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ygopro-scripts-888
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Vee4
ygopro-scripts-888
Commits
3b7a935a
Commit
3b7a935a
authored
Mar 11, 2022
by
mercury233
Browse files
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fix サイバー・エンジェル-美朱濡-
parent
e632ddc0
Changes
2
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2 changed files
with
13 additions
and
8 deletions
+13
-8
c45627618.lua
c45627618.lua
+8
-6
c78316184.lua
c78316184.lua
+5
-2
No files found.
c45627618.lua
View file @
3b7a935a
...
@@ -77,12 +77,14 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,12 +77,14 @@ function c45627618.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Damage
(
1
-
tp
,
ct
*
1000
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
ct
*
1000
,
REASON_EFFECT
)
end
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
2
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
function
c45627618
.
valcheck
(
e
,
c
)
function
c45627618
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
...
...
c78316184.lua
View file @
3b7a935a
...
@@ -42,8 +42,11 @@ end
...
@@ -42,8 +42,11 @@ end
function
c78316184
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c78316184
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c78316184
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c78316184
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
Duel
.
Damage
(
1
-
tp
,
ct
*
1000
,
REASON_EFFECT
)
~=
0
then
if
ct
>
0
then
Duel
.
Damage
(
1
-
tp
,
ct
*
1000
,
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
...
...
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