Commit 16a5b67a authored by mercury233's avatar mercury233

Initduel then respond port

parent c6dcaf62
...@@ -39,9 +39,9 @@ void Game::MainServerLoop(int bDuel_mode, int lflist) { ...@@ -39,9 +39,9 @@ void Game::MainServerLoop(int bDuel_mode, int lflist) {
deckManager.LoadLFList(); deckManager.LoadLFList();
dataManager.LoadDB("cards.cdb"); dataManager.LoadDB("cards.cdb");
aServerPort = NetServer::StartServer(aServerPort); aServerPort = NetServer::StartServer(aServerPort);
NetServer::Initduel(bDuel_mode, lflist);
printf("%u\n", aServerPort); printf("%u\n", aServerPort);
fflush(stdout); fflush(stdout);
NetServer::Initduel(bDuel_mode, lflist);
while(NetServer::net_evbase) { while(NetServer::net_evbase) {
#ifdef WIN32 #ifdef WIN32
Sleep(200); Sleep(200);
......
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