--Orphebull the Harmonious Bullfighter Bard
local s,id,o=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e0=Effect.CreateEffect(c)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e0)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLED)
	e2:SetCondition(s.rmcon)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
s.spchecks=aux.CreateChecks(Card.IsAttribute,{ATTRIBUTE_LIGHT,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK,ATTRIBUTE_DARK})
function s.spcostfilter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost()
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	if Duel.GetMZoneCount(tp)<=0 then return false end
	local g=Duel.GetMatchingGroup(s.spcostfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,c)
	return g:CheckSubGroupEach(s.spchecks)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local g=Duel.GetMatchingGroup(s.spcostfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local sg=g:SelectSubGroupEach(tp,s.spchecks,true)
	if sg then
		sg:KeepAlive()
		e:SetLabelObject(sg)
		return true
	else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	local gatk=g:FilterCount(Card.IsLocation,nil,LOCATION_HAND)
	local matk=g:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	g:DeleteGroup()
	if gatk>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(gatk*1000)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE)
		c:RegisterEffect(e1)
	end
	if matk>1 then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
		e2:SetValue(matk-1)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE)
		c:RegisterEffect(e2)
	end
	if matk==0 then
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
		e3:SetValue(1)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE)
		c:RegisterEffect(e3)
	end
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	e:SetLabelObject(bc)
	return bc and bc:IsStatus(STATUS_BATTLE_DESTROYED) and c:IsStatus(STATUS_OPPO_BATTLE) and bc:IsControler(1-tp)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local bc=e:GetLabelObject()
	if chk==0 then return bc:IsAbleToRemove() end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,bc,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetLabelObject()
	if bc:IsRelateToBattle() and bc:IsControler(1-tp) then
		Duel.Remove(bc,POS_FACEUP,REASON_EFFECT)
	end
end
