--太陽の神官
function c42280216.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c42280216.spcon)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(42280216,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c42280216.shcon)
	e2:SetTarget(c42280216.shtg)
	e2:SetOperation(c42280216.shop)
	c:RegisterEffect(e2)
end
function c42280216.spcon(e,c)
	if c==nil then return true end
	return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)==0
		and	Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE,nil)>0
		and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c42280216.shcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsReason(REASON_DESTROY)
end
function c42280216.filter(c,e,tp)
	local code=c:GetCode()
	return (code==78275321 or code==78552773) and c:IsAbleToHand()
end
function c42280216.shtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c42280216.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c42280216.shop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c42280216.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
