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YGOPRO-520DIY
ygopro
Commits
5902989e
Commit
5902989e
authored
Feb 26, 2014
by
Ma
Browse files
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Plain Diff
Update c82016179.lua
parent
3b16a5a7
Changes
1
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1 changed file
with
25 additions
and
17 deletions
+25
-17
script/c82016179.lua
script/c82016179.lua
+25
-17
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script/c82016179.lua
View file @
5902989e
...
@@ -2,7 +2,9 @@
...
@@ -2,7 +2,9 @@
function
c82016179
.
initial_effect
(
c
)
function
c82016179
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c82016179
.
cost
)
e1
:
SetCost
(
c82016179
.
cost
)
e1
:
SetTarget
(
c82016179
.
target
)
e1
:
SetTarget
(
c82016179
.
target
)
...
@@ -15,10 +17,15 @@ function c82016179.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -15,10 +17,15 @@ function c82016179.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c82016179
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c82016179
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
3
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
3
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
0
,
tp
,
2
)
end
end
function
c82016179
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82016179
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
3
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
>
1
and
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x90
)
then
if
g
:
GetCount
()
>
1
and
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x90
)
then
...
@@ -36,4 +43,5 @@ function c82016179.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,4 +43,5 @@ function c82016179.activate(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
Duel
.
SendtoDeck
(
hg
,
nil
,
0
,
REASON_EFFECT
)
local
ct
=
Duel
.
SendtoDeck
(
hg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
end
end
end
end
end
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