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YGOPRO-520DIY
ygopro
Commits
c1194f8b
Commit
c1194f8b
authored
Dec 07, 2014
by
VanillaSalt
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #1039 from DailyShana/patch-16
fix
parents
ace89634
6f8447f7
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
19 additions
and
8 deletions
+19
-8
script/c1003840.lua
script/c1003840.lua
+1
-1
script/c8529136.lua
script/c8529136.lua
+14
-7
script/c95376428.lua
script/c95376428.lua
+4
-0
No files found.
script/c1003840.lua
View file @
c1194f8b
...
@@ -62,7 +62,7 @@ function c1003840.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,7 +62,7 @@ function c1003840.thcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c1003840
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c1003840
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsAbleToDeck
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsAbleToDeck
()
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
...
...
script/c8529136.lua
View file @
c1194f8b
...
@@ -10,18 +10,20 @@ function c8529136.initial_effect(c)
...
@@ -10,18 +10,20 @@ function c8529136.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c8529136
.
filter
(
c
)
function
c8529136
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
60800381
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
60800381
)
and
c
:
GetFlagEffect
(
8529136
)
==
0
end
end
function
c8529136
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c8529136
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c8529136
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c8529136
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c8529136
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
bit
.
band
(
Duel
.
GetCurrentPhase
(),
0xc0
)
==
0
and
Duel
.
IsExistingTarget
(
c8529136
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c8529136
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c8529136
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c8529136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8529136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
GetFlagEffect
(
8529136
)
==
0
then
tc
:
RegisterFlagEffect
(
8529136
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_END
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
@@ -35,6 +37,7 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,6 +37,7 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetCondition
(
c8529136
.
con
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -47,12 +50,13 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,12 +50,13 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e4
:
SetCondition
(
c8529136
.
con
)
e4
:
SetValue
(
1
)
e4
:
SetValue
(
1
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
tc
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
)
e5
:
SetCategory
(
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
TRIGGER_F
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
CONTINUOUS
)
e5
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e5
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e5
:
SetCondition
(
c8529136
.
descon
)
e5
:
SetCondition
(
c8529136
.
descon
)
e5
:
SetTarget
(
c8529136
.
destg
)
e5
:
SetTarget
(
c8529136
.
destg
)
...
@@ -62,20 +66,23 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,20 +66,23 @@ function c8529136.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c8529136
.
actcon
(
e
)
function
c8529136
.
actcon
(
e
)
return
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
return
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
and
e
:
GetHandler
():
GetControler
()
==
e
:
GetOwnerPlayer
()
end
end
function
c8529136
.
aclimit
(
e
,
re
,
tp
)
function
c8529136
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
end
function
c8529136
.
con
(
e
)
return
e
:
GetHandler
():
GetControler
()
==
e
:
GetOwnerPlayer
()
end
function
c8529136
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8529136
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
return
ep
~=
tp
and
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
and
e
:
GetHandler
():
GetControler
()
==
e
:
GetOwnerPlayer
()
end
end
function
c8529136
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8529136
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
2
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
2
)
end
end
function
c8529136
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8529136
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
d
=
e
:
GetHandler
():
GetBattleTarget
()
local
d
=
e
:
GetHandler
():
GetBattleTarget
()
return
d
and
d
:
IsRelateToBattle
()
return
d
and
d
:
IsRelateToBattle
()
and
e
:
GetHandler
():
GetControler
()
==
e
:
GetOwnerPlayer
()
end
end
function
c8529136
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c8529136
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
...
...
script/c95376428.lua
View file @
c1194f8b
...
@@ -13,12 +13,16 @@ function c95376428.initial_effect(c)
...
@@ -13,12 +13,16 @@ function c95376428.initial_effect(c)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCondition
(
c95376428
.
condition
)
e2
:
SetCondition
(
c95376428
.
condition
)
e2
:
SetTarget
(
c95376428
.
target
)
e2
:
SetOperation
(
c95376428
.
operation
)
e2
:
SetOperation
(
c95376428
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c95376428
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c95376428
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_EXTRA
)
return
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_EXTRA
)
end
end
function
c95376428
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
end
end
function
c95376428
.
filter
(
c
,
tp
)
function
c95376428
.
filter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
return
c
:
GetSummonPlayer
()
==
tp
end
end
...
...
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