Commit fd19b1f4 authored by mercury233's avatar mercury233

fix 征竜

parent 65be20ee
......@@ -66,12 +66,12 @@ function c26400609.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c26400609.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
return Duel.GetTurnPlayer()==1-tp
and e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c26400609.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c26400609.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -67,12 +67,12 @@ function c53804307.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c53804307.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
return Duel.GetTurnPlayer()==1-tp
and e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c53804307.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c53804307.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -66,12 +66,12 @@ function c89399912.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c89399912.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
return Duel.GetTurnPlayer()==1-tp
and e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c89399912.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c89399912.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -67,12 +67,12 @@ function c90411554.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c90411554.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
return Duel.GetTurnPlayer()==1-tp
and e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c90411554.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c90411554.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
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