Commit cdfbcc08 authored by mercury233's avatar mercury233

Merge branch 'fh' into patch-miniaudio-v2

parents 21ec8503 9350f5d6
......@@ -8,6 +8,8 @@
/pics
/replay
/single
/sound
!/sound/files.txt
/WindBot
/cards.cdb
/error.log
......
......@@ -72,6 +72,21 @@ inline FILE* mywfopen(const wchar_t* filename, const char* mode) {
return fp;
}
#if !defined(_WIN32)
#define myfopen std::fopen
#elif defined(WDK_NTDDI_VERSION) && (WDK_NTDDI_VERSION >= 0x0A000005) // Redstone 4, Version 1803, Build 17134.
#define FOPEN_WINDOWS_SUPPORT_UTF8
#define myfopen std::fopen
#else
inline FILE* myfopen(const char* filename, const char* mode) {
wchar_t wfilename[256]{};
BufferIO::DecodeUTF8(filename, wfilename);
wchar_t wmode[20]{};
BufferIO::CopyCharArray(mode, wmode);
return _wfopen(wfilename, wmode);
}
#endif
#include <irrlicht.h>
extern const unsigned short PRO_VERSION;
......
......@@ -108,7 +108,7 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
return ret;
}
bool DataManager::LoadStrings(const char* file) {
FILE* fp = std::fopen(file, "r");
FILE* fp = myfopen(file, "r");
if(!fp)
return false;
char linebuf[TEXT_LINE_SIZE]{};
......@@ -431,9 +431,7 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
return scriptBuffer;
}
unsigned char* DataManager::ReadScriptFromFile(const char* script_name, int* slen) {
wchar_t fname[256]{};
BufferIO::DecodeUTF8(script_name, fname);
FILE* fp = mywfopen(fname, "rb");
FILE* fp = myfopen(script_name, "rb");
if (!fp)
return nullptr;
size_t len = std::fread(scriptBuffer, 1, sizeof scriptBuffer, fp);
......
......@@ -47,7 +47,7 @@ static inline bool havePopupWindow() {
}
static inline void get_deck_file(wchar_t* ret) {
deckManager.GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
DeckManager::GetDeckFile(ret, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText(), mainGame->cbDBDecks->getText());
}
static inline void load_current_deck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
......@@ -184,7 +184,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -210,10 +210,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
int catesel = mainGame->cbDBCategory->getSelected();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, catesel, mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, dname);
if(deckManager.SaveDeck(deckManager.current_deck, filepath)) {
if(DeckManager::SaveDeck(deckManager.current_deck, filepath)) {
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
is_modified = false;
......@@ -393,7 +393,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_CATEGORY: {
int catesel = 0;
const wchar_t* catename = mainGame->ebDMName->getText();
if(deckManager.CreateCategory(catename)) {
if(DeckManager::CreateCategory(catename)) {
mainGame->cbDBCategory->addItem(catename);
mainGame->lstCategories->addItem(catename);
catesel = mainGame->lstCategories->getItemCount() - 1;
......@@ -420,7 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* oldcatename = mainGame->lstCategories->getListItem(catesel);
const wchar_t* newcatename = mainGame->ebDMName->getText();
if(deckManager.RenameCategory(oldcatename, newcatename)) {
if(DeckManager::RenameCategory(oldcatename, newcatename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->cbDBCategory->addItem(newcatename);
mainGame->lstCategories->removeItem(catesel);
......@@ -449,7 +449,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_DELETE_CATEGORY: {
int catesel = mainGame->lstCategories->getSelected();
const wchar_t* catename = mainGame->lstCategories->getListItem(catesel);
if(deckManager.DeleteCategory(catename)) {
if(DeckManager::DeleteCategory(catename)) {
mainGame->cbDBCategory->removeItem(catesel);
mainGame->lstCategories->removeItem(catesel);
catesel = 2;
......@@ -467,7 +467,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_NEW_DECK: {
const wchar_t* deckname = mainGame->ebDMName->getText();
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
DeckManager::GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
wchar_t filepath[256];
myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname);
bool res = false;
......@@ -475,7 +475,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
res = deckManager.SaveDeck(deckManager.current_deck, filepath);
res = DeckManager::SaveDeck(deckManager.current_deck, filepath);
RefreshDeckList();
ChangeCategory(mainGame->lstCategories->getSelected());
}
......@@ -532,7 +532,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int decksel = mainGame->lstDecks->getSelected();
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->lstDecks->removeItem(decksel);
mainGame->cbDBDecks->removeItem(decksel);
decksel--;
......@@ -608,7 +608,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
bool res = false;
if(!FileSystem::IsFileExists(newfilepath)) {
res = deckManager.SaveDeck(deckManager.current_deck, newfilepath);
res = DeckManager::SaveDeck(deckManager.current_deck, newfilepath);
}
mainGame->lstCategories->setSelected(newcatename);
int catesel = mainGame->lstCategories->getSelected();
......@@ -709,7 +709,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->cbDBDecks->setSelected(sel);
wchar_t filepath[256];
get_deck_file(filepath);
if(deckManager.DeleteDeck(filepath)) {
if(DeckManager::DeleteDeck(filepath)) {
mainGame->cbDBDecks->removeItem(sel);
int count = mainGame->cbDBDecks->getItemCount();
if(sel >= count)
......@@ -1004,7 +1004,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
wchar_t filepath[256];
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel));
deckManager.LoadCurrentDeck(filepath, showing_pack);
RefreshPackListScroll();
......@@ -1608,7 +1608,7 @@ void DeckBuilder::RefreshDeckList() {
irr::gui::IGUIListBox* lstCategories = mainGame->lstCategories;
irr::gui::IGUIListBox* lstDecks = mainGame->lstDecks;
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
DeckManager::GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
lstDecks->clear();
mainGame->RefreshDeck(catepath, [lstDecks](const wchar_t* item) { lstDecks->addItem(item); });
}
......
......@@ -10,9 +10,10 @@ DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) {
auto cur = _lfList.rend();
FILE* fp = std::fopen(path, "r");
FILE* fp = myfopen(path, "r");
char linebuf[256]{};
wchar_t strBuffer[256]{};
char str1[16]{};
if(fp) {
while(std::fgets(linebuf, sizeof linebuf, fp)) {
if(linebuf[0] == '#')
......@@ -32,10 +33,11 @@ void DeckManager::LoadLFListSingle(const char* path) {
continue;
unsigned int code = 0;
int count = -1;
if (std::sscanf(linebuf, "%9u%*[ ]%9d", &code, &count) != 2)
if (std::sscanf(linebuf, "%10s%*[ ]%1d", str1, &count) != 2)
continue;
if (count < 0 || count > 2)
continue;
code = std::strtoul(str1, nullptr, 10);
cur->content[code] = count;
cur->hash = cur->hash ^ ((code << 18) | (code >> 14)) ^ ((code << (27 + count)) | (code >> (5 - count)));
}
......@@ -139,13 +141,12 @@ unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int r
}
return 0;
}
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist) {
uint32_t DeckManager::LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist) {
deck.clear();
int code;
int errorcode = 0;
uint32_t errorcode = 0;
CardData cd;
for(int i = 0; i < mainc; ++i) {
code = dbuf[i];
auto code = dbuf[i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -168,7 +169,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
for(int i = 0; i < sidec; ++i) {
code = dbuf[mainc + i];
auto code = dbuf[mainc + i];
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
......@@ -182,22 +183,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
return errorcode;
}
int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
size_t ct = 0;
int mainc = 0, sidec = 0, code = 0;
int cardlist[PACK_MAX_SIZE]{};
uint32_t DeckManager::LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist) {
int ct = 0;
int mainc = 0, sidec = 0;
uint32_t cardlist[PACK_MAX_SIZE]{};
bool is_side = false;
std::string linebuf;
while (std::getline(deckStream, linebuf, '\n') && ct < (sizeof cardlist / sizeof cardlist[0])) {
while (std::getline(deckStream, linebuf, '\n') && ct < PACK_MAX_SIZE) {
if (linebuf[0] == '!') {
is_side = true;
continue;
}
if (linebuf[0] < '0' || linebuf[0] > '9')
continue;
errno = 0;
code = std::strtol(linebuf.c_str(), nullptr, 10);
if (errno == ERANGE)
auto code = std::strtoul(linebuf.c_str(), nullptr, 10);
if (code >= UINT32_MAX)
continue;
cardlist[ct++] = code;
if (is_side)
......@@ -207,25 +207,25 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
}
return LoadDeck(deck, cardlist, mainc, sidec, is_packlist);
}
bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
std::unordered_map<int, int> pcount;
std::unordered_map<int, int> ncount;
bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
std::unordered_map<uint32_t, int> pcount;
std::unordered_map<uint32_t, int> ncount;
for(size_t i = 0; i < deck.main.size(); ++i)
++pcount[deck.main[i]->first];
pcount[deck.main[i]->first]++;
for(size_t i = 0; i < deck.extra.size(); ++i)
++pcount[deck.extra[i]->first];
pcount[deck.extra[i]->first]++;
for(size_t i = 0; i < deck.side.size(); ++i)
++pcount[deck.side[i]->first];
pcount[deck.side[i]->first]++;
Deck ndeck;
LoadDeck(ndeck, dbuf, mainc, sidec);
if (ndeck.main.size() != deck.main.size() || ndeck.extra.size() != deck.extra.size() || ndeck.side.size() != deck.side.size())
return false;
for(size_t i = 0; i < ndeck.main.size(); ++i)
++ncount[ndeck.main[i]->first];
ncount[ndeck.main[i]->first]++;
for(size_t i = 0; i < ndeck.extra.size(); ++i)
++ncount[ndeck.extra[i]->first];
ncount[ndeck.extra[i]->first]++;
for(size_t i = 0; i < ndeck.side.size(); ++i)
++ncount[ndeck.side[i]->first];
ncount[ndeck.side[i]->first]++;
for (auto& cdit : ncount)
if (cdit.second != pcount[cdit.first])
return false;
......@@ -299,8 +299,8 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
return false;
}
std::istringstream deckStream(deckBuffer);
LoadDeck(current_deck, deckStream, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now
LoadDeckFromStream(current_deck, deckStream, is_packlist);
return true; // the above function has return value but we ignore it here for now
}
bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname) {
wchar_t filepath[256];
......@@ -330,15 +330,7 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
return true;
}
bool DeckManager::DeleteDeck(const wchar_t* file) {
#ifdef _WIN32
BOOL result = DeleteFileW(file);
return !!result;
#else
char filefn[256];
BufferIO::EncodeUTF8(file, filefn);
int result = unlink(filefn);
return result == 0;
#endif
return FileSystem::RemoveFile(file);
}
bool DeckManager::CreateCategory(const wchar_t* name) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
......
......@@ -47,21 +47,22 @@ public:
const wchar_t* GetLFListName(unsigned int lfhash);
const LFList* GetLFList(unsigned int lfhash);
unsigned int CheckDeck(const Deck& deck, unsigned int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
int LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
FILE* OpenDeckFile(const wchar_t* file, const char* mode);
irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false);
bool LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname);
bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name);
bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
bool DeleteCategory(const wchar_t* name);
bool SaveDeckBuffer(const int deckbuf[], const wchar_t* name);
static uint32_t LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist = false);
static uint32_t LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
static bool LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec);
static void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
static void GetDeckFile(wchar_t* ret, int category_index, const wchar_t* category_name, const wchar_t* deckname);
static FILE* OpenDeckFile(const wchar_t* file, const char* mode);
static irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
static bool SaveDeck(Deck& deck, const wchar_t* file);
static bool DeleteDeck(const wchar_t* file);
static bool CreateCategory(const wchar_t* name);
static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
static bool DeleteCategory(const wchar_t* name);
};
extern DeckManager deckManager;
......
......@@ -158,7 +158,7 @@ bool Game::Initialize() {
}
});
if(fpath[0] == 0) {
ErrorLog("Failed to load font(s)!");
ErrorLog("No fonts found! Please manually edit system.conf or place appropriate font file in the fonts directory.");
return false;
}
if(!numFont) {
......@@ -170,6 +170,10 @@ bool Game::Initialize() {
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
}
}
if(!numFont || !textFont) {
ErrorLog("Failed to load font(s)!");
return false;
}
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48);
guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
......@@ -1226,7 +1230,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
return;
}
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
DeckManager::GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
cbDeck->clear();
RefreshDeck(catepath, [cbDeck](const wchar_t* item) { cbDeck->addItem(item); });
}
......@@ -1267,7 +1271,7 @@ void Game::RefreshBot() {
if(!gameConf.enable_bot_mode)
return;
botInfo.clear();
FILE* fp = std::fopen("bot.conf", "r");
FILE* fp = myfopen("bot.conf", "r");
char linebuf[256]{};
char strbuf[256]{};
if(fp) {
......@@ -1320,7 +1324,7 @@ void Game::RefreshBot() {
}
}
void Game::LoadConfig() {
FILE* fp = std::fopen("system.conf", "r");
FILE* fp = myfopen("system.conf", "r");
if(!fp)
return;
char linebuf[CONFIG_LINE_SIZE]{};
......@@ -1458,7 +1462,7 @@ void Game::LoadConfig() {
std::fclose(fp);
}
void Game::SaveConfig() {
FILE* fp = std::fopen("system.conf", "w");
FILE* fp = myfopen("system.conf", "w");
std::fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n");
char linebuf[CONFIG_LINE_SIZE];
std::fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0);
......@@ -1711,7 +1715,7 @@ void Game::AddDebugMsg(const char* msg) {
}
}
void Game::ErrorLog(const char* msg) {
FILE* fp = std::fopen("error.log", "a");
FILE* fp = myfopen("error.log", "a");
if(!fp)
return;
time_t nowtime = std::time(nullptr);
......
......@@ -23,8 +23,12 @@ void ClickButton(irr::gui::IGUIElement* btn) {
}
int main(int argc, char* argv[]) {
#ifndef _WIN32
std::setlocale(LC_CTYPE, "UTF-8");
#if defined(FOPEN_WINDOWS_SUPPORT_UTF8)
std::setlocale(LC_CTYPE, ".UTF-8");
#elif defined(__APPLE__)
std::setlocale(LC_CTYPE, "C.UTF-8");
#elif !defined(_WIN32)
std::setlocale(LC_CTYPE, "");
#endif
#ifdef __APPLE__
CFURLRef bundle_url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
......
......@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
DeckManager::GetDeckFile(botdeck, mainGame->cbBotDeckCategory->getSelected(), mainGame->cbBotDeckCategory->getText(), mainGame->cbBotDeck->getText());
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......
......@@ -86,6 +86,14 @@ public:
return DeleteDir(wdir);
}
static bool RemoveFile(const wchar_t* wfile) {
return DeleteFileW(wfile);
}
static bool RemoveFile(const char* file) {
return DeleteFileA(file);
}
static void TraversalDir(const wchar_t* wpath, const std::function<void(const wchar_t*, bool)>& cb) {
wchar_t findstr[1024];
std::swprintf(findstr, sizeof findstr / sizeof findstr[0], L"%ls/*", wpath);
......@@ -195,6 +203,16 @@ public:
return success;
}
static bool RemoveFile(const wchar_t* wfile) {
char file[1024];
BufferIO::EncodeUTF8(wfile, file);
return RemoveFile(file);
}
static bool RemoveFile(const char* file) {
return unlink(file) == 0;
}
struct file_unit {
std::string filename;
bool is_dir;
......
......@@ -27,7 +27,7 @@ struct HostInfo {
uint8_t no_shuffle_deck{};
// byte padding[3]
uint32_t start_lp{};
int32_t start_lp{};
uint8_t start_hand{};
uint8_t draw_count{};
uint16_t time_limit{};
......@@ -57,7 +57,7 @@ static_assert(sizeof(HostRequest) == 2, "size mismatch: HostRequest");
struct CTOS_DeckData {
int32_t mainc{};
int32_t sidec{};
int32_t list[MAINC_MAX + SIDEC_MAX]{};
uint32_t list[MAINC_MAX + SIDEC_MAX]{};
};
check_trivially_copyable(CTOS_DeckData);
......
......@@ -24,7 +24,7 @@ void Replay::BeginRecord() {
#else
if(is_recording)
std::fclose(fp);
fp = std::fopen("./replay/_LastReplay.yrp", "wb");
fp = myfopen("./replay/_LastReplay.yrp", "wb");
if(!fp)
return;
#endif
......@@ -154,15 +154,7 @@ bool Replay::CheckReplay(const wchar_t* name) {
bool Replay::DeleteReplay(const wchar_t* name) {
wchar_t fname[256];
myswprintf(fname, L"./replay/%ls", name);
#ifdef _WIN32
BOOL result = DeleteFileW(fname);
return !!result;
#else
char filefn[256];
BufferIO::EncodeUTF8(fname, filefn);
int result = unlink(filefn);
return result == 0;
#endif
return FileSystem::RemoveFile(fname);
}
bool Replay::RenameReplay(const wchar_t* oldname, const wchar_t* newname) {
wchar_t oldfname[256];
......
......@@ -17,13 +17,13 @@ constexpr int MAX_REPLAY_SIZE = 0x20000;
constexpr int MAX_COMP_SIZE = UINT16_MAX + 1;
struct ReplayHeader {
unsigned int id{};
unsigned int version{};
unsigned int flag{};
unsigned int seed{};
unsigned int datasize{};
unsigned int start_time{};
unsigned char props[8]{};
uint32_t id{};
uint32_t version{};
uint32_t flag{};
uint32_t seed{};
uint32_t datasize{};
uint32_t start_time{};
uint8_t props[8]{};
};
class Replay {
......
......@@ -297,9 +297,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
return;
}
if(duel_count == 0) {
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
} else {
if(deckManager.LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
if(DeckManager::LoadSide(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec)) {
ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) {
......
......@@ -279,7 +279,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
}
void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player)
......
This diff is collapsed.
......@@ -1251,3 +1251,6 @@
!setname 0x1c6 统王 ドミナス
!setname 0x1c7 塞勒凯特 Serket
!setname 0x1c8 阿匹卜 Apophis
!setname 0x1c9 星辰 ドラゴンテイル
!setname 0x1ca 味美喵 ヤミー
!setname 0x1cb K9
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment