272,10 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
...
@@ -271,10 +272,10 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
duel_mode
=
new
TagDuel
();
duel_mode
=
new
TagDuel
();
duel_mode
->
etimer
=
event_new
(
net_evbase
,
0
,
EV_TIMEOUT
|
EV_PERSIST
,
TagDuel
::
TagTimer
,
duel_mode
);
duel_mode
->
etimer
=
event_new
(
net_evbase
,
0
,
EV_TIMEOUT
|
EV_PERSIST
,
TagDuel
::
TagTimer
,
duel_mode
);
}
}
if
(
pkt
->
info
.
rule
>
5
)
if
(
pkt
->
info
.
rule
>
CURRENT_RULE
)
pkt
->
info
.
rule
=
5
;
pkt
->
info
.
rule
=
CURRENT_RULE
;
if
(
pkt
->
info
.
mode
>
2
)
if
(
pkt
->
info
.
mode
>
MODE_TAG
)
pkt
->
info
.
mode
=
0
;
pkt
->
info
.
mode
=
MODE_SINGLE
;
unsigned
int
hash
=
1
;
unsigned
int
hash
=
1
;
for
(
auto
lfit
=
deckManager
.
_lfList
.
begin
();
lfit
!=
deckManager
.
_lfList
.
end
();
++
lfit
)
{
for
(
auto
lfit
=
deckManager
.
_lfList
.
begin
();
lfit
!=
deckManager
.
_lfList
.
end
();
++
lfit
)
{
if
(
pkt
->
info
.
lflist
==
lfit
->
hash
)
{
if
(
pkt
->
info
.
lflist
==
lfit
->
hash
)
{
...
@@ -286,6 +287,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
...
@@ -286,6 +287,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
pkt
->
info
.
lflist
=
deckManager
.
_lfList
[
0
].
hash
;
pkt
->
info
.
lflist
=
deckManager
.
_lfList
[
0
].
hash
;
std
::
memcpy
(
pdata
,
&
packet
,
sizeof
packet
);
std
::
memcpy
(
pdata
,
&
packet
,
sizeof
packet
);
duel_mode
->
host_info
=
pkt
->
info
;
duel_mode
->
host_info
=
pkt
->
info
;
BufferIO
::
NullTerminate
(
pkt
->
name
);
BufferIO
::
NullTerminate
(
pkt
->
pass
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
duel_mode
->
name
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
name
,
duel_mode
->
name
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
duel_mode
->
pass
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
duel_mode
->
pass
,
20
);
duel_mode
->
JoinGame
(
dp
,
0
,
true
);
duel_mode
->
JoinGame
(
dp
,
0
,
true
);
...
...
gframe/network.h
View file @
da1a35b5
...
@@ -10,7 +10,7 @@
...
@@ -10,7 +10,7 @@
#include <event2/thread.h>
#include <event2/thread.h>
#include <type_traits>
#include <type_traits>
#define check_trivially_copyable(T) static_assert(std::is_trivially_copyable<T>::value == true, "not trivially copyable")
#define check_trivially_copyable(T) static_assert(std::is_trivially_copyable<T>::value == true
&& std::is_standard_layout<T>::value == true
, "not trivially copyable")
namespace
ygo
{
namespace
ygo
{
constexpr
int
SIZE_NETWORK_BUFFER
=
0x2000
;
constexpr
int
SIZE_NETWORK_BUFFER
=
0x2000
;
...
@@ -113,6 +113,7 @@ struct STOC_HandResult {
...
@@ -113,6 +113,7 @@ struct STOC_HandResult {
check_trivially_copyable
(
STOC_HandResult
);
check_trivially_copyable
(
STOC_HandResult
);
static_assert
(
sizeof
(
STOC_HandResult
)
==
2
,
"size mismatch: STOC_HandResult"
);
static_assert
(
sizeof
(
STOC_HandResult
)
==
2
,
"size mismatch: STOC_HandResult"
);
// reserved for STOC_CREATE_GAME
struct
STOC_CreateGame
{
struct
STOC_CreateGame
{
uint32_t
gameid
;
uint32_t
gameid
;
};
};
...
@@ -131,6 +132,7 @@ struct STOC_TypeChange {
...
@@ -131,6 +132,7 @@ struct STOC_TypeChange {
check_trivially_copyable
(
STOC_TypeChange
);
check_trivially_copyable
(
STOC_TypeChange
);
static_assert
(
sizeof
(
STOC_TypeChange
)
==
1
,
"size mismatch: STOC_TypeChange"
);
static_assert
(
sizeof
(
STOC_TypeChange
)
==
1
,
"size mismatch: STOC_TypeChange"
);
// reserved for STOC_LEAVE_GAME
struct
STOC_ExitGame
{
struct
STOC_ExitGame
{
unsigned
char
pos
;
unsigned
char
pos
;
};
};
...
@@ -250,46 +252,48 @@ public:
...
@@ -250,46 +252,48 @@ public:
#define NETPLAYER_TYPE_PLAYER6 5
#define NETPLAYER_TYPE_PLAYER6 5
#define NETPLAYER_TYPE_OBSERVER 7
#define NETPLAYER_TYPE_OBSERVER 7
#define CTOS_RESPONSE 0x1
#define CTOS_RESPONSE 0x1 // byte array
#define CTOS_UPDATE_DECK 0x2
#define CTOS_UPDATE_DECK 0x2 // int32_t array
#define CTOS_HAND_RESULT 0x3
#define CTOS_HAND_RESULT 0x3 // CTOS_HandResult
#define CTOS_TP_RESULT 0x4
#define CTOS_TP_RESULT 0x4 // CTOS_TPResult
#define CTOS_PLAYER_INFO 0x10
#define CTOS_PLAYER_INFO 0x10 // CTOS_PlayerInfo
#define CTOS_CREATE_GAME 0x11
#define CTOS_CREATE_GAME 0x11 // CTOS_CreateGame
#define CTOS_JOIN_GAME 0x12
#define CTOS_JOIN_GAME 0x12 // CTOS_JoinGame
#define CTOS_LEAVE_GAME 0x13
#define CTOS_LEAVE_GAME 0x13 // no data
#define CTOS_SURRENDER 0x14
#define CTOS_SURRENDER 0x14 // no data
#define CTOS_TIME_CONFIRM 0x15
#define CTOS_TIME_CONFIRM 0x15 // no data
#define CTOS_CHAT 0x16
#define CTOS_CHAT 0x16 // uint16_t array
#define CTOS_HS_TODUELIST 0x20
#define CTOS_HS_TODUELIST 0x20 // no data
#define CTOS_HS_TOOBSERVER 0x21
#define CTOS_HS_TOOBSERVER 0x21 // no data
#define CTOS_HS_READY 0x22
#define CTOS_HS_READY 0x22 // no data
#define CTOS_HS_NOTREADY 0x23
#define CTOS_HS_NOTREADY 0x23 // no data
#define CTOS_HS_KICK 0x24
#define CTOS_HS_KICK 0x24 // CTOS_Kick
#define CTOS_HS_START 0x25
#define CTOS_HS_START 0x25 // no data
#define CTOS_REQUEST_FIELD 0x30
#define STOC_GAME_MSG 0x1
#define STOC_ERROR_MSG 0x2
#define STOC_GAME_MSG 0x1 // byte array
#define STOC_SELECT_HAND 0x3
#define STOC_ERROR_MSG 0x2 // STOC_ErrorMsg
#define STOC_SELECT_TP 0x4
#define STOC_SELECT_HAND 0x3 // no data
#define STOC_HAND_RESULT 0x5
#define STOC_SELECT_TP 0x4 // no data
#define STOC_TP_RESULT 0x6
#define STOC_HAND_RESULT 0x5 // STOC_HandResult
#define STOC_CHANGE_SIDE 0x7
#define STOC_TP_RESULT 0x6 // reserved
#define STOC_WAITING_SIDE 0x8
#define STOC_CHANGE_SIDE 0x7 // no data
#define STOC_DECK_COUNT 0x9
#define STOC_WAITING_SIDE 0x8 // no data
#define STOC_CREATE_GAME 0x11
#define STOC_DECK_COUNT 0x9 // int16_t[6]
#define STOC_JOIN_GAME 0x12
#define STOC_CREATE_GAME 0x11 // reserved
#define STOC_TYPE_CHANGE 0x13
#define STOC_JOIN_GAME 0x12 // STOC_JoinGame
#define STOC_LEAVE_GAME 0x14
#define STOC_TYPE_CHANGE 0x13 // STOC_TypeChange
#define STOC_DUEL_START 0x15
#define STOC_LEAVE_GAME 0x14 // reserved
#define STOC_DUEL_END 0x16
#define STOC_DUEL_START 0x15 // no data
#define STOC_REPLAY 0x17
#define STOC_DUEL_END 0x16 // no data
#define STOC_TIME_LIMIT 0x18
#define STOC_REPLAY 0x17 // ReplayHeader + byte array
#define STOC_CHAT 0x19
#define STOC_TIME_LIMIT 0x18 // STOC_TimeLimit
#define STOC_HS_PLAYER_ENTER 0x20
#define STOC_CHAT 0x19 // uint16_t + uint16_t array
#define STOC_HS_PLAYER_CHANGE 0x21
#define STOC_HS_PLAYER_ENTER 0x20 // STOC_HS_PlayerEnter
#define STOC_HS_WATCH_CHANGE 0x22
#define STOC_HS_PLAYER_CHANGE 0x21 // STOC_HS_PlayerChange
#define STOC_TEAMMATE_SURRENDER 0x23
#define STOC_HS_WATCH_CHANGE 0x22 // STOC_HS_WatchChange
#define STOC_TEAMMATE_SURRENDER 0x23 // no data
#define STOC_FIELD_FINISH 0x30
#define PLAYERCHANGE_OBSERVE 0x8
#define PLAYERCHANGE_OBSERVE 0x8
#define PLAYERCHANGE_READY 0x9
#define PLAYERCHANGE_READY 0x9
...
...
gframe/single_duel.cpp
View file @
da1a35b5
...
@@ -34,7 +34,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
...
@@ -34,7 +34,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
}
}
CTOS_JoinGame
packet
;
CTOS_JoinGame
packet
;
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
const
auto
*
pkt
=
&
packet
;
auto
pkt
=
&
packet
;
if
(
pkt
->
version
!=
PRO_VERSION
)
{
if
(
pkt
->
version
!=
PRO_VERSION
)
{
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
scem
.
msg
=
ERRMSG_VERERROR
;
scem
.
msg
=
ERRMSG_VERERROR
;
...
@@ -44,6 +44,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
...
@@ -44,6 +44,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
return
;
return
;
}
}
wchar_t
jpass
[
20
];
wchar_t
jpass
[
20
];
BufferIO
::
NullTerminate
(
pkt
->
pass
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
jpass
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
jpass
,
20
);
if
(
wcscmp
(
jpass
,
pass
))
{
if
(
wcscmp
(
jpass
,
pass
))
{
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
...
...
gframe/tag_duel.cpp
View file @
da1a35b5
...
@@ -38,7 +38,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
...
@@ -38,7 +38,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
}
}
CTOS_JoinGame
packet
;
CTOS_JoinGame
packet
;
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
std
::
memcpy
(
&
packet
,
pdata
,
sizeof
packet
);
const
auto
*
pkt
=
&
packet
;
auto
pkt
=
&
packet
;
if
(
pkt
->
version
!=
PRO_VERSION
)
{
if
(
pkt
->
version
!=
PRO_VERSION
)
{
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
scem
.
msg
=
ERRMSG_VERERROR
;
scem
.
msg
=
ERRMSG_VERERROR
;
...
@@ -48,6 +48,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
...
@@ -48,6 +48,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
return
;
return
;
}
}
wchar_t
jpass
[
20
];
wchar_t
jpass
[
20
];
BufferIO
::
NullTerminate
(
pkt
->
pass
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
jpass
,
20
);
BufferIO
::
CopyWStr
(
pkt
->
pass
,
jpass
,
20
);
if
(
wcscmp
(
jpass
,
pass
))
{
if
(
wcscmp
(
jpass
,
pass
))
{
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
...
...
ocgcore
@
3d4f2ed9
Subproject commit
74520eb0c3980f3eb3b49147d11c402af4b28ae
7
Subproject commit
3d4f2ed9db4c92fddbfe3e41608328d1d0a7339
7
premake/gframe/ygopro.rc
View file @
da1a35b5
script
@
2669feb6
Subproject commit
c5271c21b3bdd1789e29fc09e83af44c8ff537bb
Subproject commit
2669feb62f4bfd05f43d787f8491c309a243f88d
strings.conf
View file @
da1a35b5
...
@@ -139,6 +139,7 @@
...
@@ -139,6 +139,7 @@
!
system
572
请选择要放置指示物的卡
!
system
572
请选择要放置指示物的卡
!
system
573
请选择要无效的卡
!
system
573
请选择要无效的卡
!
system
574
请选择要操作的卡
!
system
574
请选择要操作的卡
!
system
575
请选择场上的卡(按取消可选择其他区域的卡)
!
system
1000
卡组
!
system
1000
卡组
!
system
1001
手卡
!
system
1001
手卡
!
system
1002
怪兽区
!
system
1002
怪兽区
...
@@ -1221,3 +1222,5 @@
...
@@ -1221,3 +1222,5 @@
!
setname
0
x1b1
白森林 白き森
!
setname
0
x1b1
白森林 白き森
!
setname
0
x1b2
欢聚友伴 マルチャミー
!
setname
0
x1b2
欢聚友伴 マルチャミー
!
setname
0
x1b3
徽记 エンブレーマ
!
setname
0
x1b3
徽记 エンブレーマ
!
setname
0
x1b4
时空 タキオン
!
setname
0
x1b5
蓝泪 青い涙
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